Mesmer phantasm delay

Mesmer phantasm delay

in Mesmer

Posted by: Mclovin.9702

Mclovin.9702

Phantasms are really bad now. they are our main source of damage, and they are so easy to kill. now there’s a delay, and when im fighting a class like a warrior they aoe attack with axe and bam phantasm dies before it even touches the warrior. 12 second cooldown as well, and that’s traited. a dev said that the delay has always been there, however, iberserker has noticeably failed to cripple my targets in wvw when im chasing them because of an attack delay, ever since the update. before the update, they crippled every target unless they dodged of course

Mesmer phantasm delay

in Mesmer

Posted by: Killersquall.5730

Killersquall.5730

I just realized this as well, it’s as if my phantasm was taking a few second to spot where is the enemy, before it can even attack it is already destroyed by the projectiles between zergs. Is this a bug or was it supposed to be like this? The delay is a bit too long.

Mesmer phantasm delay

in Mesmer

Posted by: Navi.7142

Navi.7142

Mesmer phantasm delay

in Mesmer

Posted by: Moderator.1462

Moderator.1462

Hi everyone,

Please refer to the posts linked by Navi for the discussion on Phantasms and a message from Jon Peters.

Thanks. This thread is closed