Mesmer damage percentage spreading

Mesmer damage percentage spreading

in Mesmer

Posted by: MasterKitty.8205

MasterKitty.8205

I main a ranger and did a warrior up to level 60, but he’s just not my style to try to make him primary secondary or anything. So watching a lot of videos on youtube, reading a lot, and dying a lot by mesmers, I just started to like the diversity of these pink guys and, well, am giving them a go. I like ‘harder’ classes, so I’ve no problem having to go through the learning sturve and all. The main problem I’m having is… Well something that kills out rangers in WvW.

You may know that rangers deal a certain % of dmg themselves, while pets deal the rest (depending if you’re in the living world or WvW world). Does that also happen with mesmers illusions?

Does the dmg % seperate through illusions and phantasms? Does the % seperation depend on how many clones you have activated? What’s the formula behind this all? No info is too little or too much.

Thanks in advance ^^

Mesmer damage percentage spreading

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Posted by: maxinion.8396

maxinion.8396

In a full DPS PvE build, your phantasms are more than 50% of your total DPS. Hard to say how this translates into a WvW build, since the weapon/phantasm choice is usually very different. But hopefully this gives you an idea.

There is no formula or anything. Your damage is your own damage, your phantasms do their own damage based on their weapon. You have to compare the DPS numbers from your weapon’s auto-attack compared to the damage per hit from the phantasm.

Mesmer damage percentage spreading

in Mesmer

Posted by: MasterKitty.8205

MasterKitty.8205

So me attacking with a phantasm is all together 150% of my dmg? (PvE situation)

Thanks. I should’ve actually done this in the first place, but I’ll dig through the wiki and post here what I’ve found out. Possibly it can be discussable, or at least helpful to other players.

EDIT: Well, after a little bit of research, it’s clearly noted in the rangers pets wiki that pets and the player fight as one and share attack and armor, making the whole calculation.

But in the mesmers wiki for both clones and phantasms, and illusions all together, it doesn’t mention any kind of damage seperation. So as maxinion (Thanks again ^^) said, they deal their own damage depending on the players damage, but don’t actually TAKE away players damage itself.


The research from the wiki is posted for those who are interested in the same topic as I was.

Anyway, this was my #1 concern. Thanks for the help

(edited by MasterKitty.8205)