- (Death, Terry Pratchett, Hogfather)
Mind Wrack Damage
- (Death, Terry Pratchett, Hogfather)
It was probably against a warrior using Frenzy. That’s another +50% damage.
The most I have got out of Mind Wrack is 10k damage, using an Empowered Mantras build.
Considering the Power would be 2077 in such a build, thats doable if you also had 10 stacks of Might.
Otherwise without Vulnerability and Might, the build would give around…
~1148 dmg on a 1x Shatter
~2892 dmg on a Crit with a 1x Self Shatter
~876 dmg per Shatter on a 4x Shatter.
~2206 dmg per crit Shatter on a 4x Shatter. (At max, 8824 damage).
Or am I simply missing something that would boost the damage greatly?
1. Try Scholar Runes.
2. Elasticity Mirror Blade prep will give you 9 stacks of Vuln, 6 stacks of Might.
3. Shatter in an IP build will net 1-4 stacks of Might, building per shatter.
4. I’m not sure where you included it in your model, but don’t neglect Mental Torment.
5. You may want to do a quick assessment of general damage scaling between 10 Dom / 30 Dueling, and 30 Dom / 10 Dueling. Were you assuming HM for the 30 Dueling, or was that just for the crit damage multiplier?
6. Also: Compounding Power.
Edit3: If you want to just get the biggest numbers possible, 10/30/0/0/30 with HM is probably the way to go. Kind of a weird build, but shrug.
In PvE using a 20/20/0/0/30 build, I have crit for 2650×4 on Snow Trolls. Don’t recall what buffs I had though. It’s Trolls so I could have had a Warr banner and other minor buffs. The mobs die too fast for major debuffs, so I doubt that was a major factor.
Edit: Hmm. I wonder if Snow Trolls are level 80, and if not, what level the players are in that spot.
Edit2: Sidenote: I do not have max gear. I also may not have had my Scholar runes yet when I got those numbers. I’ll have to go back sometime and respec to IP. I suspect I could hit 12k now.
(edited by EasymodeX.4062)
I included Mental Torment in those last equations. Though I was assuming 30 Dueling for Crit Damage multiplier and not Empowering Mantras (I overlooked that one, and I think thats what you were referring to with HM).
Hmmm, I didn’t think of using Scholar Runes. I’ll have to look into that and compare. That has potential to be much more damaging then the Divinity Runes.
On Illusionary Elasticity + Mirror Blade, I thought that was only 4 bounces traited, so it would only be 6 stacks of Vulnerability and 6 stacks of Might? Still a notable amount though.
Still, thanks for all the new info that I’ve over-looked. I’ll have to delve again later, and see what I can come up with.
- (Death, Terry Pratchett, Hogfather)
(I overlooked that one, and I think thats what you were referring to with HM)
Yeah I meant EM.
On Illusionary Elasticity + Mirror Blade, I thought that was only 4 bounces traited, so it would only be 6 stacks of Vulnerability and 6 stacks of Might? Still a notable amount though.
By default it is “3 bounces after the initial hit”. So no trait = 2 hits on target, 2 buffs on yourself. Elasticity = “4 bounces after the initial hit”. Trait = 3 hits on target, 2 buffs on self. Increases the offense of MB by 50% in a 1v1.
Tropical Bird was hit for 25,756 damage by your Mind Wrack.
Il look thru my vids to find some proof but I see 3,5-4k k mv hits in wvwvw versus glascannon/lovboies. If al 4 crit we look at12-15/16 k, now the chance to get 4xcrit is rather low but 12 k is not hard to get on a player in wvwvw with 100+ crit dmg, 25vuln stacks and sigil of force etc.
/Osicat
https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-WvWvW-Pve-Shatter-Cat/
Irony, at work and cant see my own vids on my Ipad, I sort some later. I take the time thu so highlight a matter I been descussing alot latley, both in pm,s and /w,s. How to maximice a dmg source/output.
Power is a strong dmg stat, thing is that the power/dmg ratio is stronger in the start. The increace in dmg in terms of % is higher in the start. a inc from 1000-1500 is higer than the step 1500-2000. So when the power gets up in the top field, 2k + the gain by % based dmg stats reward more dmg than pure power.
The ways to go is trait for % dmg. 3% / clone, 25% dmg from vuln, 5%/10% from sigil, 20% + dmg to mind wrack and ofc crit dmg.
Also when crit dmg is around 100% a increaded crit dmg get more and more valuable.
The scaling of the stats make a well geared player who want to maximice wv dmg do the biggest hits in a 20-20-0-0-30 due to 20%mv dmg, the power inc and 25% dmg from a dace setup.
/Osicat
https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-WvWvW-Pve-Shatter-Cat/
Maximizing WvW damage is 30/30/0/0/10.
Because clones don’t path up or down walls, and Spatial Surge crits for 4k are juicy.
Of course, maximizing damage comes at a price.
I surely think MW damage is wrong, cause with one or none clones, with my illusionary perona (you create shatter on yourself) I can sometimes deal a 3k+(crit) shatter, but when I do it with 3+self, I get only 2-2.5k(per clone) with crit :/, damage is incorrect…?
Someone say game crash must be related to OOM
when you read the log it’s not related to that whatsoever…
Mind Wrack damage per Clone reduces with the number of Clones Shattered. Originally Mind Wrack always does the same damage per Clone, but this meant a one Clone Shatter deals only 33% of the maximum damage. To encourage people to Shatter even when they don’t have three Clones out, Anet changed Mind Wrack so that a one Clone Shatter deals about 50% of the maximum damage.