Phantasmal Disenchanter idea
reduce this skill in activation time to 1 / 2s, it would just, 1s Becomes annoying
i agree that the random spawn sux – i want to spawn him next to me to place him safe.
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
i agree that the random spawn sux – i want to spawn him next to me to place him safe.
I think this could/should be brought to the next level for all phantasms.
Duelist spawns to your left, Mage spawns to your right, Warlock spawns behind you, Warden spawns closest to you but in range of your target, Swordsman spawns in front of you, Berserker spawns furthest from you but in range of your target.
Disenchanter and Shield spawn to your back left and back right. Defender spawns to your front left not in range of your target (to ensure buff application on spawn).
Of course, I’d actually prefer to just have a Phantasm trait (like Phantasmal Haste) also provide ground targeting so you could just spawn it where you prefer.
Or simply, all phantasms spawn directly at your position (except for warden / zerker).
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
The problem I find with that is that it leaves them open to be cleaved and also doesn’t assist them in surviving.