New weapon set for mesmer?
At this point I would settle for the weapons we DO HAVE working. Then we can talk about D/D or P/P.
^exactly. Scepter is useless, Torch is useless, all phantasms broken, iZerker broken x2, utility skills not working properly (cough sig of illusions cough), Traits don’t work/stack, Mind Blast is a waste of space on GS’s bar….COME’ON ANET DO SOMETHING INSTEAD OF BREAKING/nerfing everything.
Been there, said that:
https://forum-en.gw2archive.eu/forum/professions/mesmer/Mainhand-Pistol/first#post798932
Pistol all the way! Dagger… Meh, whenever you have the time. Choice is good, right?
i totally agree that mesmers should have dual pistols, dual daggers would be pretty fun too though i dunno if a duelist would use two daggers, but hey its not like they could mess up the class anymore right? I just, i dont get how they can do this to mesmer. Mesmer has never been an overpowered class, weve always been underpowered! were the only class with no aoe potential whatsoever, single target weve been ruined, seriously they need to just rebuild the class into something functional
To be honest, while I would love another melee option, for now, I just want them to get our existing weapons fixed.
Not-so-Greatsword needs a fix to iZerker and a buff to Mind Blast (or replace it entirely)
Scepter and Torch are too much of niche items. And for now, every set has a broken phantasm.
The Leveling & Open World Compendium
I would like another main hand option. Sword is nice but it does not fit all builds ( condtions builds only can use the 2 for a decent effect) and the scepter….. untill that is fixed I don’t even consider it a really option sure the conffusion is nice on a condtion build but to stay stuck with that thing for 9 sek is cutting your possible dmg and utiltiy to near 0.