Mesmer staff: Allies = less dps ?!
Oh I agree it’s annoying when the orbs decide to float off to different allies/team members, effectively tickling your enemy.
Enemy & ally bounces have been an issue since release.
All the attacks that can attack both of them, like the iMage, iDisenchanter, staff auto attack should get the iAvenger treatment and just affect 3 or 5 allies and foes in a 240 radius.
The problem with bounces is that they are balanced around the optimal situation (like bouncing back to the enemy for damage), but the truth is that’s not the case and the more enemies and / or allies there are, the worse these skills become.
Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”