Moa or mass invis for double ranged?
yoloq => mass invis
with team => mass invis or moa
Personal preference honestly. It also depends on the enemy comp.
Retired.
I take moa as it tends to be much more of a game changer than mi..
Sure mi can allow a repositioning or res but it’s hard to coordinate with a team while moa… Well if anyone sees a moa they can focus and bring it down without much effort.
“Gw2, It’s still on the Table!” – Anet
Depends entirely on your playstyle and what role you’d rather provide. MI has many more pros and drawbacks. Moa is a game changer, but can be thwarted in several ways. Let these poems illustrate their differences.
Mass Invisibility:
It sets a great caper
For when you wanna stomp.
You can choose to be a rezzer,
Or perhaps run for cover!
Moa:
“I’m not blocking
Nor am I blinding.
I’m here to help my team,
Wait, I’m poly-morphing!”
“The jealous are troublesome to others, but certainly a torment to themselves.”
Depends entirely on your playstyle and what role you’d rather provide. MI has many more pros and drawbacks. Moa is a game changer, but can be thwarted in several ways. Let these poems illustrate their differences.
Mass Invisibility:
It sets a great caper
For when you wanna stomp.
You can choose to be a rezzer,
Or perhaps run for cover!Moa:
“I’m not blocking
Nor am I blinding.
I’m here to help my team,
Wait, I’m poly-morphing!”
Well done, gave me a good laugh lol. +1
Retired.
hahah
To expound on my own personal choices, I ALWAYS take MI over Moa, because in my experience there has been too many times where someone has simply dodge or blocked my Moa, making it a complete waste. I always know I can help my team to secretly ambush a point or perhaps give us some time to rally and defend.
That being said, my team has been on the OTHER side of things where one of us gets Moa-ed, which all but seals the fate of the team fight in the enemy’s favor. It makes me get hypertension from saltiness.
“The jealous are troublesome to others, but certainly a torment to themselves.”