Need help with a WvW Mesmer build
• I prefer using the greatsword as my main weapon
• I prefer to do really high damage, ready to risk survivability for it.
• I focus on solo roaming or in small groups
• I really love using phantasms and clones
1. PU power build Gs – Sw/P
2. Full phantasm build – more dps from phantasms, but less abilities to escape
I run with my Shatter/Phantasm build in WvW and it’s really fun. No PU, I’ll never use that garbage.
Hard match up are DD eles, tanky Axe/Shield warriors, which will never go down.
SA power thieves usually reset the fight tenfold, PU mesmers can be beaten with ace play.
Engineers and Condi Necros are really balanced fights which can really entertain you.
Bunker Regeneration Rangers are just dumb, you will never go down to them and they will not either, especially after Ferocity nerf.
Build is 10-30-0-30-0. Gs/Sw+P. Going to post a video and a more detailed build link later of you’re interested as I’m on my mobile phone now.
Hi OP,
you can give this build a try: https://forum-en.gw2archive.eu/forum/professions/mesmer/WvW-build-PU-Power-Marksman-of-Pain/first#post4017423
I’ve been having a blast with it in WvW
https://forum-en.gw2archive.eu/forum/professions/mesmer/Staff-Greatsword-Shatter-Guide/first
I made the guide, but not the build. The build is IMHO one of THE BEST shatter builds. The mesmer from both the 1st and the 2nd ranked PvP teams – TCG and 55HP Monks (Lord Helseth and another mesmer who’s name I can not remember for some reason) in the previous tournament used this build. I’d suggest you to try a PU condition build but since you like high numbers, shatter is your thing. It’s very challenging but can do a lot of damage. You can switch out either greatsword or staff for sword + x (I like all but pistol) and with a few trait changes (only regarding traits, not point placement) have a shatter build that plays a bit different. It’s crazy versatile and a ton of fun to play once you master it. Another good build would be a phantasm one, but it is not as fun kittenter to me personally. Try this and some of the phantasm builds suggested in this thread in PvP.
Hi OP,
you can give this build a try: https://forum-en.gw2archive.eu/forum/professions/mesmer/WvW-build-PU-Power-Marksman-of-Pain/first#post4017423
I’ve been having a blast with it in WvW
I love the looks of it, will try it in sPvP later since my mesmer isn’t 80 yet. Will let you know how I feel about it
But definitely looks like my type of play. :P
I run with my Shatter/Phantasm build in WvW and it’s really fun. No PU, I’ll never use that garbage.
Hard match up are DD eles, tanky Axe/Shield warriors, which will never go down.
SA power thieves usually reset the fight tenfold, PU mesmers can be beaten with ace play.
Engineers and Condi Necros are really balanced fights which can really entertain you.
Bunker Regeneration Rangers are just dumb, you will never go down to them and they will not either, especially after Ferocity nerf.Build is 10-30-0-30-0. Gs/Sw+P. Going to post a video and a more detailed build link later of you’re interested as I’m on my mobile phone now.
Im definitely interested. Sounds like a nice build honestly, please do post more details about it whenever possible so I can understand it fully and then test it out aswell.
https://forum-en.gw2archive.eu/forum/professions/mesmer/Staff-Greatsword-Shatter-Guide/first
I made the guide, but not the build. The build is IMHO one of THE BEST shatter builds. The mesmer from both the 1st and the 2nd ranked PvP teams – TCG and 55HP Monks (Lord Helseth and another mesmer who’s name I can not remember for some reason) in the previous tournament used this build. I’d suggest you to try a PU condition build but since you like high numbers, shatter is your thing. It’s very challenging but can do a lot of damage. You can switch out either greatsword or staff for sword + x (I like all but pistol) and with a few trait changes (only regarding traits, not point placement) have a shatter build that plays a bit different. It’s crazy versatile and a ton of fun to play once you master it. Another good build would be a phantasm one, but it is not as fun kittenter to me personally. Try this and some of the phantasm builds suggested in this thread in PvP.
I actually saw your thread before, but didn’t really pay as much attention to it as I did now, and all I can say is; wow.
I definitely have to give that a try.
You’ve done such a great work explaining every single trait used and every single utility, it really makes me feel I might be very comfortable using this build, as there is a guide to help me learn it quickly.
I’ll definitely give the build a try and I’ll let you know how it goes. But yeah, very nicely written guide I must say!
Will look for some phantasm builds too, just to see what the damage difference is like.
The thing is, I prefer having illusions active all the time than having to shatter them alot, because once you shatter them, you’re the only combatant left on the field (unless the enemy gets dropped like a cake), and I really feel like what makes mesmers unique, is the fact that they’re never really alone on the battlefield. You’re hidden and you got company. Perfect.
Mesmer is really that. Never alone, or so you think. It’s a very chaotic good for me, bad for you class (as you can see with lets say Chaos Storm. Boons for me, conditions for you). Shattering is very bursty. You have a lot of clone production so really to be honest you can shatter all your clones and produce another 3 within a few seconds. You can also make yourself disappear when yo ushatter your clones using stealth or line of sighting. I’m very glad you enjoyed my guide. I’m also in Gandarra, so if you want we could meet up in PvP and I can demo the build for you. I just added something new to my guide, another source of information, so check that out if you want to. It’s in the last part od the guide where I tell you guys to watch Sensotix, Lord Helseth and so on. Take a look at Pyroatheists phantasm build. It’s a really, really good one!
https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-Overpowered-PvP-Phantasm-Build
Have a wonderful rest of the day mate, happy mesmerizing!
Much love,
Monns
(edited by Jurica.1742)
Mesmer is really that. Never alone, or so you think. It’s a very chaotic good for me, bad for you class (as you can see with lets say Chaos Storm. Boons for me, conditions for you). Shattering is very bursty. You have a lot of clone production so really to be honest you can shatter all your clones and produce another 3 within a few seconds. You can also make yourself disappear when yo ushatter your clones using stealth or line of sighting. I’m very glad you enjoyed my guide. I’m also in Gandarra, so if you want we could meet up in PvP and I can demo the build for you. I just added something new to my guide, another source of information, so check that out if you want to. It’s in the last part od the guide where I tell you guys to watch Sensotix, Lord Helseth and so on. Take a look at Pyroatheists phantasm build. It’s a really, really good one!
https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-Overpowered-PvP-Phantasm-Build
Have a wonderful rest of the day mate, happy mesmerizing!Much love,
Monns
Thank you so much for all the information, all the build links, the suggestions and the friendliness.
The community really needs more people like you (I’m not saying there aren’t alot nice people around here, don’t get me wrong), people who really care to help out a fellow player.
Seriously, please do keep up the good work on the forums and in-game
I’ll add you and hit you up in-game then for further discussion! :P
Regards, help is much appreciated,
Westside of Gandara.
Thank you bro! I really appreciate it!
Respect!
~Monns
Im definitely interested.
Since you asked, this is the build link:
http://gw2skills.net/editor/?fhAQNAsaBlknpRNmphbtRaNmTn0RNRqAK9FZUNA-TlTDwAvVDonSMKnCg87PATlCBmQqqUAqSiuKDApPYhSQAmok8EAipqCpAeaBA-w
Basic strategy is to “play” with your Phantasms and your opponent’s reaction to them. If he doesn’t care about them, he is going to melt, unless he is full zerk (in which case try not to get hit and use your teleports to AVOID damage rather than as stunbreaks).
If he tries to kill them, which a good player should do, you have to be “creative”: your main damage comes from your phantasms, but YOU can still do a lot of damage, so be ready to use all your skills, and don’t just try to kite while your phantasms do all the work.
In order to avoiding your Phantasms to die, there are a few tricks you can use:
_Avoid grouping your phantasms. The iDueler will spawn right next to you, while the iZerker will spawn next to your enemy and will do a Whirlwind. Wait until the Whirlwind animation is over, then cast your iDuelist as far as possible from the iZerker. If you cast iDuelist first, chances are the iZerker will do the Whirlwind toward you (because your enemy might be charging at you), with the result that both the iDuelist and the iZerker will get hit by the same AoE attacks, dying together and crippling your damage by a lot.
_lure your enemy into a trap. This is my favourite, but very risky: try to look desperate, staying at low HP but with your utilities ready (so you can escape whenever you want). This will lure your enemy to attack you rather than your phantasms, but since you have all your utilities ready you will not die (assuming you planned everything in your mind); meanwhile, your Phants will do a lot of damage to your enemy.
_Try casting your Phantasms together: this will confuse your opponent as to which Phantasm to kill first, while the other one (and you) will be free to deal his damage.
Other intersting things you must know about this build:
_If you are finding lots of condi classes, consider picking the Healing Mantra as your heal. Between the healing mantra AND Shattered Conditions, you have an amazing condi cleanse potential. The only class you will somewhat fear are P/D thieves, but only because of their sustain thanks to CnD your illusions. All other condi classes are a joke with the healing mantra and SC.
_Use your shatters. If you have 2 phantasms up and you have 2 phantasms off CD, shatter your illusions. With the increased Mind Wrack damage, your Mind Wrack will hit for a lot. Also, if you see your enemy going after your phants, consider shattering your illusions to get a free burst on a unaware enemy (most people who go after Phants do not expect to get a sudden 3-4k burst from a Mindwrack). Also, if all your Phants are dead, feel free to use F1 or F2. F3 should be used only to interrupt a key skill (heal on a low HP enemy which you can finish by yourself).
_Shattered Conditions is an amazing condi removal. But it has a drawback: aside from your F4, all other Shatter skills do not take place as soon as you press the key, as your illusions will need to get near your target (and you need to be close to the shatter point too, otherwise you won’t get any cleanse). Which means, use F4 when you are condi loaded and you need a cleanse ASAP.
_The third utility can vary. Arcane Thievery is great against D/D Eles (use when they have 15+ stacks of might). Mantra of Resolve is another good source of condi removal if you are having troubles with condis but you don’t want to take the Healing Mantra.
Veil is another good option for extra survivability, which in open field can mean a lot.
Daze Mantra is godlike against D/P thieves. Even Portal can be a good choice if you are good at planning ahead.
_Don’t get waste your phantasms when you are blinded. Missing a single Phant means death against a good opponent.
_General rotation should be: Start with GS, #4->#2->#3->Swap to SW+P->#4->#3->(swap with #3)->#2.
Save GS #5 for thieves when they get into refuge. Pistol #5 takes too long to be a reliable interrupt, so I’d suggest using it for setting something up (either do #4->#5, to ensure that all the bullets from iDuelist hit, or use it to cover your heal).
_Since you have Deceptive Evasion, you will never have more than 2 phantasms up: if you cast a third phant, as soon as you dodge the oldest of your phantasms will get overriden by a clone: shatter your illusions instead than having them die a meaningless death.
_Last trick: if you end the casting animation of iDuelist when you are jumping off a cliff, the iDuelist will spawn in the air. This will make it very difficult to be killed, so try to keep this in mind when you are fighting in open field: use the terrain to your advantage.
Osicat Hidden Cat 5.0
Im definitely interested.
Since you asked, this is the build link:
http://gw2skills.net/editor/?fhAQNAsaBlknpRNmphbtRaNmTn0RNRqAK9FZUNA-TlTDwAvVDonSMKnCg87PATlCBmQqqUAqSiuKDApPYhSQAmok8EAipqCpAeaBA-w
Thank you so much for the detailed explanation of the build! You all have been of great help to me and for that I thank you all alot. I will give all builds some testing now, especially the 2 phantasm builds I find very very appealing.
Again, I thank you all for your builds. I believe my request has been granted and my questions answered now.
Feel free to post any more builds if you have them though, if not for me, for the others who might be in a simillar dilemma as I were.
Thanks again,
Westside of Gandara.