Mirage needs some Power Traits

Mirage needs some Power Traits

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Posted by: Refia Montes.3205

Refia Montes.3205

Okay, I’ve been looking a lot on Mirage traits and skills, and seen that there’s a huge focus on Condi Damage with the traits. Condi Axe Mirage sounds nice and may become a strong condi DPS option which I’ll be glad to accept. I just wonder if Sword and GS Ambushes end up being strong dps increases over auto attacking it would be a waste if some of the traits don’t match with using Mirage Sword/GS. To add, there are two new skills that deal some power damage along with some confusion which I suspect will add more DPS to Power builds. I was thinking some of the traits would scale with both Condi and Power, for example the Vigor= 150 Condi damage trait. It should have both Power and Condi to cater to both builds. Changing it to 100 Power and 100 Condi would be nice to both builds.

Mirage DPS HYPE

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Posted by: Lalainnia.3598

Lalainnia.3598

Will have to wait and see what the sword ambush skills are and if Phantasms even do them plus what its ambush skill is. As is honestly don’t need any more power boosters since we recently had superiority complex and phantasmal force added which made sword phants the clear winner.

All mirage needs to do for power is beat out domination which is 15% damage to illusions and like 12% damage we personally gain with max vul on a target and hopefully mirage’s ambush skills for sword are enough..

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Posted by: Carighan.6758

Carighan.6758

Frankly looking at I’d only want to replace the Master Minor, simply because it’s the only forced pick which relates to condi damage.

The spec doesn’t necessarily need power traits (it’s perfectly valid for a spec to be favoring DoTs or DD or Healing or whatever!), but if that trait were slightly reworked or swapped, then it woukd offer a valid power setup without having to take a condi trait.

That being said, even with the trait, it should be fine as a power setup.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Angel de Lyssa.4716

Angel de Lyssa.4716

No, thanks. For powers build you have Chronomancer. Let Mirage be full conditions damage, especially this trait “Nomad’s Endurance” is good, +150 damage conditions is very well. I dont like +150 damage power, i prefer damage conditions.

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Posted by: Carighan.6758

Carighan.6758

No, thanks. For powers build you have Chronomancer. Let Mirage be full conditions damage, especially this trait “Nomad’s Endurance” is good, +150 damage conditions is very well. I dont like +150 damage power, i prefer damage conditions.

But other than that specific trait, nothing about Mirage is slanted towards conditions. If you check the new elites, that’s an overall design choice: The weapons are heavily biased to a particular playstyle, while the elite isn’t.

Hence I’m thinking that the trait nearly seems out of place, although even with it, a Sword/Sword setup Mirage might very well beat an Axe/Torch or Axe/Pistol Mirage in damage.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Takashiro.8701

Takashiro.8701

No, thanks. For powers build you have Chronomancer. Let Mirage be full conditions damage, especially this trait “Nomad’s Endurance” is good, +150 damage conditions is very well. I dont like +150 damage power, i prefer damage conditions.

Power dps may have been a bit better for chrono pve wise, but you could play condi just as good with it. iirc the condi chrono even was (and still is) meta for spvp to this day.

The important thing is though: Chronomancer was not supposed to do dps, no matter in what form. It’s supposed to be a tank/buffer, with mirage now being the “selfish” dps elite. Obviously, making our dps elite only viable for condi would be dissapointing, to put it lightly.

Changing Nomad’s Endurance to also increase power will probably be the number one thing the dev’s will get as feedback from the 2. beta weekend, so let’s see what changes they’ll apply to mirage after that.

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Posted by: Refia Montes.3205

Refia Montes.3205

No, thanks. For powers build you have Chronomancer. Let Mirage be full conditions damage, especially this trait “Nomad’s Endurance” is good, +150 damage conditions is very well. I dont like +150 damage power, i prefer damage conditions.

Chronomancer doesn’t even have lots of Power Damage. For Chrono you only have shield’s Tides of Time, Well of Calamity and Danger Time. Danger Time isn’t even a good damage trait and slotting in Chrono decreases Power DPS of Mesmer. Chrono is mmore of a Utility based/Support based traitline rather than a Power traitline. Mirage however has a potential to be the DPS traitline for Condis and may as well be for Power if Sword/GS ambushes would be good.

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Posted by: Angel de Lyssa.4716

Angel de Lyssa.4716

You will see and change their opinion, when they try the Mirage, it is very powerfully specialization of damage conditions, it not need damage power. Mirage is a specialization with Confusion and Torment, not of damage power. Mirage based on deception with clones, doing that the attack of enemy fails find on you, at the same time it receives damage of Confusion and Torment.

For damage power, wait for the 3rd expansion, when they take out another new weapon for mesmer, a hammer or arch, and make it a specialization 100% full damage power for you. But let me the Mirage be 100% full damage conditions.

We’ve been waiting 5 years (since the game came out gw2) for that mesmer get and have a good damage Confusion and Torment mechanic with traits and skills. It is the most similar and close of mesmer from gw1 this specialization, mechanic with empathy or backfire (Confusion and Torment), but deceptions on your foes with mirages clones.

I do not like anything, see mesmer with dps direct damage on a mesmer, is very boring.

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Posted by: Angel de Lyssa.4716

Angel de Lyssa.4716

In addition, mirage sounds like deception, mirage, confusion, not a magician doing direct damage based on power. For damage power, you have other professions or wait on 3º expansión, when they put a new weapon for mesmer, a hammer for example.

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Posted by: Carighan.6758

Carighan.6758

If they instead want Nomad’s Endurance to … actually, just remove the condition damage from it. It doesn’t even fit the name. At all.

Find other ways to improve damage, tbh. Like increasingthe abysmal scaling on virtually all of our attacks.

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Posted by: Levetty.1279

Levetty.1279

No, thanks. For powers build you have Chronomancer. Let Mirage be full conditions damage, especially this trait “Nomad’s Endurance” is good, +150 damage conditions is very well. I dont like +150 damage power, i prefer damage conditions.

But other than that specific trait, nothing about Mirage is slanted towards conditions. If you check the new elites, that’s an overall design choice: The weapons are heavily biased to a particular playstyle, while the elite isn’t.

Hence I’m thinking that the trait nearly seems out of place, although even with it, a Sword/Sword setup Mirage might very well beat an Axe/Torch or Axe/Pistol Mirage in damage.

What? Axe is condi with kitten power damage, it isn’t even hybrid.The only damaging utilities on the spec both do it thorugh applying confusion. The traits riddle of sand and Dune cloak are both directly about applying conditions, and Nomads endurance which is a minor thus mandatory gives condition damage and no power. Infinite Horizon isn’t going to buff power damage unless they go crazy and make GS and Sword clones do damage, which wouldn’t be the worse ideas to buff their underperforming traits.

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Posted by: Angel de Lyssa.4716

Angel de Lyssa.4716

If they instead want Nomad’s Endurance to … actually, just remove the condition damage from it. It doesn’t even fit the name. At all.

Find other ways to improve damage, tbh. Like increasingthe abysmal scaling on virtually all of our attacks.

No thanks, I prefer +150 damage conditions. Mesmer need it.

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Posted by: phokus.8934

phokus.8934

I do not like anything, see mesmer with dps direct damage on a mesmer, is very boring.

I’m glad we have your biased opinion out in the open but Mesmer power in PvE has been pretty much non-existant.

Opening up an elite spec to be used for condi or power would be a change that we all can get behind.

I post from a phone so please excuse any references to ducks or any other auto corrections.

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Posted by: Levetty.1279

Levetty.1279

We’ve been waiting 5 years (since the game came out gw2) for that mesmer get and have a good damage Confusion and Torment mechanic with traits and skills. It is the most similar and close of mesmer from gw1 this specialization, mechanic with empathy or backfire (Confusion and Torment), but deceptions on your foes with mirages clones.

What mode are you talking about? In PvP Confusion and Torment spam has been the only usable build in PvP since the Chronobunker nerfs ripped Chronomancer and what was left of the base class apart. In PvE nobody was asking for Confusion and Torment builds because it was only the last patch that made them any good in PvE and they did that by basically turning them into bleeds.

In addition, mirage sounds like deception, mirage, confusion, not a magician doing direct damage based on power. For damage power, you have other professions or wait on 3º expansión, when they put a new weapon for mesmer, a hammer for example.

If the next expansion takes the same amount of time then the game will be 7 years old, currently there plan for keeping this game going through new players is ‘please tell your friends about it’, I’m not holding my breath.

Some bruiser based spec with high damage and a hammer should have been what we were getting this patch, it would have greatly helped us out in PvE and WvW and actually done what the elite specs are supposed to do of adding new ways to play the class. Instead we get two more years of condi spam, at least we might be able to do that in PvE this time too.

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Posted by: Angel de Lyssa.4716

Angel de Lyssa.4716

I do not like anything, see mesmer with dps direct damage on a mesmer, is very boring.

I’m glad we have your biased opinion out in the open but Mesmer power in PvE has been pretty much non-existant.

Opening up an elite spec to be used for condi or power would be a change that we all can get behind.

Mesmer have power damage extra. It have…

Empowered Illusions – Illusions deal more damage. +15% dps

Dazzling – Dazing a foe also applies vulnerability.

Fragility – Deal more damage for each stack of vulnerability on your target.

Imagined Burden – Whenever you or a clone uses Spatial Surge, you gain might. All of your other greatsword skills inflict cripple. Reduces recharge time of greatsword skills.

Mental Anguish – Shatter skills deal more damage. This damage increase is doubled against foes that are not activating skills.

and now… new traits…

Superiority Complex – Your critical hits deal more damage. Critical hit damage against disabled foes, or foes below the health threshold, is further increased.

Phantasmal Force- Phantasms’ damage permanently increases whenever they attack or gain might.

And still … want more power damage? No thanks, Mirage specialization need damage conditions, especially trait with mechanic of Confusion and Torment.

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Posted by: Levetty.1279

Levetty.1279

It also isn’t going to hurt anybody one way or another if power traits were offered as options, there are 3 traits per row.

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Posted by: Angel de Lyssa.4716

Angel de Lyssa.4716

We’ve been waiting 5 years (since the game came out gw2) for that mesmer get and have a good damage Confusion and Torment mechanic with traits and skills. It is the most similar and close of mesmer from gw1 this specialization, mechanic with empathy or backfire (Confusion and Torment), but deceptions on your foes with mirages clones.

What mode are you talking about? In PvP Confusion and Torment spam has been the only usable build in PvP since the Chronobunker nerfs ripped Chronomancer and what was left of the base class apart. In PvE nobody was asking for Confusion and Torment builds because it was only the last patch that made them any good in PvE and they did that by basically turning them into bleeds.

In addition, mirage sounds like deception, mirage, confusion, not a magician doing direct damage based on power. For damage power, you have other professions or wait on 3º expansión, when they put a new weapon for mesmer, a hammer for example.

If the next expansion takes the same amount of time then the game will be 7 years old, currently there plan for keeping this game going through new players is ‘please tell your friends about it’, I’m not holding my breath.

Some bruiser based spec with high damage and a hammer should have been what we were getting this patch, it would have greatly helped us out in PvE and WvW and actually done what the elite specs are supposed to do of adding new ways to play the class. Instead we get two more years of condi spam, at least we might be able to do that in PvE this time too.

Give it time, you’ll see that you’re going to change your mind, little by little. Already changed the damage to the Confusion and Torment. What they are not going to do is take a specialization that is not going to be profitable in pve. They know how there are design mistakes, and they will should fix it If they see that it does not work.

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Posted by: Levetty.1279

Levetty.1279

I do not like anything, see mesmer with dps direct damage on a mesmer, is very boring.

I’m glad we have your biased opinion out in the open but Mesmer power in PvE has been pretty much non-existant.

Opening up an elite spec to be used for condi or power would be a change that we all can get behind.

Mesmer have power damage extra. It have…

Empowered Illusions – Illusions deal more damage. +15% dps

Dazzling – Dazing a foe also applies vulnerability.

Fragility – Deal more damage for each stack of vulnerability on your target.

Imagined Burden – Whenever you or a clone uses Spatial Surge, you gain might. All of your other greatsword skills inflict cripple. Reduces recharge time of greatsword skills.

Mental Anguish – Shatter skills deal more damage. This damage increase is doubled against foes that are not activating skills.

and now… new traits…

Superiority Complex – Your critical hits deal more damage. Critical hit damage against disabled foes, or foes below the health threshold, is further increased.

Phantasmal Force- Phantasms’ damage permanently increases whenever they attack or gain might.

And still … want more power damage? No thanks, Mirage specialization need damage conditions, especially trait with mechanic of Confusion and Torment.

Mesmer have condition damage extra. It have…

Rending Shatter – Shatter skills inflict vulnerability on hit.

Dazzling – Dazing a foe also applies vulnerability.

Duelist’s Discipline – Pistol attacks from you and your illusions have a chance to cause bleeding. Interrupting a foe recharges pistol skills.

Sharper Images – Illusions inflict bleeding on critical hits.

Ineptitude – Interrupting a foe inflicts blind, and blinding a foe inflicts confusion.

Chaotic Transference – Gain condition damage based on your toughness.

Illusionary Retribution – Shatter skills inflict confusion on hit.

Compounding Power – Gain increased damage and condition damage for each of your active illusions.

The Pledge – Reduces recharge on torch skills. Flame bursts from torch skills inflict additional burning.

Maim the Disillusioned – Shatter skills inflict torment on hit.

Master of Misdirection - Confusion you inflict lasts longer. Reduces recharge of shatter skills.

Malicious Sorcery Increases attack speed while wielding a scepter. Reduces recharge on scepter skills.

And still … want more condition damage? No thanks, Mirage specialization need power damage, especially tied to the Mesmer and not Phantasms.

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Posted by: Refia Montes.3205

Refia Montes.3205

I do not like anything, see mesmer with dps direct damage on a mesmer, is very boring.

I’m glad we have your biased opinion out in the open but Mesmer power in PvE has been pretty much non-existant.

Opening up an elite spec to be used for condi or power would be a change that we all can get behind.

Mesmer have power damage extra. It have…

Empowered Illusions – Illusions deal more damage. +15% dps

Dazzling – Dazing a foe also applies vulnerability.

Fragility – Deal more damage for each stack of vulnerability on your target.

Imagined Burden – Whenever you or a clone uses Spatial Surge, you gain might. All of your other greatsword skills inflict cripple. Reduces recharge time of greatsword skills.

Mental Anguish – Shatter skills deal more damage. This damage increase is doubled against foes that are not activating skills.

and now… new traits…

Superiority Complex – Your critical hits deal more damage. Critical hit damage against disabled foes, or foes below the health threshold, is further increased.

Phantasmal Force- Phantasms’ damage permanently increases whenever they attack or gain might.

And still … want more power damage? No thanks, Mirage specialization need damage conditions, especially trait with mechanic of Confusion and Torment.

Condi Mesmer has always existed ever since. The same applies to Condis too. Dueling, Illusions and Chaos have strong Condi traits in them, which makes Condi Mes DPS in PvE an option and Illusions already has tons of condi applications with Shatter which makes them strong in PvP and WvW. I can list them too, and I’m pretty sure they’re more than our current power traits. We’re not saying Mirage should be Power only, we’re saying that if Mirage Sword ends up doing good power damage, it should be complemented with Power trait options. We can have a Mirage that can be traited condi or power just like Berserker or to some extent Reaper (;-; still no power reaper though)

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Posted by: phokus.8934

phokus.8934

I do not like anything, see mesmer with dps direct damage on a mesmer, is very boring.

I’m glad we have your biased opinion out in the open but Mesmer power in PvE has been pretty much non-existant.

Opening up an elite spec to be used for condi or power would be a change that we all can get behind.

Mesmer have power damage extra. It have…

Empowered Illusions – Illusions deal more damage. +15% dps

Dazzling – Dazing a foe also applies vulnerability.

Fragility – Deal more damage for each stack of vulnerability on your target.

Imagined Burden – Whenever you or a clone uses Spatial Surge, you gain might. All of your other greatsword skills inflict cripple. Reduces recharge time of greatsword skills.

Mental Anguish – Shatter skills deal more damage. This damage increase is doubled against foes that are not activating skills.

and now… new traits…

Superiority Complex – Your critical hits deal more damage. Critical hit damage against disabled foes, or foes below the health threshold, is further increased.

Phantasmal Force- Phantasms’ damage permanently increases whenever they attack or gain might.

And still … want more power damage? No thanks, Mirage specialization need damage conditions, especially trait with mechanic of Confusion and Torment.

You have some serious condition bias that it’s out of this world.

You really did miss the Inspiration line that pumps out Confusion and Torment on every shatter skill.

I’m still not sure why you’re so against the choice of having power or condition for an elite. This doesn’t impact you at all but you’re so bent on having more condition damage so you do you.

I post from a phone so please excuse any references to ducks or any other auto corrections.

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Posted by: Angel de Lyssa.4716

Angel de Lyssa.4716

I do not like anything, see mesmer with dps direct damage on a mesmer, is very boring.

I’m glad we have your biased opinion out in the open but Mesmer power in PvE has been pretty much non-existant.

Opening up an elite spec to be used for condi or power would be a change that we all can get behind.

Mesmer have power damage extra. It have…

Empowered Illusions – Illusions deal more damage. +15% dps

Dazzling – Dazing a foe also applies vulnerability.

Fragility – Deal more damage for each stack of vulnerability on your target.

Imagined Burden – Whenever you or a clone uses Spatial Surge, you gain might. All of your other greatsword skills inflict cripple. Reduces recharge time of greatsword skills.

Mental Anguish – Shatter skills deal more damage. This damage increase is doubled against foes that are not activating skills.

and now… new traits…

Superiority Complex – Your critical hits deal more damage. Critical hit damage against disabled foes, or foes below the health threshold, is further increased.

Phantasmal Force- Phantasms’ damage permanently increases whenever they attack or gain might.

And still … want more power damage? No thanks, Mirage specialization need damage conditions, especially trait with mechanic of Confusion and Torment.

Mesmer have condition damage extra. It have…

Rending Shatter – Shatter skills inflict vulnerability on hit.

Dazzling – Dazing a foe also applies vulnerability.

Duelist’s Discipline – Pistol attacks from you and your illusions have a chance to cause bleeding. Interrupting a foe recharges pistol skills.

Sharper Images – Illusions inflict bleeding on critical hits.

Ineptitude – Interrupting a foe inflicts blind, and blinding a foe inflicts confusion.

Chaotic Transference – Gain condition damage based on your toughness.

Illusionary Retribution – Shatter skills inflict confusion on hit.

Compounding Power – Gain increased damage and condition damage for each of your active illusions.

The Pledge – Reduces recharge on torch skills. Flame bursts from torch skills inflict additional burning.

Maim the Disillusioned – Shatter skills inflict torment on hit.

Master of Misdirection - Confusion you inflict lasts longer. Reduces recharge of shatter skills.

Malicious Sorcery Increases attack speed while wielding a scepter. Reduces recharge on scepter skills.

And still … want more condition damage? No thanks, Mirage specialization need power damage, especially tied to the Mesmer and not Phantasms.

No, thanks. Mirage is a full specialization conditions, especially Confusion and Torment, thus not need power damage direct. For damage power, you have greadsword.

And this traits that you select is little for damage conditions, the necro have 2k damage conditions easy with her traits, mesmer does not arrive at 2k damage conditions, and above depends only Confusion and Torment (Bleed with mirage), the necro inflict more conditions, thus is more ease dps conditions than mesmer.

In addition, doing the sum of all the damage. The traits of mesmer power damage, inflict more dps than traits for damage conditions.

So, stop asking for more power damage, that Mirage is good as it is, full damage conditions.

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Posted by: Refia Montes.3205

Refia Montes.3205

I do not like anything, see mesmer with dps direct damage on a mesmer, is very boring.

I’m glad we have your biased opinion out in the open but Mesmer power in PvE has been pretty much non-existant.

Opening up an elite spec to be used for condi or power would be a change that we all can get behind.

Mesmer have power damage extra. It have…

Empowered Illusions – Illusions deal more damage. +15% dps

Dazzling – Dazing a foe also applies vulnerability.

Fragility – Deal more damage for each stack of vulnerability on your target.

Imagined Burden – Whenever you or a clone uses Spatial Surge, you gain might. All of your other greatsword skills inflict cripple. Reduces recharge time of greatsword skills.

Mental Anguish – Shatter skills deal more damage. This damage increase is doubled against foes that are not activating skills.

and now… new traits…

Superiority Complex – Your critical hits deal more damage. Critical hit damage against disabled foes, or foes below the health threshold, is further increased.

Phantasmal Force- Phantasms’ damage permanently increases whenever they attack or gain might.

And still … want more power damage? No thanks, Mirage specialization need damage conditions, especially trait with mechanic of Confusion and Torment.

Mesmer have condition damage extra. It have…

Rending Shatter – Shatter skills inflict vulnerability on hit.

Dazzling – Dazing a foe also applies vulnerability.

Duelist’s Discipline – Pistol attacks from you and your illusions have a chance to cause bleeding. Interrupting a foe recharges pistol skills.

Sharper Images – Illusions inflict bleeding on critical hits.

Ineptitude – Interrupting a foe inflicts blind, and blinding a foe inflicts confusion.

Chaotic Transference – Gain condition damage based on your toughness.

Illusionary Retribution – Shatter skills inflict confusion on hit.

Compounding Power – Gain increased damage and condition damage for each of your active illusions.

The Pledge – Reduces recharge on torch skills. Flame bursts from torch skills inflict additional burning.

Maim the Disillusioned – Shatter skills inflict torment on hit.

Master of Misdirection - Confusion you inflict lasts longer. Reduces recharge of shatter skills.

Malicious Sorcery Increases attack speed while wielding a scepter. Reduces recharge on scepter skills.

And still … want more condition damage? No thanks, Mirage specialization need power damage, especially tied to the Mesmer and not Phantasms.

No, thanks. Mirage is a full specialization conditions, especially Confusion and Torment, thus not need power damage direct. For damage power, you have greadsword.

And this traits that you select is little for damage conditions, the necro have 2k damage conditions easy with her traits, mesmer does not arrive at 2k damage conditions, and above depends only Confusion and Torment (Bleed with mirage), the necro inflict more conditions, thus is more ease dps conditions than mesmer.

In addition, doing the sum of all the damage. The traits of mesmer power damage, inflict more dps than traits for damage conditions.

So, stop asking for more power damage, that Mirage is good as it is, full damage conditions.

I don’t really get why you don’t want a bit of Power damage on Mirage. It was never advertised as a condition damage spec, rather a deceptive fighter that fights with its clones and illusions. Which could still work with Sword and Greatsword, specially with Sword since it’s the only one with a Blur out of all the weapons.

Also adding power traits won’t hurt your Condi Mirage, it would just add options for Power Mesmers to use.

Mirage DPS HYPE

(edited by Refia Montes.3205)

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Posted by: Levetty.1279

Levetty.1279

I do not like anything, see mesmer with dps direct damage on a mesmer, is very boring.

I’m glad we have your biased opinion out in the open but Mesmer power in PvE has been pretty much non-existant.

Opening up an elite spec to be used for condi or power would be a change that we all can get behind.

Mesmer have power damage extra. It have…

Empowered Illusions – Illusions deal more damage. +15% dps

Dazzling – Dazing a foe also applies vulnerability.

Fragility – Deal more damage for each stack of vulnerability on your target.

Imagined Burden – Whenever you or a clone uses Spatial Surge, you gain might. All of your other greatsword skills inflict cripple. Reduces recharge time of greatsword skills.

Mental Anguish – Shatter skills deal more damage. This damage increase is doubled against foes that are not activating skills.

and now… new traits…

Superiority Complex – Your critical hits deal more damage. Critical hit damage against disabled foes, or foes below the health threshold, is further increased.

Phantasmal Force- Phantasms’ damage permanently increases whenever they attack or gain might.

And still … want more power damage? No thanks, Mirage specialization need damage conditions, especially trait with mechanic of Confusion and Torment.

Mesmer have condition damage extra. It have…

Rending Shatter – Shatter skills inflict vulnerability on hit.

Dazzling – Dazing a foe also applies vulnerability.

Duelist’s Discipline – Pistol attacks from you and your illusions have a chance to cause bleeding. Interrupting a foe recharges pistol skills.

Sharper Images – Illusions inflict bleeding on critical hits.

Ineptitude – Interrupting a foe inflicts blind, and blinding a foe inflicts confusion.

Chaotic Transference – Gain condition damage based on your toughness.

Illusionary Retribution – Shatter skills inflict confusion on hit.

Compounding Power – Gain increased damage and condition damage for each of your active illusions.

The Pledge – Reduces recharge on torch skills. Flame bursts from torch skills inflict additional burning.

Maim the Disillusioned – Shatter skills inflict torment on hit.

Master of Misdirection - Confusion you inflict lasts longer. Reduces recharge of shatter skills.

Malicious Sorcery Increases attack speed while wielding a scepter. Reduces recharge on scepter skills.

And still … want more condition damage? No thanks, Mirage specialization need power damage, especially tied to the Mesmer and not Phantasms.

No, thanks. Mirage is a full specialization conditions, especially Confusion and Torment, thus not need power damage direct. For damage power, you have greadsword.

And this traits that you select is little for damage conditions, the necro have 2k damage conditions easy with her traits, mesmer does not arrive at 2k damage conditions, and above depends only Confusion and Torment (Bleed with mirage), the necro inflict more conditions, thus is more ease dps conditions than mesmer.

In addition, doing the sum of all the damage. The traits of mesmer power damage, inflict more dps than traits for damage conditions.

So, stop asking for more power damage, that Mirage is good as it is, full damage conditions.

I’m getting more then 2k ticks on my confusion in my mish mash of Viper and Berserker that I’m using because I’m too lazy to swap all the gear around on my characters. Thats ignoring torment, burn and bleed (though I’m not getting much bleed in this build since its shatter focused). The condition traits outnumber the power traits, condtion damage has much better aoe, doesn’t rely on broken phantasm mechanics and our condition weapons are better designed then our power weapons, particulary torch compared to other off hands.

Once again, adding some choice for power Mesmers to mirage won’t take away from its conditions.

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Posted by: Angel de Lyssa.4716

Angel de Lyssa.4716

I do not like anything, see mesmer with dps direct damage on a mesmer, is very boring.

I’m glad we have your biased opinion out in the open but Mesmer power in PvE has been pretty much non-existant.

Opening up an elite spec to be used for condi or power would be a change that we all can get behind.

Mesmer have power damage extra. It have…

Empowered Illusions – Illusions deal more damage. +15% dps

Dazzling – Dazing a foe also applies vulnerability.

Fragility – Deal more damage for each stack of vulnerability on your target.

Imagined Burden – Whenever you or a clone uses Spatial Surge, you gain might. All of your other greatsword skills inflict cripple. Reduces recharge time of greatsword skills.

Mental Anguish – Shatter skills deal more damage. This damage increase is doubled against foes that are not activating skills.

and now… new traits…

Superiority Complex – Your critical hits deal more damage. Critical hit damage against disabled foes, or foes below the health threshold, is further increased.

Phantasmal Force- Phantasms’ damage permanently increases whenever they attack or gain might.

And still … want more power damage? No thanks, Mirage specialization need damage conditions, especially trait with mechanic of Confusion and Torment.

Mesmer have condition damage extra. It have…

Rending Shatter – Shatter skills inflict vulnerability on hit.

Dazzling – Dazing a foe also applies vulnerability.

Duelist’s Discipline – Pistol attacks from you and your illusions have a chance to cause bleeding. Interrupting a foe recharges pistol skills.

Sharper Images – Illusions inflict bleeding on critical hits.

Ineptitude – Interrupting a foe inflicts blind, and blinding a foe inflicts confusion.

Chaotic Transference – Gain condition damage based on your toughness.

Illusionary Retribution – Shatter skills inflict confusion on hit.

Compounding Power – Gain increased damage and condition damage for each of your active illusions.

The Pledge – Reduces recharge on torch skills. Flame bursts from torch skills inflict additional burning.

Maim the Disillusioned – Shatter skills inflict torment on hit.

Master of Misdirection - Confusion you inflict lasts longer. Reduces recharge of shatter skills.

Malicious Sorcery Increases attack speed while wielding a scepter. Reduces recharge on scepter skills.

And still … want more condition damage? No thanks, Mirage specialization need power damage, especially tied to the Mesmer and not Phantasms.

No, thanks. Mirage is a full specialization conditions, especially Confusion and Torment, thus not need power damage direct. For damage power, you have greadsword.

And this traits that you select is little for damage conditions, the necro have 2k damage conditions easy with her traits, mesmer does not arrive at 2k damage conditions, and above depends only Confusion and Torment (Bleed with mirage), the necro inflict more conditions, thus is more ease dps conditions than mesmer.

In addition, doing the sum of all the damage. The traits of mesmer power damage, inflict more dps than traits for damage conditions.

So, stop asking for more power damage, that Mirage is good as it is, full damage conditions.

I’m getting more then 2k ticks on my confusion in my mish mash of Viper and Berserker that I’m using because I’m too lazy to swap all the gear around on my characters. Thats ignoring torment, burn and bleed (though I’m not getting much bleed in this build since its shatter focused). The condition traits outnumber the power traits, condtion damage has much better aoe, doesn’t rely on broken phantasm mechanics and our condition weapons are better designed then our power weapons, particulary torch compared to other off hands.

Once again, adding some choice for power Mesmers to mirage won’t take away from its conditions.

I’m not talking about damage conditions itself, I’m talking about the points of condition damage, that is, the exact points of the stat damage condition. 2k damage of confusion is very little. The necro inflict 5k only on bleed per seconds… and more with other conditions.

The necro may have stats damage conditions 2k o more. The mesmer only 1,6k of stats damage conditions (with traits), and without the traits it arrive to 1,4k if you not to equip. Stat viper is good but only for durations conditions, but it give little points of damage conditions (1.4k -1,6k)

The ideal for Mirage, is have to stats damage conditions points arrive at 2k minimun.

Mirage needs some Power Traits

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Posted by: Angel de Lyssa.4716

Angel de Lyssa.4716

What you are asking for, are skills and traits of damage power on AoE, but without depending clons and phantams. It is not possible because mesmer depend 100% of clons and phantasmal mechanic, otherwise it would not be a mesmer.

Mirage needs some Power Traits

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Posted by: Levetty.1279

Levetty.1279

‘Necro gets 2k ticks’
‘I get 2k ticks on my confusion with far from optimal gear’
‘Noooo I meant 5k’

Throw in torment and bleed and full condi gear and you will be surpassing that with good bursts of burning on top which can surpass it on its own. Can’t wait to see which number you change it too now.

And no, I want our power damage options to be as consistant as condi currently is. I don’t care whether we end up on Golem testing boards or not, I just don’t want to spend half an hour setting up phantasms on every mob I fight.

Mirage needs some Power Traits

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Posted by: SeranusGaming.7362

SeranusGaming.7362

As someone who used to play the GS + S/T PU hybrid, do you all think the new elite spec will be beneficial to this weapon setup? I never liked a condi mesmer and always preferred the power/stealth build I was running.

Kara “Tiptoes” Sheridan (Ranger)
Tarnished Coast Roleplayers [TCRP]
“Now I am become Death, the destroyer of worlds.”

Mirage needs some Power Traits

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Posted by: Refia Montes.3205

Refia Montes.3205

yes it needs power traits and lots of buffs in numbers. It’s just very underwhelming at what it does.

Mirage DPS HYPE

Mirage needs some Power Traits

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Posted by: zealex.9410

zealex.9410

I dont think it needs power trait. I think it needs power ambush skills to be better. Atm gs ambush is complete horseshit and its condi which doesnt make any sense. Sword ambush is on point tho (id like the cline interupt to proc thraits as well doe).

Mirage needs some Power Traits

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Posted by: Hackuuna.4085

Hackuuna.4085

Having played with it extensively in WvW this weekend I do agree that most of the traits are better suited for condi, but there’s plenty of room in the traits for synergy in power builds.

I also agree that the GS ambush is strange, as I can’t always tell when it goes off.