Mirage changes - Possible Solution

Mirage changes - Possible Solution

in Mesmer

Posted by: aelfwe.4239

aelfwe.4239

1) Mirage mirror dont spawn randomly around, when you dodge or use any skill that grant mirage mirror you gain a Mirage mirror charges.

2) Mirage mirror charge works similar to andrenaline from warrior, with 1 charge you can use f1, with 2 charges you can use f2, with 3 charges you can use f3 and with 4 charges you can use f4.

3) All shatter (f1,f2,f3,f4) are reworked into Mirages and grant a specific ambush attack that apply to yourself and your illusions (clones and phantasm). The effect is similar to related shatter but dont destroy the illusions (here’s the difference between core shatter). So we have f1 making you and illusion to do direct dmg, f2 stacking some condie, f3 ccing, f4 giving yourself evasion. f1,f2,f3,f4 cd and effect dmg or duration are tuned to not being op.

4) Ambush attack apply to all illusions and not just clones, so it apply also to phantasm.

Imao this should fix the biggest issue of mirage, the lack of synergy between mirage gameplay and shatter and phantasm gameplay that represent 60%+ of core mesmer traits.

This should also fix the mirage mirror mechanics.

Reworking the mirage mechanics should be the starting point of fixing mirage otw if anet would just work on numbers we could have a strong but still clumpy elite to play where 60% of trait are unusefull and where 50% of elite machanics are a kitten even when you play the elite traitline.

My 2 cents

Aelfwe Dark Asura Mesmer\Thief,
FREE PYRO

Mirage changes - Possible Solution

in Mesmer

Posted by: Carighan.6758

Carighan.6758

Honestly I feel as if at this point, only the most trivial of changes would make it through. It’s 1 month to release.

I said in another thread that I could imagine two changes to together alleviate the very worst of the issues, and those would be:

  • Make mirrors last ~8-12 seconds.
  • (slightly more complex) Make all Deception skills spawn a Mirror, including Jaunt which leaves it where you began the teleport.

There are ofc a ton more things to change to make the spec good, sure. But this would at least make it maybe somewhat competitive with core mesmer, or even something which isn’t a burden upon any party you join.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

Mirage changes - Possible Solution

in Mesmer

Posted by: aelfwe.4239

aelfwe.4239

Honestly I feel as if at this point, only the most trivial of changes would make it through. It’s 1 month to release.

I said in another thread that I could imagine two changes to together alleviate the very worst of the issues, and those would be:

  • Make mirrors last ~8-12 seconds.
  • (slightly more complex) Make all Deception skills spawn a Mirror, including Jaunt which leaves it where you began the teleport.

There are ofc a ton more things to change to make the spec good, sure. But this would at least make it maybe somewhat competitive with core mesmer, or even something which isn’t a burden upon any party you join.

I get your point and i agree, we cant expect too much in a couple of weeks.

My issue is that i find mirage so bad designed and clumpy that, even if anet get to make it competive i would not enjoy to play it at all, and there’s no mirage mirror duration or utility buff that can change that.

Mirage really need a rework on mid term that give some use to phantasms and shatter skill according to mirage mechanics, otw what we have is, and will be, a fake elite.

Do you want to play mirage in pve? bring it over chaos and play it as old condie mesmer for 50 more condie dmg and 4% more condie duration.

Do you want to play mirage in pvp? bring it over inspiration and play it as old shatter mesmer with more burst and some condie removal.

Im not really interested in short term change due to this so sad development, so i’ll unlock mirage, then i’ll keep play chronomancer – if viable -.

If not, i’ll play some alt (even if givin up on mesmer after 6,5k hours played on it dont make me really happy ) hoping anet to complete the elite development meannwhile (maybe with karl or another dev that actually know core mesmer trait and synergy ofc xD)

Aelfwe Dark Asura Mesmer\Thief,
FREE PYRO

(edited by aelfwe.4239)

Mirage changes - Possible Solution

in Mesmer

Posted by: Curunen.8729

Curunen.8729

I would love all shatters to be reworked into contextual ambush style attacks so none of them destroyed illusions but instead triggered them to cast something that dealt similar effects to normal shatters.

Mirage changes - Possible Solution

in Mesmer

Posted by: aelfwe.4239

aelfwe.4239

I would love all shatters to be reworked into contextual ambush style attacks so none of them destroyed illusions but instead triggered them to cast something that dealt similar effects to normal shatters.

This is exactly what im suggesting, with mirage mirror working as fodder rather than spawning and ambush attack extended to phantasm

Aelfwe Dark Asura Mesmer\Thief,
FREE PYRO

Mirage changes - Possible Solution

in Mesmer

Posted by: MooTownSnacker.3659

MooTownSnacker.3659

I think what I’d want is:
(1) have F1-4 shatter mirrors, not illusions,
(2) turn Infinite Horizon / Ambush into a baseline F5 ability,
(3) replace the Infinite Horizon trait with one that generates a mirror in some way, and (4) give us back a normal dodge, though perhaps with Mirage Cloak visuals.
If they can make clones perform a dodge as well, all the better.

Mirage changes - Possible Solution

in Mesmer

Posted by: Refia Montes.3205

Refia Montes.3205

I would like to have:
1. Number Tweaks – some skills are just too weak.
2. Make Mirage Cloak affect Phantasms – If they can’t make an ambush just make them reset their attack cooldown.
3. Lengthen Mirrors and Ambush windows.

Mirage DPS HYPE

Mirage changes - Possible Solution

in Mesmer

Posted by: InsaneQR.7412

InsaneQR.7412

Infinite horizon should be baseline or atleast GM minor.
Some traits need improvements because they are just plain or plain bad.

The mechanic itself does not seems so bad to me. It actually looks more PvE oriented than everyone thought on first sight. Thats atleast what i thought after i played it during the stresstest.
Mesmers just need to change there mind from phantasm power sustain to clone ambush burst.
Both Elites we have, have a certain role. One is the phantasm sustainy one and the other is clone burst.

Pale Raiders united.
9 Sylvari, 9 unique Builds.

Mirage changes - Possible Solution

in Mesmer

Posted by: Takashiro.8701

Takashiro.8701

F1: Illusions charge your opponent as if they’d shatter, but they only deal damage and return to their initial location afterwards.
F2: Illusions throw chaos energy towards your opponent, dazing them (about the same as pistol 5).
F3: Illusions teleport and form a triangle around your opponent (retarget) and tether each other with chaos energy, crippling + slowing enemies who try to go through it.
F4: You and your illusion gain mirage cloak for 1,5 seconds, also refills illusion health to 100%.

Was hoping for F-Skills similar to this when i first heard about mirage. Like command skills for ranger pets, just for illusions. But oh well..

Mirage changes - Possible Solution

in Mesmer

Posted by: Xenon.4537

Xenon.4537

Honestly I feel as if at this point, only the most trivial of changes would make it through. It’s 1 month to release.

This pretty much, unfortunately…

Remember way back in October 2016 when the “papaya leak” came out? That was 11 months ago and it was AFTER they had already been working on the specs.

So they have been working on gen2 elite specs for more than a year. They aren’t about to scrap what they have and go back to formula.