New Elite "Illusion" Skill

New Elite "Illusion" Skill

in Mesmer

Posted by: Swiftwynd.1685

Swiftwynd.1685

Hey all. Brainstormed a new elite idea for core mesmer to fianlly fill in one of their gaps, the lack of an elite skill for their illusions utility line.

Below is an example of how power mesmer and condi mesmer could function outside of Mirage at the cost of taking this elite. It would really have strong implications for general PVE and fractals, and some good raid usage as well.

Phantasmal Commander

Elite Illusion

1s cast time, 30 seconds recharge on death.

Summon a permanent phantasm that follows you and commands your phantasms. While active, phantasms you summon will persist for 10 seconds after their original target is destroyed, and your maximum number of illusions is increased to 4 (commander taking this slot), and you cannot generate clones.

Flip skill:

Illusory Command

Instant cast
3 second recharge.
3 ammo, 15 second ammo recharge
1,200 range, unblockable, unobstructable.

Order your Phantasmal Commander to command your phantasms to strike the target, interrupting their current action, resetting their internal cool down, and forcing them to attack the target, which is now their assigned target

New Elite "Illusion" Skill

in Mesmer

Posted by: Swiftwynd.1685

Swiftwynd.1685

Visually, this would look like a phantasm carrying a phantasmal banner, who would point at foes when executing illusory command.

New Elite "Illusion" Skill

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Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

So.. you order your minion to order your other minions to do something? Wouldn’t it just be easier to just order your minions yourself, cutting out the middle man? Or am I taking jobs away from middle-management phantasms?

New Elite "Illusion" Skill

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Posted by: Refia Montes.3205

Refia Montes.3205

Fix Mantras and make it a Mantra, makes it much better.

Mirage DPS HYPE

New Elite "Illusion" Skill

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Posted by: Carighan.6758

Carighan.6758

Fix Mantras and make it a Mantra, makes it much better.

You mean make them single charge and actually be worth that one charge again?

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

New Elite "Illusion" Skill

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Posted by: Swiftwynd.1685

Swiftwynd.1685

Mantra of Command has a nice ring to it. Mainly wanted a Phantasm how ever to Synergize with existing traits a little and to have a neat visual but a Mantra could also work just as well:

Mantra of Command: Channel your mantra, refreshing all of your Phantasm abilities and fully Healing your Phantasms. While Charged, your phantasms will not dissipate for 10 seconds after they lose their target.

Phantasmal Command: Command your phantasms to interrupt their current action and attack the target. This now becomes their target.

New Elite "Illusion" Skill

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Posted by: Carighan.6758

Carighan.6758

I’d reword it slightly with the new way Mantras work:

Mantra of Command
Cast time: 2,25 seconds
Cooldown: 45 seconds
Charge cooldown: 15 seconds
Maximum ammo: 2
Channel your mantra, allowing you to cast Phantasmal Command. When this ability is fully charged, refresh your phantasm abilities and heal all existing phantasms back to full health. While this ability has any charges left, your phantasms exist for up to 10 seconds after their target dies, waiting for a command.

Phantasmal Command
Cooldown: 15 seconds
Cast time: instant
Command all your current Phantasms to attack your current target.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.