As of the November 15, 2012 patch, Phantasms must obey laws of attacking. They no longer spawn if the Mesmer is blinded, if the target is invulnerable, or if the target is out of direct line of sight. That’s fine — I guess (completely invalidates Mesmers on keep assaults in WvW, that’s for another topic).
However, now that Phantasms must obey the general rules of attacking, why weren’t weapon sigils allowed to affect phantasms in the process? It’s completely unfair that Phantasms only get the burdens associated with a direct attack without the benefits.
-Tarnished Coast since the beginning