Inspired by the latest patch notes and dismayed by lack of power in Power Mesmer, I’ve decided to switch my Mesmer to use conditions instead. I don’t have HoT and I play exclusively WvW, so that restricts my building options. I was thinking of running scepter/torch for main damage and scepter/focus for movement support. I’ll be roaming most of the time.
Skills signet of domination (+condition damage and stun are both excellent), signet of midnight (condition duration is good now that partial second damage counts too), blink for general movement and escapes and signet of humility for predictable 1v1 fights.
What kind of attributes should I get for armor? Conditions are slow at killing, so I probably need some defenses?
Since Mesmer is the slowest profession along with guardian, I’ll have to use traveler runes. They give 252 points worth of stats compared to usual 175 one attribute runes, so it’s not so bad deal for condition build.
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