Mesmers are too slow.

Mesmers are too slow.

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Posted by: fadeaway.2807

fadeaway.2807

Did this ever happen?

Got some movement improvements coming for Mesmer also. Mostly more reliable swiftness.
-JonPeters, December ’12

https://forum-en.gw2archive.eu/forum/professions/mesmer/So-signet-of-locust-air-and-the-hunt-are/first

Mesmers are too slow.

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Posted by: Dawdler.8521

Dawdler.8521

Nope.

TBH I would settle with a few more seconds on the curtain.

Mesmers are too slow.

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Posted by: Aveneo.2068

Aveneo.2068

Still using 6xCentaur runes as this ‘more reliable swiftness’ turned out to be pretty unreliable. This is what was changed (2012-12-14):

Signet of Inspiration: Increased swiftness duration from five to ten seconds. This passive effect now works outside of combat.
Temporal Curtain: Increased swiftness duration to 12 seconds.

Valiant Aislinn – Aveneo Lightbringer – Shalene Amuriel – Dread Cathulu
Fojja – Vyxxi – Nymmra – Mymmra – Champion of Dwayna .. and more

Highly Over Powered Explorers [HOPE] – Desolation EU

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Posted by: fadeaway.2807

fadeaway.2807

Makes sense.
Useless signet gets swiftness in order to buff mesmer speed.
Warrior banners get increased stats to buff warriors in spvp.

Anet sense.

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Posted by: Eliesume.1687

Eliesume.1687

Still using 6xCentaur runes as this ‘more reliable swiftness’ turned out to be pretty unreliable. This is what was changed (2012-12-14):

Signet of Inspiration: Increased swiftness duration from five to ten seconds. This passive effect now works outside of combat.
Temporal Curtain: Increased swiftness duration to 12 seconds.

As pointed out by Aveneo, that was the update the Dec note mentioned. Signet of Inspiration is still very lacking, and mainly equipped if you are build for boon sharing. Focus has gotten a bit better, with traited Focus skill cooldown and some other boon duration increase, it has helped in wvw.

Still, Mesmers are the slowest class in wvw.

~Tarnished Coast~
80’s – Ele, Guard, Mes, Necro, Ranger, Thief, War

Mesmers are too slow.

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Posted by: Navi.7142

Navi.7142

They like gambling. ^^
By using the signet we mesmers have a chance to gain swiftness.

I would appreciate to have an appropriate option for swiftness in pve.
Unless then I feel a little forced to take the signet and use my focus.
I am slowing down my group, e.g. when we explore something.

Nothing really bad, but it would be very convenient to have a viable swiftness option. ^^

And NO, I will not wear any special swiftness runes, that doesn’t make any sense and we should not feel forced to do that, too.

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Posted by: Aveneo.2068

Aveneo.2068

And NO, I will not wear any special swiftness runes, that doesn’t make any sense and we should not feel forced to do that, too.

Indeed, I would gladly use another set of runes if we had a real reliable source for swiftness or a 25% movement speed signet to call our own.

Valiant Aislinn – Aveneo Lightbringer – Shalene Amuriel – Dread Cathulu
Fojja – Vyxxi – Nymmra – Mymmra – Champion of Dwayna .. and more

Highly Over Powered Explorers [HOPE] – Desolation EU

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Posted by: fadeaway.2807

fadeaway.2807

Centaur or air runes? Which do you guys prefer?

Mesmers are too slow.

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Posted by: Krispera.5087

Krispera.5087

Yes they are slow. I just changed my set to get boon durations. Water + Sanctuary + Monk.

No problem with swiftness anymore.

Mesmers are too slow.

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Posted by: Mogar.9216

Mogar.9216

Centaur runes + blink makes mesmer one of the fastest class around. You just can’t have it both ways.

Mesmers are too slow.

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Posted by: The Spiral King.2483

The Spiral King.2483

Some lucky guy on the TP makes a lot of money selling centaur runes for poor Mesmers. At least Engis have speedy kits, and every other class save Guardian has an IMS sig.

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Posted by: Midnightjade.3520

Midnightjade.3520

Some lucky guy on the TP makes a lot of money selling centaur runes for poor Mesmers. At least Engis have speedy kits, and every other class save Guardian has an IMS sig.

Yes, my guardian has three separate swiftness skills, which amount to perma-swiftness both in WvW and outside it. On mesmer, I use centaur runes and Mirror, but it leaves around 2-3 seconds without swiftness.

I could use focus to make up the difference but I don’t usually have one equipped. Since the confusion nerf scepter sucks in WvW and it wasn’t great beforehand . I could pair it with sword in PvE but it’s not great in T1 WvW, since it’s a huge zergfest.

Onyx: Norn Guardian 80. Queen in Tatters: Asura Mesmer 80.
[The Flameseeker Prophecies] 4/11/13
Itinerant, no guild.

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Posted by: Sinaya.4201

Sinaya.4201

For me, Centaur > Air for the following reasons:

1) Longer Swiftness Duration, (Double) which is the main reason I’m using the rune anyway

and more importantly:

2) Price – Centaur Runes are currently something like 1/4 of the price of Superior Runes of Air.

- Otherwise, I’d totally go with Air ~

Crystal Desert

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Posted by: Carighan.6758

Carighan.6758

I don’t need more reliable swiftness, I need the whole movement model to be re-done.

We already have an OOC runspeed buff in GW2. Why do some classes get ~perma-swiftness on top of that? If OOC runspeed is an issue, increase the existent buff instead of granting easy swiftness-access!

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

Mesmers are too slow.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Focus + 50% boon duration. Could be 70% boon duration for swiftness, but I prefer might.

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Posted by: Henrik.7560

Henrik.7560

I use a focus and have 95% boon duration and get 23 + 3/4 seconds of swiftness. Trait reduce focus cooldowns by 20% (Makes it 20s CD) Easy perma swiftness.
Done by:
Choc omn cream (20% boon duration, 40% magic find with boon)
30 trait points into chaos: +30% boon duration
2x super water rune +15%
2x major water rune +10%
2x major monk rune +10% (AC is super hard, cbf running 4x for 2x super monk rune).
Signet of midnight +10% boon duration.

Yup, mesmers have to wreck everything and grind their kitten on disadvantages to get their perma swiftness, while thieves, eles, necros, and rangers just use one utility slot to have perma swiftnes (only 8% slower, who gives a crap).

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

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Posted by: Carighan.6758

Carighan.6758

To be fair, given Utility such as Feedback, Null Field and Portal, we may have the better deal there. At least for WvW.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: herb.9307

herb.9307

To be fair, given Utility such as Feedback, Null Field and Portal, we may have the better deal there. At least for WvW.

I just love Feedback and Null Field. However, I’d happily donate Portal to any other class. All it does is use up one utility slot, just in case a commander needs a portal. Or to help players to avoid the challenge of a jumping puzzle. (Which is ironic anyway, as jps are much easier if you are speed buffed. So the class worst for jumping is the class having to jump the most.) I almost forgot the “port the golems to the enemy fortress while we go tap 2 towers and 3 camps” thing. The only time I use portals for myself is, when I have to fetch supplies and go back.

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Posted by: Carighan.6758

Carighan.6758

Yes but Portal is hardly designed to be used for the Mesmer’s own benefit. Which is good, given our complete lack of non-trait group healing, we got little enough benefit to the party before our Glamour abilities as is.

In fact, I suspect our Glamours are why we lack so much non-trait support.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Osicat.4139

Osicat.4139

@Herb and @ Carighan, you cant say that just cause you dont use portal as a solo tool or own benefit, only to get supplyes etc its useles as a solo tool. Its juts a matter of lear how to use portal and its one of the absolute strongest solo player utilitys we have as mesmers.

I add a video to show what I mean.

@All, I agree we dont have a passive speed boost, but fast remain. Correct specced Mesmers are the most mobile class in the game, atm even if its not wery known we are one of the fastest and hardest to catch roamers in game.

Adding 2 other videos, 1 s/s mobility specm and other is the fastest mesmer spec I got,

/Osicat

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Posted by: Henrik.7560

Henrik.7560

Other classes can’t blink every 24s for 1200 range like we can (if we trait)

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

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Posted by: Carighan.6758

Carighan.6758

Oh Osicat, I wasn’t thinking that.
I love support-based tools, and ofc Portal is a thing I also use for myself (just less often than for the group).

But it’s good that it’s “For the greater good”.
I want more group support. I want a healing shatter! Rangers have a Healing Spring, Engineers have a Turret and a MedKit, Elementalists have so many baseline AE heals I think they can rather list their abilities which don’t AE heal, and I have… a 15 point Inspiration trait and a 20 point inspiration trait.

I feel… left out. Hence me loving the Glamour abilities and (in theory) Illusion of Life and Mass Invisibility, they give me much-needed group support.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

Mesmers are too slow.

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Posted by: Ansau.7326

Ansau.7326

You people want everything.

Mesmers have the best mobility in combat, so it’s fair to be one of the worst profession in long distance mobility. But we don’t fail at it. With good traits and runes, we can reach every zerg with perm swiftness.

For what I’ve experimented, runes of centaur or air help quite a lot. In WvW is where you mostly need this long distance quickness, and other players can provide you it, so I think using these runes only for speed benefits is not worth.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

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Posted by: Carighan.6758

Carighan.6758

To be fair, if Portal were less on the CD-side (say, 15s Portal on a 25s CD, make it 5 players only if wanted in return!) then I’d be mighty fine without Swiftness. Sure it’s a QoL-thing outside of combat, but overall I could see the tradeoff.

Slower to get through the JP myself, then I can get everyone else through it instantly (for a rather stupid example :P ).

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

Mesmers are too slow.

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Posted by: Xavi.6591

Xavi.6591

Don’t forget that Focus’ swiftness buff doesn’t stack with any other forms of swiftness.

It sucks when you have a few seconds of the swiftness buff from your focus and then another player drops an AoE swiftness buff and you don’t get it because your focus swiftness buff doesn’t refresh.

Now you’re the only person without a swiftness buff and you’re slow.

Fantasme Bloodwen [R.I.P. Mesmer] | Andi Runi [Warrior] | Bonedoggle [Necro] | Zooerasty [Ranger]
Angry Intent [AI] | Yak’s Bend |

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Posted by: Dawdler.8521

Dawdler.8521

Don’t forget that Focus’ swiftness buff doesn’t stack with any other forms of swiftness.

It sucks when you have a few seconds of the swiftness buff from your focus and then another player drops an AoE swiftness buff and you don’t get it because your focus swiftness buff doesn’t refresh.

Now you’re the only person without a swiftness buff and you’re slow.

That’s not true, it does stack if you have focus swiftness and someone pop AoE swiftness (except another Mesmer curtain).

What does not stack is if someone give you speed and you pop focus.

At least its disability is fairly consistent compared to the guardian staff, which sometimes stack, sometimes remove all swiftness and sometimes doesnt do anything lol.

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Posted by: fadeaway.2807

fadeaway.2807

Osi you are counting on staff phase retreat and in many cases focus/armour runes.

Using focus is a bad idea if you are phant spec, as is staff in comparison to offhand sw or pistol. Phant specs definitely suffer most by sacrificing to get speed.

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Posted by: Iruwen.3164

Iruwen.3164

Mesmers have the best mobility in combat, so it’s fair to be one of the worst profession in long distance mobility.

No matter how often this is stated, it doesn’t make it more true. In combat and ooc capabilities are completely unrelated and there’s absolutely no balancing reasons. They wanted to give mesmers “more reliable swiftness”, the result was a completely random, unreliable passive signet effect. Yeah. Great.

Iruwen Evillan, Human Mesmer on Drakkar Lake

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Posted by: Carighan.6758

Carighan.6758

No matter how often this is stated, it doesn’t make it more true. In combat and ooc capabilities are completely unrelated and there’s absolutely no balancing reasons. They wanted to give mesmers “more reliable swiftness”, the result was a completely random, unreliable passive signet effect. Yeah. Great.

Actually now you’re not stating the truth.
Any increase to out-of-combat mobility which is not done via increasing the OOC-runspeed-buff will impact in-combat-mobility. Necessarily.

Unless we implement something like “Swiftness is stripped while you are in combat and cannot be reapplied” together with “This runspeed signet only works out of combat”.

The opposite is ofc also true, but only in limited amounts. For example, Ride the Lightning and Blink increase out of combat movement speed, but not by large amounts.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Iruwen.3164

Iruwen.3164

I know you’re totally commited to that idea (who says it’s an ooc buff btw., I see it as an in combat decrease), but you even gave a possible solution yourself - signet of inspiration could be changed so it only gives a reduced set of boons that make sense when ooc for example, effectively increasing the uptime of swiftness when not in combat (just an example, I know people like it as is).

Iruwen Evillan, Human Mesmer on Drakkar Lake

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Posted by: Winds.3087

Winds.3087

They should disable all waypoints apart from villages and cities, get rid of this permaswiftness nonsense, get rid of all those dem blinks and rushes(make them targeted only), and then this game will be flawless! :<

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Posted by: Carighan.6758

Carighan.6758

That would make sense. Out of combat, only Protection, Aegis and Swiftness truly make sense. The former two in case you get jumped from stealth or something.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.