I couldn’t find any discussion on this but as a heavy torch user I noticed that in the most recent update they finally fleshed out the Prestige to what it should have been all along.
For those who didn’t know, The Prestige used to be a 3 second stealth that didn’t have any stealth buff displayed, nor did it follow the normal rules of stealth. For example, you could block a capture while in The Prestige even after the WvW change to disallow Stealth/Invulnerability blocking caps (I don’t know if this was the case in sPvP). Similarly, while in The Prestige you could pop Mirror Image and shatter without coming out of stealth.
The new behavior is that it counts as a stealth buff, and causes you to be revealed as soon as it ends (if the explosion deals damage) or if you deal damage while in mid form. This means, even if you let it go the full duration or if you end it early you get the revealed debuff.
Personally, I feel as though the added behaviour is both good and bad. The good is that it follows familiar structured rules that all other stealth skills follow and stops the exploit of shatter bombing while in stealth but the bad is that you get the revealed debuff even when the skill ends properly. In addition, if you cancel the skill you get the revealed debuff and the skill goes on full cooldown.
I can see an argument to keep the full cooldown / debuff on cancelling but I think the revealed debuff should not apply if the skill goes the full duration. Simple request: make the damage go after the stealth ends.
What do you guys think?