Our stun break utilities.

Our stun break utilities.

in Mesmer

Posted by: LostAsylum.3018

LostAsylum.3018

Has anyone noticed that our blink utility send us to the chosen location but you remain stuck in place? I have also experienced the same problem with decoy.

Lil Kin Zen (PPOL)
Yea I kill People.

Our stun break utilities.

in Mesmer

Posted by: wads.5730

wads.5730

you’re probably trying to blink out of static field. you have to be stunned first, in order to break the stun.

or you’re trying to blink too early from a knockdown. you have to wait for the animation to finish to be able to fully break it.

Our stun break utilities.

in Mesmer

Posted by: Pyroatheist.9031

Pyroatheist.9031

@wads: You mean launch/blowout, not knockdown. Knockdowns can be immediately broken, but with a launch/blowout you have to wait until you stop bouncing to break it.

Our stun break utilities.

in Mesmer

Posted by: LostAsylum.3018

LostAsylum.3018

When we are trapped by binding roots and use blink to get out You stay stuck in place where you land. I have also noticed using blink to get out of an engineers glue produces the same results.

Lil Kin Zen (PPOL)
Yea I kill People.

Our stun break utilities.

in Mesmer

Posted by: Pyroatheist.9031

Pyroatheist.9031

When we are trapped by binding roots and use blink to get out You stay stuck in place where you land. I have also noticed using blink to get out of an engineers glue produces the same results.

That is because the immobilize from binding roots and glue shot persists for another second or two after leaving the skill. The skill is actually applying a condition to you, and until that condition is gone, you can’t move.