Soooo I’m not sure if I’m a bigger masochist than I expected or just bored, but when the patch hits I decide to get off ele (I know I know, they’re also in terrible state) and reaper and try the new buffed mistrust in an interrupt-phantasm-ish-ish build.
http://gw2skills.net/editor/?vhAQRAse7ansnB1ohlpBmqBEgilcjy8CetJouVn1btMAStWD-T5QHgAAnEghnAQ6+DAA
Keep in mind Build Editor has not updated yet. This build comes with mercenary runes. Had plenty of unranked success in the last few days, though I’m not sure if its because my opponent are terribly bad or spammy.
Most of the time I can stack around 8 confusion on most opponent, occasionally goes up to 12 on necro. Combine that with scepter and I can get around 10+ confusion easily. With 5 stacks of bleed from each well placed iDuelists (if they survive to deliver more than 1 barrages), you should be fine in some 1v1 situations. Interrupt plays more roles than phantasm in teamfight, especially when focus fire on somebody or casting nullfield + gravity well on ressers (seriously those stacks can be ridiculous).
This build does not play like bunker. You must keep a safe middle distance from enemy, even if it means pull off from capture point from time to time! Also don’t linger if you’re outnumbered 2v1, I know mistrust means the more the better, but with the current meta chances are you’ll be downed in focus fire first.
Surprisingly good against standard zerker thief due to mercenary amulet, the bleed and direct damage from iDuelist means thief can’t ignore them. Against reaper you can kill them relatively easy if play smart, ooooor maybe just too many new players jumped on reaper bandwagon. And you feast on any ele foolish enough to overcharge when you have interrupt.
Unfortunately several hard counters are meta atm:
- every hammer weapon skill from scrapper counters you. No, seriously. Reflect on 2, evade on 3, block on 4 and AoE on your illusions on 5.
- Good luck interrupting revenant. If every revenant’s sword + shield did not mitigate most of your attacks, their Shiro (which undoubtedly every rev has one) will screw up your hard earned immobilize + daze.
Some ok match ups with the rest, you can be really good or bad against warrior or druid. Pretty simple to give mesmer confusions with their silly clones, and beat them if you know how to dodge their old school bursts. DH have many ways to block your attacks and you’ll find them healing back up very easily. But some well landed confusion and torment will sent them down the road.
That’s my experience and build on mistrust. Any suggestion is welcomed.
But before anyone ask, I also tried malicious sourcery. Stay off that trait, it makes absolutely no difference whatsoever. Seriously can we change that trait to increase torment damage by 50% like we were promised in pre-June 23rd patch note?
EDIT on iDuelist due to typo, 5 stacks not 8 stacks :O
(edited by NICENIKESHOE.7128)