Mesmer PvE build?
Try the sword or greatsword for faster damaging.
Probably try Dueling X + Shattering (while leveling)
Click the link in my signature for a leveling guide, this might help you to kill things faster.
The Leveling & Open World Compendium
Thnx Kai, really helpful. Another question: there’s a trait that gives power per mantra charged. Personally i don’t like mantras but do you think this can be a good boost in damage?
You need to be level 60 for it, and it also means you loose the utility slots for mantras that are not too efficient for leveling. I would recommend to go with my leveling build, if you want to level as efficient as possible.
Illusionary Persona just gives you so much more potential and damage and you get 20% faster illusions by going 30 into Illusions first at 60.
The Leveling & Open World Compendium
So, I got to lvl 61, did some searching and came up with this idea: go 10/30/0/0/10 until lvl 70. 30 in dueling to get Empowering mantras, 10 in illusions to get Compounding Power and 10 in domination for Halting strike, using Greatsword and Sword/pistol. This way i can have +9% damage with 3 illusions and +8% damage with two readied mantras (the one that removes conditions and the one that dazes). With the Magic bullet and the dazing mantra i can dish out some nice vulnerability and damage (thnx to domination). Not sure if I’m gonna use the healing mantra as well instead of eather feast, I’m gonna test this.
And then, at 70 respec, go 0/30/0/20/10, 20 in inspiration to get the reflect on the focus skills and change pistol to focus fore some added survivability.
So, what do you guys think about this?
One more question: i noticed that with the readied mantras and the 3 illusions, my attack on the hero overview doesn’t change. However, the damage that i do does increase. Is that normal?
Thnx again for your help guys and i apologize for not referring to all the skills and traits with their proper name cause i haven’t learned all of them yes .
So the mantra boost, along with compounding power, are % damage boosts. These are not boosts to power, they are a multiplier tacked on at the very end of the damage calculation, so they won’t show up anywhere in your stats.
That being said, I think that it’s a horrible idea to go for mantras like that. You really don’t gain all that much damage, especially since it doesn’t transfer to phantasms. Additionally, you are locked out of using a lot of other strong traits and utilities, and you’re basically taking multiple utilities with the intent of not using them, which just doesn’t make a ton of sense to me, especially for a leveling build.
Thnx for the info on the damage calculation . As for the build, i can see your point. What would you suggest?