Mesmer phantasm delay
I just realized this as well, it’s as if my phantasm was taking a few second to spot where is the enemy, before it can even attack it is already destroyed by the projectiles between zergs. Is this a bug or was it supposed to be like this? The delay is a bit too long.
Hi everyone,
Please refer to the posts linked by Navi for the discussion on Phantasms and a message from Jon Peters.
Thanks. This thread is closed