[Dark Renegatus]
Need Mesmer build help *newbie*
[Dark Renegatus]
Osicat’s WvW/PvE build The Shatter Cat https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-WvWvW-Pve-Shatter-Cat-2014-04-23
For PvE group content you will generally want a phantasm build, so 4-6 points in Inspiration.
Put the rest in Domination and Dueling for a reasonably easy to play, high damage phantasm build. Domination III and Dueling II are the key traits here.
Some people put 4 points in Illusions instead of dumping the rest in Dom/Dueling, but this is mostly for special encounters that require high reflect uptime.
Focus offhand is great for PvE because it can be traited for projectile reflect and dumb PvE mobs don’t move away from the massive stationary damage of the phantasm (iWarden). Kind of like how you faceroll PvE with a warrior with 100blades because the mobs just stand there and eat it.
Mantras are good for group support (Aoe Cleanse, AoE stability, can be traited to AoE heal on charge).
Swords, both main and offhand offer great power damage. For ranged power damage, the Greatsword is the go-to weapon (observe how the skills are weird mirror versions of the warrior’s GS, it’s quite fun)
Dueling X (Deceptive Evasion) is a great trait for many builds, but in a PvE group context it’s not important unless you’re playing shatter.
For exploring, map completion etc. honestly anything works. Condi PU is very easy/forgiving to play and can solo most things, but the damage is kind of slow in PvE.
I think power PU is more fun, but you need to keep on your toes against champion mobs.
As for gear, most people will tell you to go full zerker. Since you are moving from a beefy soldier class to a semi-squishy scholar class (decent health pool though), I would recommend you start by borrowing your warrior’s ascended zerker trinkets (assuming you have ascended) and fool around with some rare knight/cavalier/zerker armor until you find a good balance.
(edited by calavel.6249)
Osicat’s WvW/PvE build The Shatter Cat https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-WvWvW-Pve-Shatter-Cat-2014-04-23
No.
If you’re lazy go 10/20/0/20/20
Otherwise, switch between 30/20/0/0/20 and 30/20/0/20/0 dependent on whether you need a lot of reflect uptime. For example, against Alphard you would go 20 in inspiration for the focus traiting, but against Belka you can just go 20 in illusions since she explodes in ten seconds anyway.
Game over, yo.
(edited by hendo.1940)
For PvE group content you will generally want a phantasm build, so 4-6 points in Inspiration.
Put the rest in Domination and Dueling for a reasonably easy to play, high damage phantasm build. Domination III and Dueling II are the key traits here.
Some people put 4 points in Illusions instead of dumping the rest in Dom/Dueling, but this is mostly for special encounters that require high reflect uptime.Focus offhand is great for PvE because it can be traited for projectile reflect and dumb PvE mobs don’t move away from the massive stationary damage of the phantasm (iWarden). Kind of like how you faceroll PvE with a warrior with 100blades because the mobs just stand there and eat it.
Mantras are good for group support (Aoe Cleanse, AoE stability, can be traited to AoE heal on charge).
Swords, both main and offhand offer great power damage. For ranged power damage, the Greatsword is the go-to weapon (observe how the skills are weird mirror versions of the warrior’s GS, it’s quite fun)Dueling X (Deceptive Evasion) is a great trait for many builds, but in a PvE group context it’s not important unless you’re playing shatter.
For exploring, map completion etc. honestly anything works. Condi PU is very easy/forgiving to play and can solo most things, but the damage is kind of slow in PvE.
I think power PU is more fun, but you need to keep on your toes against champion mobs.As for gear, most people will tell you to go full zerker. Since you are moving from a beefy soldier class to a semi-squishy scholar class (decent health pool though), I would recommend you start by borrowing your warrior’s ascended zerker trinkets (assuming you have ascended) and fool around with some rare knight/cavalier/zerker armor until you find a good balance.
Sounds interesting. So zerk still stands for mesmers mostly too. Yeah I’ll most likely give him my ascended trinkets to test some stuff out but I’ll prob be starting off full zerk since it’ll help me avoid damage better for less room for error.
Will it be worth giving my Mesmer my twilight or Is GS terrible? I see mesmers all the time mashing 1 on bosses with gs
[Dark Renegatus]
Will it be worth giving my Mesmer my twilight or Is GS terrible? I see mesmers all the time mashing 1 on bosses with gs
Open world, GS is great. Long range decent damage is good stuff in open world PvE. In dungeons, not so much. There’s a couple very specific cases where GS is useful, and everywhere else it’s never good.
GS has pitiful DPS, but (and this is not an insult) a lot of players, for various reasons, can’t seem to dodge some attacks, be it lag, not paying attention, etc. If you are confident in your ability to dodge things… Full berserker with sword/sword+sword/focus is the way to go for DPS + utility mixed.
Come back to me when you feel for so me wvwvw roaming for pure Pve there is some wery competent ppl to help you in this forum, pyro might give some tips, think he walked some in the dark side ( Pve) carvel’s tips seem solid 2.
Love this community btw
/osicat
https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-WvWvW-Pve-Shatter-Cat/