Mesmers and tagging: a solution

Mesmers and tagging: a solution

in Mesmer

Posted by: Crespus.7405

Crespus.7405

I’ve heard a few times around the forums that people are having trouble tagging large groups of enemies in the large farming events in Orr like Penitant Camp and Shelter’s Gate. Many of the Mesmer’s skills aren’t instant cast AoE like a warrior or elementalist, so that puts us at a disadvantage.

What works pretty well for me is using Confusing Enchantments in conjunction with Null Field and Feedback. Place the skills in front of the approaching enemies, they’ll walk into/out of the field, get confused, and that will tag them for you. NOTE: this does NOT confuse enemies if you place the field on top of them. It only does upon their entering or exiting the field, so you need to position it appropriately..

Also, if someone could confirm something for me on the same subject: If you lay down a combo field, and someone else uses a finisher, will their attack tag a mob for you? So, for instance, if I have null field on an enemy, and someone fires a projectile through the field, confusing the enemy, will that tag the enemy for you?

Mesmers and tagging: a solution

in Mesmer

Posted by: rozcinana.7249

rozcinana.7249

Off the top of my head, Phantasmal Berserker and Mindwrack tag a ton of mobs for me during big events… My mesmer gets just as much loot as my elementalist does in events so I’ve never been able to relate to posts about this. :/

Mesmers and tagging: a solution

in Mesmer

Posted by: Crespus.7405

Crespus.7405

Phantasmal Berserker is definitely useful for tagging too, and I use that regularly, but with the rate that mobs appear in those events, it won’t be off cooldown for every wave even with all of the cooldown reduction traits.. Mind wrack is useful too, but illusion summoning skills are rarely instant, and of those that are, few summon the illusions at the enemy, ready to shatter- they need to run up and shatter. In that time, if the event is busy, most enemies will be dead.
Feedback and Null Field are instant cast, and if you position right, you can have enemies run into/out of the field just as they become vulnerable. In a pinch, this is EXTREMELY useful when Berserker is on cooldown, and you know a wave will drop fast.