New Shatter Ability: Shattered Teleport
Its kinda unlikely they will go beyond f4… so I suggest they combine the daze and confusion shatters (the two must under used shatters). That would open up some new stuff right there as is. (CC condi-shatter mesmer?)
Then they can implement something like your idea. But the only issue is there there is 3 clones not one and you can specify which one you will blink to to with out a major re-work of the shatter system. So they would have to:
-Randomize it.
-Make it the clone closest to your target and if there is no target, the clone furthest from yourself.
-Make it the most recent clone summoned.
- Put you in the middle of their positions.
PRAISE GEESUS
daze and confusion shatters (the two must under used shatters).
wut? i daze all the time.
daze and confusion shatters (the two must under used shatters).
wut? i daze all the time.
I do also but I don’t find my self using it as much as MR and Distortion.
PRAISE GEESUS
Trait for halting strike instead of mental torment and you can deal additional shatter damage during the 11.5s MR interval. This can be useful when most players experienced in fighting shatter mesmer can anticipate mind wreck to some extend.
To me, Cry of Frustration isn’t doing much at the moment. The confusion duration is too short for condition shatter mesmer to deal significant damage (post-confusion nerf), particularly against opponent who’s careful about the conditions on them. And the trait…that’s be honest, mesmers aren’t exactly suitable for retaliation. I mainly use Cry of Frustration to rip people’s boon before going for MR or daze.
Back to topic, would love to see some movement skills involve in clone while avoiding pathing issue like iLeap. Perhaps this will increase mesmer’s chase ability too much (eg. mirror blade + swap) but thieves have much more superior chase anyway (eg. Infiltrator’s Strike, Shadow Shot)
(edited by NICENIKESHOE.7128)