New change brings back bad memories

New change brings back bad memories

in Mesmer

Posted by: Skyblade.9176

Skyblade.9176

1st post since game launch .I could be wrong but the changes in this patch reminds me of certain changes in some mmo i used to play . ( could be gw1 ) . The phantasm changes to me means my target get multiple chances to stop my damage including future damage potential. ( Less to shatter if my phantasm gets block , AE blind , dodge etc ) . Example : Mes cast phantasm , enemy miss the chance to defend , enemyy still has chance to negate phatasm damge or better still kill it b4 i shatter & my shatter can be negated by similar defensive skills . Seems like mesmer will be the most forgiving class to enemies since there are at least 3 chances to to negate mesmer present and potential damage and mesmer damage is so dependent on the clones and phantasm regardless of build.