Current Season – Platinum (Soloq)
Retired GW2 ESL Tournament Admin
Hi Guys,
Im A commander in FoW as a mesmer, and theres only me and one other atm so its difficult to find advice, im currently using this build:
http://intothemists.com/guides/1376-wvw_mesmer_commander
Although i dont really have any complaints with this build atm and offers high damage and high survivabilty i tend to be a bit of a perfectionist and was wondering if you guys could help me find some weak points of the build
-RedCobra
That must be one of the wierdest Commander builds I have ever seen. Little toughness and mediocre vitality. MI instead of timewarp? No nullfield or veil? No staff?!?! Ether Feast yet centaur runes?! Berserker weapons? Argh!!!!!!
Lol, I guess whatever works for you works. Decent build for leading maybe 5 men (together with at least one more Mesmer that has the skillset a squad need), poor for leading 20+. I would call it a Commando build before Commander
If I made a commander, I would make it X/X/30/30/X (with 10 points spent in whatever), staff, sword/focus (reflective), mantra healing, 2000 toughness and at least 1600 vitality. Skills would be mantra heal (perma-swiftness for 5 peep if you keep centaur), MoP (2500 AoE healing every 3 sec), veil, nullfield and timewarp.
I really have no idea how to improve your build without knowing what kind of numbers its supposed to lead.
(edited by Dawdler.8521)
You need to realize that he plays in FoW, the server with fewer population of all servers ( NA/EU), with the permission of Vabbi. I think he hasn’t ever been in a bigger scale fight than maybe 30vs30.
In such low populated servers, commanders acts more as directors of small groups, than commanders of huge autoattack spamming blobs.
I cannot say anything about improving this build, as I’m not a commander, and I’m in one of the highest populated wvw servers.
number wise its for guild so about 20+, toughness and vit is more than enough in my opinion, im usually about 21k hp and dont take too mcuh damage, i do have a mesmer in my close knit sqaud, i have focus so it doesnt matter what heal for centaur runes, not sure why a commander build HAS to be full tank to the max, in my group when faced against larger numbers im usually bursting down about 10 guys, ill upload a vid on this thread so people can see when i get home. i switch out skills if needed,
overall i play a fairly strange group :P we tend to be zerg crushers, i know timewarp is great for a zerg but i have a mes with that, the MI is great for giving target breaks to people who need it
You need to realize that he plays in FoW, the server with fewer population of all servers ( NA/EU), with the permission of Vabbi. I think he hasn’t ever been in a bigger scale fight than maybe 30vs30.
In such low populated servers, commanders acts more as directors of small groups, than commanders of huge autoattack spamming blobs.
I cannot say anything about improving this build, as I’m not a commander, and I’m in one of the highest populated wvw servers.
very well said tbh, id say the highest weve faced in my group we had around ten, we took about 50, outside east tower from gari, using the enviroment, i agree i dont see the fun in going full tank and if you have to go full tank as a mesmer to survive then ive got bad news for you XD
All choices seem sensible to me for the population of a lower tier server.
I would change the runes to either hoelbrak (more dps) or melandru (more tanky) and the food to the -condition duration, because the heal on crit was nerfed iirc, and as a mesmer you’ll always have problems with conditions anyway.
I have a preference for the +power stacking sigil instead of the +precision one, but I rarely get sharper images and with that trait the precision could make more sense.
not sure why a commander build HAS to be full tank to the max
Hence why I asked for the numbers you wanted to lead. Its true that you dont always have to be tank, but maybe I should have taken into account the server, lol.
I am on Piken Square and I can tell you that a dps Mesmer running frontline of a melee train wouldnt last a second against 30-50 man guilds in high tier. You can instantly tell the difference between random blobs (even if they are 60+) and coordinated guilds.
But for 20 peeps vs 20 random peeps, I would still want at least veil (even when using MI) and null field. Its great having those “requested” skills when being the actual Commander. A single veil at the right moment can change a battle and nullfield is critical both offensivly and defensivly when taking a breather in the push (unless you want waterfields).
Edit: to take an example, we just finished a battle on the hill in north bay. Covering the entire hill. All three servers, lol. Probably 200ish people there. In those cases… Yeah you need to be a tank
(edited by Dawdler.8521)
not sure why a commander build HAS to be full tank to the max
Hence why I asked for the numbers you wanted to lead. Its true that you dont always have to be tank, but maybe I should have taken into account the server, lol.
I am on Piken Square and I can tell you that a dps Mesmer running frontline of a melee train wouldnt last a second against 30-50 man guilds in high tier. You can instantly tell the difference between random blobs (even if they are 60+) and coordinated guilds.
But for 20 peeps vs 20 random peeps, I would still want at least veil (even when using MI) and null field. Its great having those “requested” skills when being the actual Commander. A single veil at the right moment can change a battle and nullfield is critical both offensivly and defensivly when taking a breather in the push (unless you want waterfields).
Edit: to take an example, we just finished a battle on the hill in north bay. Covering the entire hill. All three servers, lol. Probably 200ish people there. In those cases… Yeah you need to be a tank
no no you’re right i guess, i just feel that lower pop servers pressure more skill on an individual rather than commanding, so i tend to run guild groups, i would like to try higher tier one day and will probably switch for say a month or two to get some experience, and in no way am i saying you are like this but i don’t like the fact that most people in higher tiers think they are more skilled than others because there are more people, you said yourself, you go tank, it feels good to survive after getting hammered i can attest to that but in no way does that make anyone better :P but yeah sorry to be a pain but could you explain the concept behind veil? as in its purpose and benefit in a large fight
I would call it a Commando build before Commander
You need to realize that he plays in FoW, the server with fewer population of all servers ( NA/EU), with the permission of Vabbi. I think he hasn’t ever been in a bigger scale fight than maybe 30vs30.
.
number wise its for guild so about 20+, toughness and vit is more than enough in my opinion, im usually about 21k hp and dont take too mcuh damage, ……not sure why a commander build HAS to be full tank to the max, in my group when faced against larger numbers im usually bursting down about 10 guys, ill upload a vid on this thread so people can see when i get home. i switch out skills if needed,
i agree i dont see the fun in going full tank and if you have to go full tank as a mesmer to survive then ive got bad news for you XD
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