80s: Mesmer, Engineer, Guardian.
In progress: Warrior 52.
Also, I’m honestly not a huge fan of veil, I mean, you could stand on it and potentially get 6 seconds of stealth and a lot of boons. Okay, it actually is pretty powerful lmao. But it is on a 90/72 sec cooldown. I feel that there are other options that could be utilized better.
Oh, also, with scepter and staff clones, it is difficult to get use out of Debiltating Dissipation I think its called. The one with random Condi on death. So, Idk I find this build rough.
@Overlord, this is why I use sword+ pistol / scepter+torch for the condition cat 2.0 alot of the time. It give both proxy clones and ranged clones, appply vuln for mate to use and other conditions to preasure. I again reccomend to see the video I linked in the post 10 mins ago Note dmg spike at 2:06
/Osicat
Omfg the mezzy forum is so much more helpful than any other… I just can’t get used to it lmao.
That’s because, once you join the Purple Side, we’re rather … unwilling to let you escape.
Oh, also, with scepter and staff clones, it is difficult to get use out of Debiltating Dissipation I think its called. The one with random Condi on death. So, Idk I find this build rough.
I can’t understand?!….
Have u ever tried to use the staff offensively? spamming clones/chaosarmor/chaosstorm/winds of chaos while sitting on enemies face? I guarentee you, this is the highest spike damage a condition mesmer can achive since confusion nerf.
Im running staff torch/scepter while I use staff melee and scepter torch as disengage, torment spike. doom on both weaponsets, 10, 30 30, 0, 0 traits.
http://gw2skills.net/editor/?fgAQNAW7flwzaqHTzoGb9IipHBHyBckKUaleYb62FC-jEyAINBZaBM1JQ0HwcYR0YrmFRjVdjpjJiqlCAi1AA-w
switch undead runes with perplexity for more lulz.
damage source: bleed, burn, poison, confusion, torment, retaliation
defence: protection, aegis, regen, vigor, stealth, teleports
permaretaliation really destroys some enemies while in 80% of fights your staffclones and their deathconditions will handle the rest.
best wvw days since confusion nerf
(edited by grimmson.9154)
Is it just me or is that warrior Condi build wayyyy OP. For real. SOO much Condi and soooo much survivability. 1vX it does fine as long as there isn’t too many other conditions he has to handle.
I haven’t run across any condition warrior who have done anything more than tickle me. I have run into guys using the new confusion runes, put some stacks on me (plus bleeds), just to have me place them on them and laugh. If you are worried about other heavy condition builds, carry arcane thievery (plus the 20% reduction on manipulations) and a traited torch. At that point, the only condition setups that are much of a problem are massive condition necros who can throw them back at you just as easily and a few engineer setups. For those, you just need to time things right and make sure to utilize your stealth.
(edited by Nordic Natedog.4360)
Is it just me or is that warrior Condi build wayyyy OP. For real. SOO much Condi and soooo much survivability. 1vX it does fine as long as there isn’t too many other conditions he has to handle.
I haven’t run across any condition warrior who have done anything more than tickle me. I have run into guys using the new confusion runes, put some stacks on me (plus bleeds), just to have me place them on them and laugh. If you are worried about other heavy condition builds, carry arcane thievery (plus the 20% reduction on manipulations) and a traited torch. At that point, the only condition setups that are much of a problem are massive condition necros who can throw them back at you just as easily and a few engineer setups. For those, you just need to time things right and make sure to utilize your stealth.
You lose so much to do that though. Ya feel?
I always roll with Arc Thievery. It’s saved my purple-lovin behind more times than I can count. Null Field’s also a good one to keep around.
Arcane thievery is nice. I would prefer mantra over it for this build though tbh
As mesmers have a problem in meta vs conditions I would not mind if AT and Mantra of clear condis would be merged. It would buff mantra builds, make al shatter builds more punishing vs conditions and give a shor cd condition clear. Would also open some interesting 30 domination builds.
/Osicat
Inate Condi clear, or more passive Condi clear would be nice for this metw
Honestly, I can see why our passive condi clear is so sucktastic. Fact is, with Mesmer’s in-combat maneuverability + defense potentials, it was probably judged to be too nasty to add “good” passive condition removal. With that said, however, I do believe ANet may wish to look at our active condi-clears, and perhaps adjust them. This current meta is extremely condition-spammy.
Perplexity rune seems to be the backbone of condition build, correct me if im wrong. But let’s say the rune gets nerfed in the next patch, how much would it impact the build then? .. Is there any other alternative?
It’s only a backbone for a certain group of builds. Namely Confusion/Glamour or Interrupt. And that, due to the numerous buffs to Confusion, in specific. As for alternatives, there’re always runesets like Lich or Nightmare, for more C. Duration.
Mesmer works well for Interrupt specs. (Or, I should say, “Daze.”)
What do you think of 100% condition duration, via Mad King + Lyssa rune 2piece, food, givers weapons, and 20 points in domination?
Is it worth the loss of condition damage?
I think that’d be pretty darn smexxy. The +duration should make up for the loss in Malice. And, as a condi-spec, we’re already accustomed to killing slower than Shatter or Phantasm builds.
Is it just me or is that warrior Condi build wayyyy OP. For real. SOO much Condi and soooo much survivability. 1vX it does fine as long as there isn’t too many other conditions he has to handle.
I haven’t run across any condition warrior who have done anything more than tickle me. I have run into guys using the new confusion runes, put some stacks on me (plus bleeds), just to have me place them on them and laugh. If you are worried about other heavy condition builds, carry arcane thievery (plus the 20% reduction on manipulations) and a traited torch. At that point, the only condition setups that are much of a problem are massive condition necros who can throw them back at you just as easily and a few engineer setups. For those, you just need to time things right and make sure to utilize your stealth.
You lose so much to do that though. Ya feel?
No, I don’t feel I lose that much. Speccing out to 20/20/30/0/0 is pretty normal setup for a condition mesmer build. This means you would only be losing the traited torch for something else (not much in dom I’m really hurting myself by taking it) and the CD reduction on manipulations (over a few decently helpful traits). I change my 3rd utility on the fly all the time (usually between feedback for large engagements, arcane thievery if I see heavy cond builds being run, and signet of dom for more punch). My other utilities are decoy and blink.
With condition damage at 1500-1850 (depending on my corruption stacks and sig of dom being equipped), I don’t have a terrible time taking down foes outside of some bunker builds and arcane thievery can help greatly there too.
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