Mesmers > thieves now
Hmm it’s still to be seen, but I’m pretty sure thieves will still counter Mesmer. My hope is that it just won’t be a ridiculously hard counter anymore.
Totally agree. I don’t think that it’ll be Mesmers>Thieves, that was not a notion I was ever defending, but it was:
Thief >>> Mesmer
and may now be closer to:
Thief >= Mesmer
With many caveats of course…
Looking at things so far it’s gonna go both ways. Thief over mesmer, mesmer over thief, depending on who is going to surprise & burst first. Thieves do have a big edge over the mesmer. But I bin looking at the new shatter builds. & There’s a couple of shatter builds that might be op over the thief class. A power block domination, dueling looks like it could hurt. I guess we gonna have to test the theory.
(edited by Vieux P.1238)
Hmm it’s still to be seen, but I’m pretty sure thieves will still counter Mesmer. My hope is that it just won’t be a ridiculously hard counter anymore.
Totally agree. I don’t think that it’ll be Mesmers>Thieves, that was not a notion I was ever defending, but it was:
Thief >>> Mesmer
and may now be closer to:
Thief >= Mesmer
With many caveats of course…
Mesmers gonna get half of their best traits(including a grandmaster) baseline. They get up to 4 traits melted into one. Blind on shatter. these alone get thieves rekt
6k+ PvP games
Even though I don’t play mesmer and got no idea what those changes to you guys mean, I believe you guys.
the mesmer thread is overflowing with joy.
I’m happy for you mesmers. no longer going to get whipped by thieves.All I can say is… with the way mesmers have had to work harder to get less for so long…. Now everyone will think mesmers are God.
This is precisely what i’m afraid of. There will be a ton of salty tears from players of other professions
Here are a “few” more…
- Power Block causing Weakness on interrupt
- Confounding Suggestions being a 100% stun on Daze (hello Daze + MW combo!)
- AE Blind on Shatter
- PU providing us with longer & more Stealth than Thieves (and the ability to even specialize into PU while still running a Power Shatter build.)
- Mental Defense, summon pDefender off block or evade
- Restorative Illusions cleansing a condition and healing yourself on shatter
- Cripple on CoFVirtually every line has some “game changer” in it, as do our Elites (new Moa & Time Warp both are greatly improved!)
Then there is also the 2x 1200 range Blink via Mimic as a perfect getaway. (Or PU + MI for 10s of Stealth will do as well.)
And we haven’t even gotten around to all of the vast Condition damage improvements that will continue to wreck Thieves even more than they already do now.
can you explain how does mimic work for 2 × 1200 range blink?
according to wiki:
Mimic Copy boons from a targeted foe to yourself and doesnt blink
see mesmer changes for the update on 6/23/15
Even though I don’t play mesmer and got no idea what those changes to you guys mean, I believe you guys.
the mesmer thread is overflowing with joy.
I’m happy for you mesmers. no longer going to get whipped by thieves.All I can say is… with the way mesmers have had to work harder to get less for so long…. Now everyone will think mesmers are God.
This is precisely what i’m afraid of. There will be a ton of salty tears from players of other professions
yeah, I’m scared memsers will get nerfed to the ground because the other players are used to being able to faceroll and beats us and will QQ too much on the forums I hope Robert Gee will deal with this the right way.
Hmm it’s still to be seen, but I’m pretty sure thieves will still counter Mesmer. My hope is that it just won’t be a ridiculously hard counter anymore.
Totally agree. I don’t think that it’ll be Mesmers>Thieves, that was not a notion I was ever defending, but it was:
Thief >>> Mesmer
and may now be closer to:
Thief >= Mesmer
With many caveats of course…
Mesmers gonna get half of their best traits(including a grandmaster) baseline. They get up to 4 traits melted into one. Blind on shatter. these alone get thieves rekt
Theives already have numerous blinds to spam, an immobilize cleanse + evade and uninterruptable heal, and are gaining a huge boost to their effectiveness through gaining the ability to use ectoplasm 2x = almost perma uptime on all the boons in the game + the ability to steal the mesmers boons. The match should continue to favor thieves a little but we will have to see how even the playing field is when this goes live.
nods nods /15necro
https://www.youtube.com/watch?v=qsby6rYkxS8
Hmm it’s still to be seen, but I’m pretty sure thieves will still counter Mesmer. My hope is that it just won’t be a ridiculously hard counter anymore.
Totally agree. I don’t think that it’ll be Mesmers>Thieves, that was not a notion I was ever defending, but it was:
Thief >>> Mesmer
and may now be closer to:
Thief >= Mesmer
With many caveats of course…
Mesmers gonna get half of their best traits(including a grandmaster) baseline. They get up to 4 traits melted into one. Blind on shatter. these alone get thieves rekt
Theives already have numerous blinds to spam, an immobilize cleanse + evade and uninterruptable heal, and are gaining a huge boost to their effectiveness through gaining the ability to use ectoplasm 2x = almost perma uptime on all the boons in the game + the ability to steal the mesmers boons. The match should continue to favor thieves a little but we will have to see how even the playing field is when this goes live.
I personally main a thief and I will use Improvisation pretty rarely as there’s also the choice of taking Executioner.
The only time where I’d ever consider taking it is if i duel a mesmer (but as if i’d ever change my build for a duel lolz) as its a really situational trait (sometimes the stolen skills are just utterly useless)
But as our main heal also has a skill category now my opinion may change when the changes are life.
Screw comparing Mesmer vs Thief … let’s talk about how much meaner a Mesmer + Thief duo is going to be to run into.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.
300% meaner.
It is by design. Previously the main problem was the thieves focused Mesmer and killed it quickly, now they will want to keep us alive