Wu Táng Financial [Táng] – YB
Patch Notes 8/12/2014
Wu Táng Financial [Táng] – YB
because all work as intended!
oh right, almost forgot
Wu Táng Financial [Táng] – YB
Yay, the thread I love the most !
Nothing … that we know of. I’m calling at least one stealth-nerf inside of a week.
Other 80s: Any but Warrior
Anyone checked to see if Arcane Thievery has re-bugged :P?
Mellowpuff [Champion Hunter]
Well that is the reason, why less people play this game.
Well that is the reason, why less people play this game.
and that would be me too, just logged in to make this reply.
Checked the Aug/12 patch notes again, I literally lol’d again. Same old as previous patch notes of nothingness. The funny part is this thread is going exactly the same as the last one on the previous patch notes…YEA, it’s heading nowhere. I think I almost had a nostalgia moment here.
Oh and for the majority that has decided to stick with this game and went with the “reroll” spec to X profession, well I didn’t bother to go with that route…In fact I actually “rerolled” to a completely different class in another game – TERA and having a blast.
So why am I still here? well the reason is simple…I haven’t completely lost faith in Anet, yet. I’m still waiting to see what the dev team is going to achieve in the next “ready-up” for any major and meaningful changes to the Mesmer, and for the better I truly hope.
GWAMM & CotG
[HERO] – Star Leader – Black Gate
They’re saving up the bugs for the balance patch so they don’t need to buff us but only fix a few things. They will say “Mesmers are stronk enough now that we fixed all the bugs”. (they’ll never fix all the bugs)
Equinox [EqnX]
Riverside[DE]
Yup I made this thread because it’s so dang comical…it’s actually quite ridiculous.
Wu Táng Financial [Táng] – YB
I don’t get all this “nothing/tooltip fixes again in the LS update” negativity. LS update are not meant to carry significant bug/balance fixes, only story progression. Why should there be anything other than some random easy fix like the tooltip ones? It is like people are complaining they didn’t get a burger when they fill their car’s gas tank :/
Now, complaining bug/balance fixes are too far from each other is legitimate, mind you. But I don’t see how it relate in any way with LS updates.
No tooltip fixes? Anet, I am disappoint.
Professional Skills
Mesmer
- We stopped caring 2 years ago. F the Mesmer. Moving on.
That’s the message. Funny and sad at the same time.
Sea of Sorrows
I don’t get all this “nothing/tooltip fixes again in the LS update” negativity. LS update are not meant to carry significant bug/balance fixes, only story progression. Why should there be anything other than some random easy fix like the tooltip ones? It is like people are complaining they didn’t get a burger when they fill their car’s gas tank :/
Now, complaining bug/balance fixes are too far from each other is legitimate, mind you. But I don’t see how it relate in any way with LS updates.
Because time and time again bug fixes for other professions go in with Ls updates. Mesmer always gets shafted hard.
For example, the golden child, warrior, had this fixed yesterday.
Reckless Dodge:
Fixed a bug that prevented the damage from this trait from being attributed to Reckless Dodge in the combat log.
No one is expecting all the mesmer fixes to happen over night. iWarden has been broken since November. Its inexcusable. It should have been fixed many months ago. :[
Because time and time again bug fixes for other professions go in with Ls updates. Mesmer always gets shafted hard.
Hum, no. Gameplay fixes in LS updates since april : 7 for the engineer, 4 for the gardian, 4 for the mesmer, 5 for necro, 2 for ranger, 5 for thief, 1 for warrior, 6 for elementalist. Almost all of them ranging from minor to meaningless (bugs with very specific triggers, or inconsistencies between under/over water). The mesmer wasn’t specifically ignored, and the warrior was the least corrected (only got one correction, resulting in a slight nerf).
For example, the golden child, warrior, had this fixed yesterday.
Reckless Dodge:
Fixed a bug that prevented the damage from this trait from being attributed to Reckless Dodge in the combat log.
You’ll notice it is a minor change to a log value, not a gameplay change in any way. It is a “tooltip” kind of change.
No one is expecting all the mesmer fixes to happen over night. iWarden has been broken since November. Its inexcusable. It should have been fixed many months ago. :[
True, but still has no bearing on the LS updates. We should have got a hotfix for that, not a LS update fix. And even then, other profession have bad bugs that need attention and aren’t fixed. Just ask a warrior about the rush bug to understand even them aren’t that much of a “golden child”.
We need bug fixes, but we won’t get it by screaming bloody murder at each story update not including gameplay fixes. Now, if we aren’t getting anything at the next feature pack, all bets are off, because this is when we are supposed to get them.