Q:
(edited by Exolithus.2589)
Q:
Hayho,
i’m building a condition build for some days now.
How i’m at the part where i think i might not be able to stack enought bleeding stacks on my enemy.
I think there are 2 Options for a PVE – Dungeon Condition Build
1. Using Illusions VII (One more Bounce) and build up 3 Klones with the Staff. Everyone (including yourself) would hit an enemy (at his best) 2 times (1 Autohit, Bounce to friendly target, then bounce against to the enemy right?)
Using this you dont need other Illusions.
2. Using Phantasms to get a Bleed on Crit. I would put at least 15 Points into Duelling and get II (Phantasm Furry). So each time my Pistol Phantasm Crits it puts a Bleeding Effect on my enemy.
So my Questions:
1. Do Illusions get Sigils from weapons? (Chance of 60% to Bleed someone on Crit)
2. Clons and Phantasms are both Illusions?
3. Illusions get only Stats from Traits?
3. What Runes would you Use?
4. Do GS Clones get 3 Chances per Attack to apply Bleeding?
5. How long does the Trait: Bleed on Crit last?
Atm i have a mix of both of them, but i think there are way better ways to get some Condition DMG in Dungeons going
http://gw2skills.net/editor/?fgAQNAW7alwzaqHTzoGa9Ix5DRH1jr79sXmBuzNA;TEAzPA
(Use Crtl to get the English Text)
(edited by Exolithus.2589)
A:
1. no
2. yes
3. no
3.2 that depends.
staff clones also benefit from the bleed on crit trait, 3 clones you add up to 6 bleed stacks , they do not benefit from bouncing trait.
in bosses it is quite funny to add 3 iduelists ( they must stay at 1200 as it is safer) , with some luck and precision gears you have a very nice bleed stacking ( 24 max).
I also want some advices into cond damage for pve as mesmers, since i really like the condition spec but i can’t find anything better then 3 iduelists.
this helps a lot.
but one more question now. GS Clones use the normal Attack, so 3 Hits…might it be possible to use them for getting some crazy bleeding?
yes, each would do 3 bleed stacks. But I dont see the gs clones as a good bleed source, as staff or sword’s.
Staff clones > sword clones > gs clones. sword clones also hit 3 times and they strip boons.
“1. Do Illusions get Sigils from weapons? (Chance of 60% to Bleed someone on Crit)”
1. No , BUT … They do benefit from weapon sigils that increase YOUR stats. So if you have 25 stacks of Bloodlust, your illusions would have more Power.
that happens because your illusion damage and crit chance is based on your own. So 25 stacks of corruption also increase the bleed damage your clones or phantasms apply.
Sure perfectly in normal PVE, but they are pretty hard to stack in dungeons.
I thought about going Rabits Runes and 5% Crit Chance Runes in the weapons if they stack
If not maybe Bloodduration? (Still down know how long the bleedings last)
after some testing on the golems in sPVP i’ll take this one
http://gw2skills.net/editor/?fgEQNAW7alwzipnTTqGaNJh5DE/8hojSx19eJF4O3A;TEAzPA
20 Points Duelling:
II and IX for more Crits and more iDuelists
15 Points Chaos:
III for 20% less CD on Blink and 5 extra points for perm Protection from out Phantasms
15 Points Inspiration:
V for giving our iDuelist some more Life and Regeneration for the whole group
20 Points in Illusions:
V and X for longer Confusion and even more Phantasm spamming
In fights i try to keep 3 iDuelists up. Normaly i’ll get about 14-18 Bleeding Stacks and if i use Null Field even some nice Confusion Stacking (about 8-12 Stacks (yeah i know, confusion isnt really good in pve, but why dont use it if it is for free?))
Together with perm Regeneration and Protection we can take some hits.
I’ve tested bleeding stacking with a GS but like already said it is pretty bad.
The Bleeding on Crits lasts till the iDuelist attacks again, so we can keep our stacks pretty easy
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