Mesmer PvE Build

Mesmer PvE Build

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Posted by: aXDuONGH.1654

aXDuONGH.1654

Hi,
I’ve done a Mesmer PvE build (not a guide!) and would like to get some constructive criticism.
It utilises shattering in open word pve and phantasms in dungeons.

http://www.gw2build.com/builds/mesmer-pve-build-open-world-and-dungeon-open-world-pve-dungeon-mesmer-human-8220.html

Mesmer PvE Build

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Posted by: splepage.3561

splepage.3561

I think your build is all over the place, and will end up being sub-par (in terms of damage output).

Pick between Shatter or Phantasm as your main damage source, and go from there.

If you want to make a Shatter build, 30 in Illusions is pretty much necessary for Illusionary Persona. Same with 20 in Dueling for Deceptive Evasion and 10 in Domination.

If you want to make a Phantasm build, you need 5 in Dueling, 25 in Inspiration and 15 in Dueling.

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Posted by: Voodoo Tina.4180

Voodoo Tina.4180

You can swap your major traits without retraining.

So when you are using phantasms swap mental torment to empowered illusions, and use more of your traits that give you benefits for each active illusion and buff phantasms. (Do check on which ones work together, the answer right now being mostly none of them.)

When you are shattering switch to your traits that benefit shatter and clone death. They aren’t the same thing, but I prefer to gain some benefit from killed clones rather than it being a lost opportunity to shatter.

Up to you if you prefer illusionary elasticity to deceptive evasion. Each has its benefit.

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Posted by: aXDuONGH.1654

aXDuONGH.1654

First of all, thanks for the feedback. But please read the description below the build, too.

I think your build is all over the place, and will end up being sub-par (in terms of damage output).

Pick between Shatter or Phantasm as your main damage source, and go from there.

If you want to make a Shatter build, 30 in Illusions is pretty much necessary for Illusionary Persona. Same with 20 in Dueling for Deceptive Evasion and 10 in Domination.

If you want to make a Phantasm build, you need 5 in Dueling, 25 in Inspiration and 15 in Dueling.

The thing is that this is a hybrid build like Tina mentioned. You can swap between an open-world burst damage mesmer and a dungeon sustain damage mesmer who relies on phantasms.

You can swap your major traits without retraining.

So when you are using phantasms swap mental torment to empowered illusions, and use more of your traits that give you benefits for each active illusion and buff phantasms. (Do check on which ones work together, the answer right now being mostly none of them.)

When you are shattering switch to your traits that benefit shatter and clone death. They aren’t the same thing, but I prefer to gain some benefit from killed clones rather than it being a lost opportunity to shatter.

Up to you if you prefer illusionary elasticity to deceptive evasion. Each has its benefit.

What you said is true, but that’s exactly what I’ve written in the description about the build.

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Posted by: Voodoo Tina.4180

Voodoo Tina.4180

So you did. I just read your thread and glanced at the build, completely missed what came below. Let us know how the build works out!

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Posted by: aXDuONGH.1654

aXDuONGH.1654

So you did. I just read your thread and glanced at the build, completely missed what came below. Let us know how the build works out!

Unfortunately I don’t have sufficient money in the game to do a thorough analysis about the equip suiting this build the best (since it is a hybrid build) but if people are interested I can add information about how to use it later.
What I can say so far is that I have been using this build for about 3 weeks and that it’s a viable option if you are a pve player. However, I can not say that it’s not improvable which is why I opened this thread.
At the moment I’m trying out a completely different build which relies on the GS so that I have some comparisons.

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Posted by: Ocellaris.8362

Ocellaris.8362

I think your build is all over the place, and will end up being sub-par (in terms of damage output).

Pick between Shatter or Phantasm as your main damage source, and go from there.

If you want to make a Shatter build, 30 in Illusions is pretty much necessary for Illusionary Persona. Same with 20 in Dueling for Deceptive Evasion and 10 in Domination.

If you want to make a Phantasm build, you need 5 in Dueling, 25 in Inspiration and 15 in Dueling.

I know people love Deceptive Evasion and all, I just don’t think it is as critical as some people make it out to be. I just use Mirror Images. Then I can still dodge when I actually need to, instead of being low on Endurance in case I actually need to dodge something because I burned my endurance keeping clones up.