(edited by Ithilwen.1529)
New Phantasm Suggestion
I’d rather just see the personal attacks on the phantasm skills buffed more, made more useful and made to fit the weapons better. And then ideally make chronophantasma baseline and balance based off of that
Truthfully, neither solution is likely to happen. Phantasm buffs have come up from time to time over the years.
I’m thinking that if the buffs were slot skills, it might not make the balance team so nervous.
(edited by Ithilwen.1529)
Forcing us to dedicate some of our few skill slots to skills that do nothing but buff phantasms would be horrible unless they were completely reworked regardless. And it would also effectively give us fewer skills on the bar, since some of them would have an effect on a summon that could be killed or just disappear at any time if its target happens to die. That’s just not a good solution to the problem.
I don’t agree. The Rt/Me I mentioned can do nuke damage by “shattering” ( [Soul Rupture] ) using multiple slot skills.
Effectively giving fewer skills on the bar is the point of making phantasm enhancing skills. You trade one thing for another.
Importantly: this would not require a Mesmer nerf to implement.
If the new slot skills were strong enough, they’d present a new playstyle of exploiting your phantasms.
After all, ranger can use slot skills to enhance her pet. Realistically, the White Mantle Phantasm is comparable to a ranger pet.