Mesmer Portal Change
“Mesmer Portals can no longer be interacted with when there is an obstruction between them and the player.”
While this is probably a good thing at large, one of the biggest benefits of the Mesmer portal was using it as a way to save players and teammates who had been stuck in some impassable part of the terrain. If you are intent on keeping this nerf to the portal ability, then it’s important that you properly fix the /stuck mechanic so that it can get you unstuck from a terrain pathing glitch without effectively rendering you unable to do anything. This is particularly bothersome if you get stuck while someone in your team is in combat in a dungeon, since you cannot even use a WP and have to relog and die to come back.
My thoughts exactly, as posted in the other thread.
Will this make it work like a shadowstep now? So if you could’t walk from one end to the other it won’t work? That makes it useless in the JP or any sutuation like that were you want to move up and down.
I doubt that. If this was the case, they could as well just completely remove it… you just made me really nervous -.-
/e: nah, that doesn’t make sense. It’ll only affect situations where something’s between you and the portal, not between portals. That wouldn’t make any sense.
(edited by Iruwen.3164)
fix the kittening spell you kitten kitten
/e: nah, that doesn’t make sense. It’ll only affect situations where something’s between you and the portal, not between portals. That wouldn’t make any sense.
Makes sense now. We can still lord over the JP!