Phantasm Mesmer Play Redux
Ok, so first thing is a quick check of traits. Warden’s feedback is an awesome trait. It also only affects the skills on the focus, as specified in the trait facts, and so is a very poor choice if you’re using sword/sword.
You’ve got 20 illusions, and since you’re a phantasm build I’m assuming that you’ve taken phantasmal haste. Unfortunately, that trait doesn’t work. It only affects the staff, pistol, and phantasmal disenchanter phantasms, and it doesn’t even reduce them by 20% like it’s supposed to.
Now, you’ve also got a lot of odd stats. You’re using gear with condition damage as a minor stat, along with room sigils and a corruption sigil, which are all condition damage oriented. However, none of your weapons or traits are more than slightly passable at applying condition damage.
You need to sorta take a step back and try to figure out how you want to do damage with your build, and then try and have the build fit that idea so that it all functions cohesively.
Also, help yourself out and use something like this so you can see it all cohesively.
The one other thing, head to youtube and find some vids of mesmer play. Or go to the sticky build thread and in some of those builds linked you’ll find videos.
Thanks folks. The build was “confused” though it worked well enough in PVE. I changed to ’zerker armor and compatible sigils + a shatter oriented build and doing much better.