Phantasmal Duelist + Chaos Storm
Trait the pistol again.
100% chance to cause confusion only when pistol is traited.
Okay mates, ty, I didn’t know that ^^.
http://wiki.guildwars2.com/wiki/Projectile_Finisher
This says “Projectile finishers are unique among finishers insofar that some projectiles, particularly those from skills with no cooldown and that fire multiple projectiles, will only combo 20% of the time.”
http://wiki.guildwars2.com/wiki/Phantasmal_Duelist
This says “If the trait Duelist’s Discipline is used, there is a 100% chance of a projectile finisher.” and that it’s a bug.
http://intothemists.com/
That’s assuming you can get the phant to spawn in the combo field in the first place. I can never get it to work reliably. I suppose you could throw the field on the phant…
That’s assuming you can get the phant to spawn in the combo field in the first place. I can never get it to work reliably. I suppose you could throw the field on the phant…
I assume you dont know how to use them.
I thought this bug was fixed some months ago?
Warning: link may contain traces of awesome.
Lyssa’s Grimoire – a guide every Mesmer should read.
That’s assuming you can get the phant to spawn in the combo field in the first place. I can never get it to work reliably. I suppose you could throw the field on the phant…
Umm… you only have to shoot thru them… Not hard to lay down iduelist and then use feedback on the opponent… lol
I thought this bug was fixed some months ago?
It still procs a 100% chance shooting through an ethereal field. I think part of the problem is we don’t know for sure if this is even a bug or intended with the trait.
I thought this bug was fixed some months ago?
It still procs a 100% chance shooting through an ethereal field. I think part of the problem is we don’t know for sure if this is even a bug or intended with the trait.
I hope it’s intended so we can stack confusion seeing how weak its dmg is.
Please Anet, it’s much easier to update the tooltip right?
I’d say remove the +range and make the 100% trigger chance the point. and maybe give it +15% crit chance or so for bleed-proccing purposes?
I’d say remove the +range and make the 100% trigger chance the point. and maybe give it +15% crit chance or so for bleed-proccing purposes?
iDuelist has 15% chance to execute Deadeye’s Headshot… JK
I like your suggestion, I find that the increase to 1200 range is hardly noticeable.