Mesmer tactics Vs perma stealth thieves?
Ive spent like over 100g easy on my mesmer and when i wvw its as if i have no skill when it comes to fighting a thief, they just melt a person (mesmer class)
I Strongly Believe they should add some kind of skill to somehow help the mesmer class at least be able to defend or kill a thief because this is getting out of hand to be honest.
My belief is that they should add a footstep trail depending on the terrain that you’re fighting on. So when someone that is in stealth walk over a puddle of water for example, you’d see ripples. Something like this would make perfect sense, and it’d be a good counter to stealth.
My greatest concern is Dagger/Pistol thieves which just Black powder + Heart seeker all day long. If i catch them with Sword 3# and root them for a bit + 3 clones shatter it usually gets them low, however i’m now on CD and they just continue Black powder + Heart seeker.
I’m fine with stealth and d/d thieves but d/p perma stealth is getting absurd.
Are there any hard lockdowns that can help?
My greatest concern is Dagger/Pistol thieves which just Black powder + Heart seeker all day long. If i catch them with Sword 3# and root them for a bit + 3 clones shatter it usually gets them low, however i’m now on CD and they just continue Black powder + Heart seeker.
I’m fine with stealth and d/d thieves but d/p perma stealth is getting absurd.Are there any hard lockdowns that can help?
Just put up phantasms and wait. This works even if you’re in a shatter build. Try to avoid the backstab with dodges/blocks/blurred frenzy, but the idea is that once they pop out of stealth, all active phantasms will immediately attack them. So, get 2-3 phantasms out and wait. If you then follow that instant phantasm burst with a leap/swap shatter combo, that should kill them.
Another thing you can do is interrupt the heartseeker bit of the combo with something. Black powder is a very init intensive skill. If they are forced to use 2 black powders to get into stealth, they’re going to end up really low on initiative really fast.
(edited by Pyroatheist.9031)
Personally it’s the p/d sb condition thieves that bug me the most.