Phantasmal Disenchanter--is spawning in melee range a bug?

Phantasmal Disenchanter--is spawning in melee range a bug?

in Mesmer

Posted by: Hocofaisan.2593

Hocofaisan.2593

Q:

I run a balanced shatter/phantasm spec, and I always wanted to add the disenchanted to my arsenal for those pesky boss fights that require condition/Boon management.

But it’s quite impossible to keep it alive due to the fact that it spawn directly in melee range of its target.

Is this a flaw with the phantasm? Or is it intended to balance out, it’s boon stripping/condition removal utility?

Right now it’s just impossible to use effectively…

Phantasmal Disenchanter--is spawning in melee range a bug?

in Mesmer

Posted by: True Seeker.3682

True Seeker.3682

I run a balanced shatter/phantasm spec, and I always wanted to add the disenchanted to my arsenal for those pesky boss fights that require condition/Boon management.

But it’s quite impossible to keep it alive due to the fact that it spawn directly in melee range of its target.

Is this a flaw with the phantasm? Or is it intended to balance out, it’s boon stripping/condition removal utility?

Right now it’s just impossible to use effectively…

No one can be 100% sure of ANet’s intention with the skill, but I doubt it is intended. Most people come to the same conclusion as you about it’s survivability (it doesn’t.)

Mesmerizing

Phantasmal Disenchanter--is spawning in melee range a bug?

in Mesmer

Posted by: EasymodeX.4062

EasymodeX.4062

Yeah it’s pretty tedious in many ways; best way to work around it at the moment is to drop a chaos storm on it to get it an Aegis buff, or throw down some blinds or a knockback.

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