Null Field & Feedback AOE Question
I can’t confirm this. As a general rule, the 5 target AoE restriction is based on one thing triggering damage. One arrow getting reflected has only one target. So even if 1000 people are in a feedback bubble shooting arrows, each one is only hitting one target. Thus feedback doesn’t really have the 5 target restriction.
Thanks for confirming this, that Feedback have no target restriction. This explain why i get down by retaliation is a few seconds during keep defense.
So i reckon no one know anything about Null field it seems.
Not had a chance to properly test that yet, no. We’d need a testing session where a Necro spreads debuffs to 40+ targets or so.
“Feedback on the current fotm turtling portal “blob” means instadeath.
However tempting it is to cast it on the 50 person blob ive learned to not do it, cause every single time so far ive dropped in 2-3 seconds due to every person and their mother having retaliation (not to mention every other boon in the game). If im in a safe spot and got allies near i can still do it, just to pretend the damage it does is worth reviving me, but in all honestly i guess the damage is instantly negated by heals and regen..
Now, this is what doesnt make sense imo, how come their attacks bouncing back at them procs retaliation on me? Yes i cast the feedback, but its their own damage (i bet the game counts it as feedback damage though, but still!)..
And just in case someone comes and says i should have used null field first, i did, but either its not stripping boons fast enough or its not hitting everyone.
Just some whine cause im prevented from using the most fun ability i have on the perfect target of it
Edit: And just to get somewhat on track, feedback surely doesnt seem to be limited to any amount of people, cause if it was i wouldnt see ~10k damage per second from retaliation.. " — Dexar, [Gin]
Retaliation is a kitten. IMO really defeat the purpose on one of Mesmers’ most useful WvW skills, when you need it the most.
Pertaining to Null field, its too hard to test out. I did a search online and got back some result pertaining to its effect. I am rather disappointed, since this Question is asked because i want to know Null field effectiveness in an anti-Turtle Strats my guild is developing against.
The link : http://www.guildwars2guru.com/topic/48491-null-field-only-removes-one-boon-per-sec/
(edited by jmndro.4869)
The reason you eat Retaliation damage from Feedback is because once the attack bounces off the bubble, it is considered YOUR attack. For instance, the dagger storming PvE mobs. If you put Feedback on them, they die in about 2 seconds. The combat log spits out a long list of “So-and-so was hit for -some number- by your Dagger Storm.”
Unfortunately, I can’t say much about Null Field. Really haven’t had a controlled situation where I could test it’s target cap.
Null Field follows the 5 person limit, but each ‘pulse’ doesn’t have to always hit the same people.
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