Next Patch's Rumors
Ahh yes, that’s right. I like that trait a lot at the time too, just never knew the name.
Tarnished Coast [Crit]
waves hand What is this PU you are talking about? We know of no such trait.
;)
waves hand What is this PU you are talking about? We know of no such trait.
;)
Uh… I don’t get the joke?
He’s saying he doesn’t want people to talk about how good PU is so it doesn’t get nerfed.
At least that’s my understanding.
Tarnished Coast [Crit]
I find it pretty funny that people were saying Mesmer’s shouldn’t get increased OOC movement because they already had too much agility in combat, so Anet goes ahead and boosts the Mesmers movement in combat and leaves it the same out of combat.
He’s saying he doesn’t want people to talk about how good PU is so it doesn’t get nerfed.
At least that’s my understanding.
Yes, this.
And now I must stop quoting and posting on this subject!
Read the patchnotes, I like the fact we might look at a totaly new Mesmer build fauna. Biggest problem atm is that we atm have some extremly usefull traits that it hard to live without. 25 in Illusion, IP, and ofc 20 in dueling. Still, a interupt build looks tempting but more interesting is a Hybird condi and direct dmg build using the new condition. It al depends on if they make it usable for any other setup than a scepter block.
Scepter block as only way to apply a condition that penatilice movment is a horrible mecanic as the biggest value of this skill would be to prevent ppl form run away when they get low. Enemy at 20%, apply torment and force him to stay and fight.
Block only effective versus agressors and not a effective offensive tool.
/Osicat
https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-WvWvW-Pve-Shatter-Cat/
Read the patchnotes, I like the fact we might look at a totaly new Mesmer build fauna. Biggest problem atm is that we atm have some extremly usefull traits that it hard to live without. 25 in Illusion, IP, and ofc 20 in dueling. Still, a interupt build looks tempting but more interesting is a Hybird condi and direct dmg build using the new condition. It al depends on if they make it usable for any other setup than a scepter block.
Scepter block as only way to apply a condition that penatilice movment is a horrible mecanic as the biggest value of this skill would be to prevent ppl form run away when they get low. Enemy at 20%, apply torment and force him to stay and fight.
Block only effective versus agressors and not a effective offensive tool.
/Osicat
I agree, I was talking with an old mesmer friend of mine earlier this morning and I was discussing Torment.
It seems like a very apply heavy condition, so unless they swap Sharper Images to inflict Torment instead of Bleed or give more methods of applying it, it’s just going to be ignored since you’re never going to apply it.
If this is true speccing for a full interupt build is going to have shatters take a big hit to damage, and would also be hard to run kitten 1v1 phant.
So nothing about this really seems OP to me.
even if you get a might/immobilize/Quickness Blurred frenzy to the face with a light shatter still not going to be all that crazy damage compared to Shatter, Phant and condi are going to have a much stronger uptime and preassure. If anything we could be looking at a better counter build than immortal 100% uptime on retal/chaos armor, maybe even new tank build.
“Maybe I was the illusion all along!”
Biggest problem atm is that we atm have some extremly usefull traits that it hard to live without. 25 in Illusion, IP, and ofc 20 in dueling.
While I agree with most of your post, I disagree here. Those traits are wonderful, but they’re only hard to live without if you’re running a shatter build.
In fact, all of those traits are completely counter-intuitive in a phantasm build. I’ve run plenty of builds without 20 in dueling and to be honest I don’t miss it all that much.
I do find myself missing IP in non-phantasm builds though. Once you get used to having it it’s hard to take it away
Tarnished Coast [Crit]
I hope these notes are real. They suggest a desire to weaken things that were probably too strong (like Sirens) and yet not go overboard.
More importantly, they show a desire to open up new types of builds and gameplay. I think trying to create interrupt-focused builds will be very cool. I’ve been playing with a 20/20/20/0/10 build that mixes phantasms and shatters. I’ve been working a lot on trying to get better with the interrupts that are available there, so this patch looks really interesting to me.
I will say that Prismatic is already pretty fantastic paired with Lyssa runes (both proc iMembrane causing the Protection to stack). It’ll be great to see how strong it is after the change.
Hmm…playing Mesmer a long time and I have no idea what iMembrane is lol
Illusionary Membrane is a 15 point Minor in Chaos that grants Protection whenever you get Regen.
It was nerfed long ago to have a 15s CD so it’s not very useful now.
I disagree. While it is harder to get a good bonus from it now. It is far from “not very useful” W/ runes and food + 30 pts into chaos 110% protection uptime is achievable. Add that with other ways we get protection, iMembrane is now the icing on the cake.
I will say that Prismatic is already pretty fantastic paired with Lyssa runes (both proc iMembrane causing the Protection to stack). It’ll be great to see how strong it is after the change.
Hmm…playing Mesmer a long time and I have no idea what iMembrane is lol
Illusionary Membrane is a 15 point Minor in Chaos that grants Protection whenever you get Regen.
It was nerfed long ago to have a 15s CD so it’s not very useful now.
I disagree. While it is harder to get a good bonus from it now. It is far from “not very useful” W/ runes and food + 30 pts into chaos 110% protection uptime is achievable. Add that with other ways we get protection, iMembrane is now the icing on the cake.
Yes, but you must to go too deep there and sacrifice in the mix of specialized runes, with the new grand master (if the leaked notes are true), you’ll have more room to get the same but investing points to be more efective killing or in other areas that help you to get what you are looking for.
I’ve read through these notes and the thief notes (my toons). I find it fascinating how people react on the forums. A mixture of, “wow, this makes x possible now!” and “dang! they nerfed my cookie cutter/op’d build!” I think it really highlights the differences between players. Some want to have a working build, tune it and then focus on twitchy reflexes. A massive change like this only hurts those guys, cos a dominant build won’t get an obvious buff, while it may get nerfed (or competing builds get buffed making it a de facto nerf). Meanwhile other players are tinkerers (like me) and like trying out new build ideas, and playing the game in less obvious ways. This kind of change is like Christmas for those players as we get to go back to the drawing board and design a whole new set of cool builds. I personally am looking forward to dusting off my scepter and torch!
I still cannot believe that mesmers get that 20% reduction on illusion summoning (a trait that reduces cooldowns across the entire class) for only 5 pts. That ladies and gentlemen is and always will be BS.
Sincerely – All Engineers and their craptastic turrets lol
Dr Hoppenheimer – Engi / Meowzir – Guard /
Mulcibur Nox – Ele / Mr Directed – Mes
OMG I cannot wait to make a killer interupt build!!!!
Especially with having BOUNTIFUL INTERUPTION and a buffed PRISMATIC UNDERSTADING at the same time!
I really don’t think anyone here understands the magnitude of all that.
That is literally more boon up time then any other class.
This is the build I’ve been playing WvW (mostly for taking camps).
http://gw2buildcraft.com/calculator/mesmer/?4.1%7Cc.1g.h19.c.1g.h8%7C1.1g.h17%7C1c.71j.1c.71j.1c.71j.1c.71j.1c.b1j.1c.71j%7C4s.d1g.21k.e14.3t.e17.21k.e14.2s.e14.1c.61%7Ck3a.k24.k45.0.a3%7C39.7%7C31.34.35.39.3q%7Ce
I already try to interrupt the guards when they heal (with shatter, GS wave, or sword block terminated early to create daze bold).
If the patch notes are accurate, it will be a simple change to swap Bountiful Interuption for Debilitating Dissipation. I’m looking forward to trying it out.
Mmmm Am I the only1 who´s scared theyll overbuff things only to overnerf them after??
Halting Strike: Damage dealt when interrupting enemies has been increased by 500%. sound potentially devastating, 2-3k dmg its quite a lot considering how many interupts we have. Not to mention divertion could hit like a truck IF you spread your clones properly.
Chaotic Interruption: This trait has been moved to the Grandmaster tier. In addition to inflicting a random condition, this trait will also apply a 2 second immobilize when interrupting an enemy. You could saiy the same, a good spread divertion would inmovilize your target for quite some time. Not to mention that with Imbued Divertion you could in theory halt a small zerg. Ok that would be the only thing you can do, ill give that. At least both traits are grandmaster….
Prismatic Understanding: This trait now pulses once every second while stealthed. This1 i dont get it, PU was allready a nice trait and now it will be awesome. I can almost smell prema protection….
Bountiful Interruption: This trait has been moved to the Master tier. In addition to granting a random boon on interrupt, this trait will also grant 5 stacks of might. add this now with PU with boon durations and mesmers became on of the best classes for boon generation…wich we can also share….
I agree that some mesmer build need some love, and mantras and interrups builds need it the most, but mesmers were allready good, now this might make us plain OP. Well, i guess we only can wait and see
BI will most likely have an internal cooldown on the Might or get nerfed from that. With a well timed Diversion or just a simple Chaos Storm/Into The Void, you can easily get 25 Might, then throw in Signet of Inspiration, you now have a fully charged mini-army… until they get stolen.
Prismatic Understanding: This trait now pulses once every second while stealthed. This1 i dont get it, PU was allready a nice trait and now it will be awesome. I can almost smell prema protection….
This is a fix more than anything else. Right now due to the stealth itself having a duration during which the boons already tick down, much of the boon coverage is off or just about to fade as the stealth ends.
Terrible..yes lets make phantasm mesmers better, lets nerf the only good skill focus gave us, lets nerf our underwater skills for some reason……lets not fix ileap, ibeserker, swordsman or any other bugged pathings, lets make mesmers into thieves by tempting them with stealth goodies..yep Anet is doing it right.
Everyone is bad but me.
Anet ruined Gw2.
Terrible..yes lets make phantasm mesmers better, lets nerf the only good skill focus gave us, lets nerf our underwater skills for some reason……lets not fix ileap, ibeserker, swordsman or any other bugged pathings, lets make mesmers into thieves by tempting them with stealth goodies..yep Anet is doing it right.
Wow… do you not see all the awesome stuff they are doing in this patch? someone is a negative nancy… it could be all nerfs.
It looks like they are making the Mesmer more Mesmer again. Moving away from the dps (although that 500%…) towards the Mesmer from GW1. I mean, look at all those interrupt traits, if that makes final patch then we finally could be the true mesmer control that we once were.
You can find me in PvP | I normally answer PMs
Id’ like to note that none of the on-interrupt traits actually make Mesmers better at interrupting, they just give you benefits for interrupting (so shutdown builds won’t actually be more effective at shutdown). And since you’d have to sacrifice something else to get these traits, it remains to be seen if the benefits you get actually make you more powerful than if you didn’t take these traits and just ran interrupts with a Shatter or Phantasm build or whatever.
I can see Bountiful Interruption being reasonable since it can benefit from AoE interrupts, but the other interrupt traits I don’t know.
TBH, I was expecting a few more things…
Had been hoping for an improvement to Illusionary Mage (I mean, an inspiration build with Phantasmal Defender has the retaliation aspect of IM completely beat!)
I like the improvements to all the on-interrupt traits, but am a bit worried that it will end up being OP. With Chaos storm and some of our other multi-target interrupts, we could stack a lot of might and many other boons with Bountiful Interruption….wonder if there’s an ICD to that trait. Furious Interruption and Halting Strike now also look very interesting….
Was very surprised that Illusionist’s Celerity is being left as low as it currently is in the Illusions tree – seems way too good (an also universally useful) for the 5-point slot IMO. However, that would be quite a major change for some builds….possibly warranted, however.
Also, I’m wondering what Anet’s plans are re the sceptre….with the change to #2 applying torment at the cost of some of its direct damage, do they want this to be a condition weapon? If so, should the autoattack change so that some of its direct damage is also replaced by a condition (1 stack bleed or even 1 stack torment?) (maybe Ether Blast, the second stage of the autoattack?)
(If Anet’s plan is to remake sceptre into a condition weapon, hopefully there’ll be a 1-hand ranged power choice too, at some stage….pistol? ^^)
The change to “Into the Void” doesn’t really surprise me….makes sense really…especially with the buffs to the on-interrupt traits.
Terrible..yes lets make phantasm mesmers better, lets nerf the only good skill focus gave us, lets nerf our underwater skills for some reason……lets not fix ileap, ibeserker, swordsman or any other bugged pathings, lets make mesmers into thieves by tempting them with stealth goodies..yep Anet is doing it right.
Wow… do you not see all the awesome stuff they are doing in this patch? someone is a negative nancy… it could be all nerfs.
The so called buffs are complete garbage. I would trade all the buffs given for a kittening ileap pathing fix.
Everyone is bad but me.
Anet ruined Gw2.
ill give that. At least both traits are grandmaster….
Prismatic Understanding: This trait now pulses once every second while stealthed. This1 i dont get it, PU was allready a nice trait and now it will be awesome. I can almost smell prema protection….
Is that so special though? Plenty of classes already have it anyway, and one even has perma stealth. D;
Mesmer
Into the Void: This skill now has a 1 second recharge before it can be used after placing Temporal Curtain.
Very disappointed to see this change. If they’re going to change this skill, it should be to make its swiftness stack correctly with other sources of swiftness. Adding a one-second cool down between the curtain and the pull was unnecessary. :/
ill give that. At least both traits are grandmaster….
Prismatic Understanding: This trait now pulses once every second while stealthed. This1 i dont get it, PU was allready a nice trait and now it will be awesome. I can almost smell prema protection….
Is that so special though? Plenty of classes already have it anyway, and one even has perma stealth. D;
No it’s decent but not special.
IP is far more powerful, as is warden’s feedback and masterful reflection and retaliatory demise…
Seriously.
ill give that. At least both traits are grandmaster….
Prismatic Understanding: This trait now pulses once every second while stealthed. This1 i dont get it, PU was allready a nice trait and now it will be awesome. I can almost smell prema protection….
Is that so special though? Plenty of classes already have it anyway, and one even has perma stealth. D;
No it’s decent but not special.
IP is far more powerful, as is warden’s feedback and masterful reflection and retaliatory demise…Seriously.
Lol IP is a crutch that mesmers feel like they “have” to take. And PU can already get perma protection in PvE and now it will be possible in pvp. People greatly underestimate our other grandmaster traits simply because they see iPersona and think it is our only valuable source of defense through traits. Prismatic understanding is going to give “Aegis/Regen/Protection” every second you are in stealth. Aegis alone is as godly as an ipersona shatter and you can proc it faster than a guardian can as well as share it with ur party more often.
ill give that. At least both traits are grandmaster….
Prismatic Understanding: This trait now pulses once every second while stealthed. This1 i dont get it, PU was allready a nice trait and now it will be awesome. I can almost smell prema protection….
Is that so special though? Plenty of classes already have it anyway, and one even has perma stealth. D;
No it’s decent but not special.
IP is far more powerful, as is warden’s feedback and masterful reflection and retaliatory demise…Seriously.
Lol IP is a crutch that mesmers feel like they “have” to take. And PU can already get perma protection in PvE and now it will be possible in pvp. People greatly underestimate our other grandmaster traits simply because they see iPersona and think it is our only valuable source of defense through traits. Prismatic understanding is going to give “Aegis/Regen/Protection” every second you are in stealth. Aegis alone is as godly as an ipersona shatter and you can proc it faster than a guardian can as well as share it with ur party more often.
I think you missed the tone of my post. I’m only doing as you advised a couple of pages back. Don’t mention the war, and all that.
LOOK a distraction!
IP is +50% damage to to a three Illusion Mind Wrack, so it is quite essential for Shatter builds. Too essential I would say.
IMO Anet should also look at some of our non-neglected, but still unpolished, traits; for example Empowered Illusions (maybe replace this and make Phantasmal Strength +20%) and Illusionist’s Celerity (I’d replace this and lower Illusion CD by around 10% across the board).
IP is +50% damage to to a three Illusion Mind Wrack*, so it is quite essential for Shatter builds. Too essential I would say.
*: If in range
It’s sad that they gave into yet another thief request about temporal curtain/into the void (or maybe they were just listening to that uber leet pvp qq’er on the SOTG video).
That said, temporal curtain is actually receiving a huge buff if you trait it. Anyone who traits into interrupts will love the new into the void. Five stacks of might? Two second immobilize? Three seconds of quickness? That’s fantastic.
IP is +50% damage to to a three Illusion Mind Wrack*, so it is quite essential for Shatter builds. Too essential I would say.
*: If in range
Isn’t it 33%?
http://wiki.guildwars2.com/wiki/Illusionary_Persona
Oh kitten.
Blurred frenzy has taken a hit. :/