Mesmer in WvW-Raid
I believe that if mesmers have a chance of getting something good in large groups in WvW it’s when we get new weapons. Our utility skills are good, but that’s it. All our utilities are for full support, none for damage, that is what give you personal rewards. All of our weapons suck in large scale. As does our profession mechanic, too. We need our illusions to do damage, control and self defense and no illusion can stay alive with AoEs and cleaves everywhere.
Mesmers were made with the duelist concept in mind. What is fine for me. But large scale combat is a huge deal in this game, and I personally wouldn’t mind losing a bit of our dueling power for a bit more of large scale power. Well, once upon a time, warriors were supposed to be weak against conditions, so things can change.
Would be awesome if we could get a trait that gave our illusions 2s, 3s of invulnerability when summoned, or something like that. I don’t know how good or OP it would might be, it’s just something that came up to my mind while writing this.
Things being said, you can run pretty much any build in raids. Just focus in staying in the periphery of the engagement so your clones don’t die in the same instant that you summon them and you can hit the enemy squishies. I’ve ran shatter, phantasm, reflecter and I’m having fun now with 10/20/30/10/0, with Chaotic Interruption. It works just fine and you can switch to PU and roam just changing the major traits. It was before the patch, now that you can change your traits any place, anytime, this is not a issue anymore.
I just strongly suggest that you run with a GS (great AoE damage/cripple when you can cast a lucky iZerker that survives until the end, and a really good 1200 range AA that is not a projectile) and a sword (Blurred Frenzy can save you a lot when you don’t see that melee train coming after you).
(edited by Pumpkin.5169)
For me, the most fun raid build is a boon-ripping shatter build (4/4/0/0/6).
The problem is it requires a lot of skill and mobility. Also, the boon ripping fails against blobs, but I take Confusing Enchantments and I play less aggressive and more ranged with GS.
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