Pistol for mainhand.
Ah c’mon, this topic again. Many want pistol as MH weapon, there have been many threads on this.
I think we need another melee weapon (set). Also staff is nice for close range combat, it misses the feeling of melee.
We have the scepter as second ranged weapon though, which should be fixed first.
P.S.: Give us hammers as aoe weapons.
The Leveling & Open World Compendium
I want a whip on my sylvari like the nightmare mobs.
I’d rather see the Mesmer utilise more illusionary weapon skills like Greatsword skill 2. Maybe they could have something like a mainhand shield with skill 1 a sort of illusionary shield thrown like a discus, skill 2 an AoE defend with clone generation and skill 3 a targeted AoE attack. Skill 1 could be the opposite of Greatsword skill 1, where the closer you are the greater your damage output.
Of course it would be a great idea … there were many similar threads, including some very well explained by their authors ….
But, still, no response from Anet, so we don’t even know if it could happen some day, if they are working on it or if we can keep on hoping forever …
Rofl I didn’t know this was a popular topic. I did a search and didn’t seem to find any topics on this. As for other melee weapons maybe daggers? I do admit I wish we could have more options with weapon skills. I would kill to be able to customize them. I’m sure it wouldn’t be hard to come up with some ideas from the first guild wars for new skills. Each class had atleast 100 to choose from.
Throwing daggers is another reasonably popular suggestion, but MH Pistol is the most regular one.
IMO they should fix the Scepter so its autoattack and Clones are not failsauce before they think about adding another MH weapon, which I doubt they are at this stage anyway.
Yes, this is a popular topic when it comes to new potential weapons for the mesmer. I for one, would like to see throwing knives (Daggers) to supplement our lack of AoE (Bouncing attacks, barrage-type attacks).
I want a whip with a pull for shatters. Either that or put a pull on scepter 2
And I want to trait for an aoe pull on the whip
I’d love to have a Pistol for Mainhand. After all, why did ANet create two(!) ilussionary pistols Lyss and Ilya (basically the patron godess of Mesmers) if we can’t even wield both at the same time?
So I’m still hoping for a Mainhand Pistol option for the Mesmer.
Fojja – Vyxxi – Nymmra – Mymmra – Champion of Dwayna .. and more
Highly Over Powered Explorers [HOPE] – Desolation EU
After playing Toypocalypse, I noticed Anet had made a mesmer mainhand pistol. Please Anet, make this weapon available for mesmers (of course with different skill, auto-attack with perma stun would be OP).
[TLA] Desolation (EU)
I thought it was a bit weird that the 2 phant pistols can’t be used by mesmers lol speciallyssince considering their names
Desolation
I want a whip and some sexy gw1 mesmer armors! that would go swelllll
Everyone who’s anyone wants MH pistol for mesmer. And I wouldn’t be opposed to an AoE weapon too. Something I could smack stuff on top of a wall with. Or just fix LoS and give us MH pistol.
+1 for Pistol MH. It eats a piece of my soul every time I equip an offhand pistol…why can’t I use two pistols like the other pistol wielding class!? I would also like to see either more weapon options or an overhaul of current option. Focus/torch have questionable utility, and scepter is decent but has been nerfed to kitten. Sword MH is neat but could use a teleport for #2 somewhere.
I agree this would be so awesoome.
ALSO
+1 for shields lol ;p
I’m in for MH Pistol as well… get rid of the scepter for all I care
Im down for a MH pistol too, I think it would be awesome especially since our scepter is sooooo screwy now, hell replace scepter with MH pistol =P I don’t really understand why we can’t dual wield pistols like the other classes but we can dual swords lol
Level 80 Sylvari Mesmer – Castiel Kyros (Main)
Level 80 Sylvari Ranger – Castiel Gaanmyr (Alt)
I’d like to see M/H Pistol brInging some older GW1 skills back so you can build a more interrupt/disrupt style build. Another interrupt like the old Power Drain that is ranged and returns energy on interrupt and Blackout disabling all enemy skills as well as your own.
(edited by Cares Less.9631)
I’d like to see M/H Pistol brInging some older GW1 skills back so you can build a more interrupt/disrupt style build. Another interrupt like the old p
Thank you, I agree with this also. Something I loved about Mes from GW1… people were so annoyed by Mesmers… “Crap, it’s a Mesmer”… “hold up, there is a Mesmer in that group”… "Help I can’t move, I’m going down, heal heal, I’m dead "… “F’n Mesmers”
(edited by sinican.9250)
I rather see a Bow&Arrows for mainhand than a pistol mainhand. It suits the class better (shooting magical arrows) rather than a pistol. Also I cant wait for AN to finally fix the scepter and turn i into a condition weapon.
I rather see a Bow&Arrows for mainhand than a pistol mainhand. It suits the class better (shooting magical arrows) rather than a pistol. Also I cant wait for AN to finally fix the scepter and turn i into a condition weapon.
Sorry wutt…. a bow… ick no not Mesmer like at all… Besides, we already have 2 two-handed weapons (staff/GS). We need another MH seeing as how Scepter sucks, leaving us with only sword as MH. Additionally, we can already use Pistol OH why not MH?
I would like to see a pistol main hand so there’s more than one main hand option.. or just have them fix scepter. I hate feeling Pigeon Holed into sword, though I do use Scepter here and there when I’m bored or in Dungeons (My main weapon is staff.) for the Confusion ray.
But Pistol MH would be gladly welcomed by me.
Sorry for this shameless bump, but I really believe Mesmers need a third choice for a mainhand weapon. And my personal preference is still a pistol.
Fojja – Vyxxi – Nymmra – Mymmra – Champion of Dwayna .. and more
Highly Over Powered Explorers [HOPE] – Desolation EU
If the pistol came with condition application then we need it bad. Lets just pretend the scepter never existed.
I’d rather see the Mesmer utilise more illusionary weapon skills like Greatsword skill 2. Maybe they could have something like a mainhand shield with skill 1 a sort of illusionary shield thrown like a discus, skill 2 an AoE defend with clone generation and skill 3 a targeted AoE attack. Skill 1 could be the opposite of Greatsword skill 1, where the closer you are the greater your damage output.
Captain America is not a Mesmer.
I’d love to have a Pistol for Mainhand. After all, why did ANet create two(!) ilussionary pistols Lyss and Ilya (basically the patron godess of Mesmers) if we can’t even wield both at the same time?
So I’m still hoping for a Mainhand Pistol option for the Mesmer.
She s also the patron god of thieves.
Tarnished Coast
+1 for Pistol MH. It eats a piece of my soul every time I equip an offhand pistol…why can’t I use two pistols like the other pistol wielding class!?
Because unlike the thief and engineer, the mesmer is a spellslinger, not a gunslinger.
The offhand pistol fits well for how a spellslinger would use a pistol. A focus for generating an illusionary gunslinger and the odd well-timed snapshot among the barrage of more magical attacks.
A mainhand pistol, though – one would have to be very careful to ensure it still feels like you’re a spellslinger when you’re using it, not simply a thief with a slightly different set of tricks. The last thing I’d want to see is Tyria being flooded with “mesmers” that look and behave the same as pistol/pistol thieves except they can create illusions and their bullets are pink.
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.
+1 for Pistol MH. It eats a piece of my soul every time I equip an offhand pistol…why can’t I use two pistols like the other pistol wielding class!?
Because unlike the thief and engineer, the mesmer is a spellslinger, not a gunslinger.
The offhand pistol fits well for how a spellslinger would use a pistol. A focus for generating an illusionary gunslinger and the odd well-timed snapshot among the barrage of more magical attacks.
A mainhand pistol, though – one would have to be very careful to ensure it still feels like you’re a spellslinger when you’re using it, not simply a thief with a slightly different set of tricks. The last thing I’d want to see is Tyria being flooded with “mesmers” that look and behave the same as pistol/pistol thieves except they can create illusions and their bullets are pink.
Let’s not forget that a mesmer is considered a kind of duelist according to Anet. There were a lot of duels in the past(cowboy and elsewhere) where pistols were being used. So I find the entire principle of pistols really fitting for a mesmer. Of course, it would have to be adapted that it still fits in the mesmer’s trick bag, but that doesn’t seem too hard. Reflecting bullets for example. For the rest, you’ll need to determine first what you want the weapon to do. One of the biggest lacks right now is a MH condition weapon, since the scepter really fails to deliver and the staff is more defensive/support. It would also allow it to be paired with OH gun, because the illusionary duelist(see, duelist phantasm wears dual guns) can proc a lot of bleeds with the right traits. We already have direct damage weapons for the mesmer, 1H sword en 2h sword.
I’d rather see the Mesmer utilise more illusionary weapon skills like Greatsword skill 2. Maybe they could have something like a mainhand shield with skill 1 a sort of illusionary shield thrown like a discus, skill 2 an AoE defend with clone generation and skill 3 a targeted AoE attack. Skill 1 could be the opposite of Greatsword skill 1, where the closer you are the greater your damage output.
yeah i like this. move pistol to main hand and give us a dagger offhand.
the dagger OH would use ranger’s offhand skills(illusionary swashbuckler, summon an illusion to poison your foe and evade attacks) mirror talon(throw your dagger, crippling and bleeding the first target, normal damage the next 2 targets)
As true as Odin’s spear flies,
There is nowhere to hide.
I would definitely go for a MH pistol, though I agree they should fix scepter first. I think scepter should empower the confusion theme and pistol should be a raw power/mobility weapon. Something in the line of teleport+clone (and maybe blind nearby enemies or so) for #2 or even swap positions between you and your target.
We have a forward swap (sword 3), a reverse swap (staff 2) … perhaps a teleport behind?
Or a 2-3 hit, zig-zag pattern?.
Other 80s: Any but Warrior
if they do make a MH pistol i would like to see an ability where they shoot a bullet and use their phantasm magic to turn that bullet into multiple bullets which would be awesome haha. maybe do solid damage for the initial bullet and every clone bullet causes confusion and create 5-6 bullets each time (i mean if you got shot but a non existent bullet wouldn’t you be a bit wtf O.o)
(edited by Acheron.4576)
I do think a MH Pistol would be an excellent idea. We definitely need a more offensive condition based weapon. Staff does its job well, but its skills are obviously more defensive/support in nature. It seems that they tried to make scepter a general weapon that could be used with different builds, but they failed at that. I would suggest making the scepter into a ranged power focused weapon. It already summons its clones in melee with the target, perfect for a shatter build. Making pistol into a condition weapon would also give condition build Mesmers more reason to trait into Dueling other than a small handful of traits like Deceptive Evasion and Sharper Images. (Duelist’s Discipline)
As for pistol, I would suggest that it should be our offensive condition weapon.
For pistol skills, I would think something like the following would be good…
1 – 3 shot combo. First shot applies bleeding (keeps up about 4 stacks), second applies weakness for 2-3 seconds , third applies burning for 1-2 seconds.
I think this would be a good counterpart to WoC. WoC bounces and applies either might or fury to allies but applies its conditions randomly. As a sort of trade-off for losing the bounce and boon application, we could switch to pistol to more reliably apply our conditions to a single target. I put in weakness as we desperately need more access to this condition. Currently we have only two ways to apply it; both are random. One is a 10 point trait that is a 1-in-3 chance on clone death (only to targets near the clone when it is destroyed) or through a staff skill with a decently long cool down.
2 – applies a few confusion stacks (2-3) for 4 seconds. Summons a clone that fires a version of #1 that only applies bleeding. (each clone will maintain an extra 1-2 stacks of bleeding in addition to your own #1 spam). Should match phase retreat in cool down with equal application of cool down reductions from respective traits.
Not a lot can be said about this skill. This would be our clone skill for pistol and would take the place of Confusing Images as that skill should be replaced with something else when reworking Scepter into a true ranged main-hand power weapon.
3 – cripples the target for 5 seconds, immobilizes the target for 3 seconds if they are already crippled. Cool down should obviously be balanced to prevent a target from being immobilized too much to maintain balance.
This would be our defensive weapon skill for pistols. Staff has phase retreat for distancing and then Chaos Armor and Chaos Storm; Staff though, is a “defensive” weapon. An offensive weapon should use offense as defense. Cripple/immobilize fill this role while also being a good skill to use in conjunction with shatters; preventing a already crippled target from escaping clones.
Nah I dont really care for dual pistols (which is why most want the MH pistol), too much of a cowboy feel. I’d rather see shield or 1-handed hammer for mesmer to have something “odd” if you know what I mean.
Nah I dont really care for dual pistols (which is why most want the MH pistol), too much of a cowboy feel. I’d rather see shield or 1-handed hammer for mesmer to have something “odd” if you know what I mean.
I don’t particularly want main hand pistol so I can dual wield them.
It may end up synergizing well but it’s really not my goal, in my opinion pistol off hand isn’t even that great. I’ve taken signet of domination for my stun, which was really the only thing I used pistol off-hand for, the phantasm takes too long to finish his first round of attacks for my taste.
The reason I’ve always pushed for main hand pistol and continue to do so is that I’d like more ranged main hand options.
As has been pointed out more times than any of us can count, the scepter is very lackluster and really only works if you build specifically to make it work; and even then other weapons are still better.
And the biggest pitfall of sword main hand is that the #1 attack is melee, which puts you directly where you shouldn’t really want to spend much time as a light armor class.
Pistol would give another ranged option for one-handed weapons, and a much needed one.
Related: I would honestly probably run pistol/focus, but I spend a very solid amount of my time in wvw so, you know… pulls.
Honestly, I’ve lost faith in the possibility to see addition of new weapons …
Seeing how slow some updates are, and considering how low priority this would be for them … I honestly think either we have no chance of ever seeing that or :
1) in over 6 months/1 year
2) In a lot of time, but in an extension of game you would have to purchase
Regarding the lack of communication for that, either it’s already planned but in far future or they don’t intend to do it at all.
Oh, I highly doubt we’ll see any new weapons for any class until a full expansion is released. The best we can do now is make enough noise about what we want so that maybe the devs will at least try to grant some of our wishes when the expansion project gets into full swing.
Personally, I’d like to see a MH pistol that acts as a ranged interrupt/shutdown weapon to help restore that kind of mesmer from GW. Of course, if that happens we’d be sure to see dual pistol often given Magic Bullet, though I’d like it for a duelist/evasive mesmer using the torch.
Although with the current state of scepter, even a straight MH ranged damage weapon would be appreciated at this point.
Dissentient [DIS] ~Tarnished Coast
Indeed,
I have no problem (really) waiting for an expansion/new campaign to see Main Hand pistols added, as long as Main Hand Pistol IS one of the things added in that new expansion.
Anet’s history with GW1 is that they do quite an extensive job with expansions. Which I know GW2 is a different game being run differently, I still expect the expansions they release to have a lot of new additions. Very likely including new skills and new weapons.
Hell, if they really go back and repeat what they did in GW1 we’ll see new classes too. Though I’m personally satisfied with the 8 classes we’ve got already.
SHAZAM! We’re still here and my duelists and I agree that I should also be allowed to use a pistol in my main hand.
I already have Lyss, but she feels very lonely without Ilya to accompany her.
So up we go; in hopes that ANet will agree that us Mesmers really need another ranged onehanded weapon for our mainhand. Especially one that’s not condition-based (scepter bleh), but a 900 range (1200 when traited) damage (power) based pistol.
^_^
Fojja – Vyxxi – Nymmra – Mymmra – Champion of Dwayna .. and more
Highly Over Powered Explorers [HOPE] – Desolation EU
I’d rather get a MANTRA OF SPEED. or SIGIL OF SPEED either works