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Posted by: StickerHappy.8052

StickerHappy.8052

Im bored, anyone have unique or new builds i could test? this is for spvp btw.

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

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Posted by: insaneseagull.7063

insaneseagull.7063

Im bored, anyone have unique or new builds i could test? this is for spvp btw.

Why don’t you create something for yourself? It’ll probably be unique and new,like you want Besides,might be a good learning experience as well

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

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Posted by: Calliope.8675

Calliope.8675

Knowing Stickers, he’d rather help someone with their build. He’s already worked on a few builds himself. I don’t know what the final verdict was though! xD

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Posted by: trooper.2650

trooper.2650

Im bored, anyone have unique or new builds i could test? this is for spvp btw.

So am I. I can’t wait for news on future patches/new skills/etc.

Does anyone have leaks, forums to lurk etc? There’s nothing on reddit…
I think it could be time to have an exp pack. Ok, the Living Story is nice and all but there is nothing that keeps me excited like theorycrafting on new builds and frankly the game started lacking lately. All the builds are there and have been tested extensively.

Need new stuff!

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Posted by: Dondagora.9645

Dondagora.9645

Here’s an odd something: http://gw2skills.net/editor/?fhAQNAsdRlknpVtlqxMNcrNSphc6nNjiqykOwhEA-TJhFwAAOFAE3fAaZgEPBAA

It may not be super-effective, but I suspect it’ll be a fun build to mess around with. This is a sort of control-condition build where you try to catch your target[s] in a field, have them run out, then pull/push them back in, putting confusion on them each time. And during all this, kite them and put some phantasms on them, crippling them and hindering their movement to help your survivability.

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Posted by: StickerHappy.8052

StickerHappy.8052

Here’s an odd something: http://gw2skills.net/editor/?fhAQNAsdRlknpVtlqxMNcrNSphc6nNjiqykOwhEA-TJhFwAAOFAE3fAaZgEPBAA

It may not be super-effective, but I suspect it’ll be a fun build to mess around with. This is a sort of control-condition build where you try to catch your target[s] in a field, have them run out, then pull/push them back in, putting confusion on them each time. And during all this, kite them and put some phantasms on them, crippling them and hindering their movement to help your survivability.

This looks interesting. I’ll give it a shot. Anywho, ever tried replacing illu V with dazzling glamours? That blind trait is really strong for control.

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

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Posted by: StickerHappy.8052

StickerHappy.8052

Im bored, anyone have unique or new builds i could test? this is for spvp btw.

Why don’t you create something for yourself? It’ll probably be unique and new,like you want Besides,might be a good learning experience as well

I do have a lot of builds already, played them in maximum extent at higher rated pvp settings. But yeah, I’m looking for something new, something not generic clone-spam thingy.

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Posted by: Swish.2463

Swish.2463

I challenge you to create a build that uses Imbued Diversion and have it make sense!

seriously, i tried last week and i want someone else to feel my pain T~T

~Elyssion~
“Gw2, It’s still on the Table!” – Anet

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Posted by: Schattenlied.4873

Schattenlied.4873

Have you tried something like Shatterlock with CI instead of CS yet? My attempts to make it work in wvw usually failed due to lack of condition remove. Maybe it does work in pvp, where most mesmers seem to be crazy enough to run without any remove all the time…

http://gw2skills.net/editor/?fhAQNAscRlknpMtNqxGNcrNCvhY6IFag6cFPWqAA-TpBFwACOEAOOBA12fYxDAoaZAAHBAA

Xaverí [RUN] [OMFG] [TDS]
Sylvari-Mesmer
Kodash

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Posted by: StickerHappy.8052

StickerHappy.8052

I challenge you to create a build that uses Imbued Diversion and have it make sense!

seriously, i tried last week and i want someone else to feel my pain T~T

I could try. but I will be frank with you, Imbued on its current GM state is too weak, if it did reduce addtional 10-20% CD on it, it would be viable.

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

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Posted by: StickerHappy.8052

StickerHappy.8052

Have you tried something like Shatterlock with CI instead of CS yet? My attempts to make it work in wvw usually failed due to lack of condition remove. Maybe it does work in pvp, where most mesmers seem to be crazy enough to run without any remove all the time…

http://gw2skills.net/editor/?fhAQNAscRlknpMtNqxGNcrNCvhY6IFag6cFPWqAA-TpBFwACOEAOOBA12fYxDAoaZAAHBAA

This I could try too, But to be honest again, I have a hard time playing without DE, even in a non shatter build. DE is like a neccessity to me (Or maybe just a placebo?)

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

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Posted by: DeathReign.7821

DeathReign.7821

Hey StickerHappy,

I’ve been away from the game for a while, but recently came back to try an old build that I posted months and months ago (with some tweaks).

Here it is.

It’s a Phantasm/Mantra build, with a focus on sustained fights, rather than burst which you are used to as a shatter Mesmer, I’m sure.

It’s done the trick for me, but I was wondering what others would think about it.

Let me know what you think!

Kiss the chaos.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

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Posted by: StickerHappy.8052

StickerHappy.8052

Wow focus for maim, i haven’t tried it this way. I’ll give it a shot, also Ross, are you playing on NA? I always see you here in the forums for a long time now, Are you an OMFG member? Care to honor me with a duel?

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

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Posted by: StickerHappy.8052

StickerHappy.8052

Hey StickerHappy,

I’ve been away from the game for a while, but recently came back to try an old build that I posted months and months ago (with some tweaks).

Here it is.

It’s a Phantasm/Mantra build, with a focus on sustained fights, rather than burst which you are used to as a shatter Mesmer, I’m sure.

It’s done the trick for me, but I was wondering what others would think about it.

Let me know what you think!

I’ll try this one too, out of curiosity, why cele amy? if your thinking about the Healing Power for Restorative Mantras, Even with 0 healing power it will still heal for about approximately 2.6k.

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

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Posted by: Krispera.5087

Krispera.5087

I normally play classic phantasm build, such as s/f and gs, but I really love to play blocking mesmer.

Scepter/Sword. 0/6/0/5/3 with Rune of Air + Sigil of Air + Flame and blink/MoR/iDesenchanter as utilities. Mostly use GS or S/P as second weapons.

Most of time people don’t know how they died. It reminds me of Backfire/Clumsiness/Images of Remorse/Empathy from GW1.

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Posted by: DeathReign.7821

DeathReign.7821

Hey StickerHappy,

I’ve been away from the game for a while, but recently came back to try an old build that I posted months and months ago (with some tweaks).

Here it is.

It’s a Phantasm/Mantra build, with a focus on sustained fights, rather than burst which you are used to as a shatter Mesmer, I’m sure.

It’s done the trick for me, but I was wondering what others would think about it.

Let me know what you think!

I’ll try this one too, out of curiosity, why cele amy? if your thinking about the Healing Power for Restorative Mantras, Even with 0 healing power it will still heal for about approximately 2.6k.

Aye, it’s a minuscule increase in terms of healing.

I’ve got a thread of justifications here.

And how I justified Celestial Amulet is:

  • Celestial Amulet: I’ve recently started running the Celestial Amulet with this build. Now I know that there have been countless debates on how Celestial Amulets don’t work on Mesmers due to the fact that unlike Elementalists, Mesmers don’t have constant access to high stacks of might. After a fair amount of tests (still on-going), I’ve decided that with this build, you don’t need high stacks of might to still be able to dish out tons of damage. This is due to the fact that your damage output comes from your phantasms instead of your actual Mesmer. While Might does affect your phantasms somewhat, the effect if severely diminished, especially when compared to how any other class benefits from it.
    Furthermore, neither phantasm builds nor mantra builds are played as burst builds. Combining the two creates a more sustained dps output build. The Celestial Stat spread therefore benefits this build in all aspects; the defensive stats are pretty self explanatory – for more survivability and sustain. While the power is reduced, your phantasms will still hit like trucks due to all the phantasm boosting traits we’ve selected. Condition damage comes into play due to the fact that we’re using the iDuelist and iZerker; both of which are multi-hit phantasms. With permanent fury and Lyssa runes, they will be critting quite a bit, applying high stacks of bleed due to Sharper Images. Try it out, you’ll be surprised.
Kiss the chaos.