Please Rate this and help me improve
Hi,
i’d say for a generic open world build it’s not bad. Replace one of the sigils of force with something else though since you only get the +5% dmg from one. Also the greatsword is “great” against some world bosses (not all of them) but many – like tequatl – are non-crittable so perception and air sigils could be replaced with something more useful in that weapon.
If you are not worried about that aspect, it’s fine the way it is.
I won’t give you the usual “look up the meta build” comment, but i would relocate that 1 point in Chaos to Illusions and get Phantasmal Haste. Even though it does not work on the warden at the moment, but one can hope it will be fixed – soon™
Thanks kolompi, What sigils would you recommend?
I’m currently using this build for pretty much everything as I simply forget to switch builds :/
Well, bloodlust as stacking sigil on the gs (because of those uncrittable world bosses. if you can be bothered to stack up for them). Like i said before, if you don’t mind the world bosses, i’d say your choice of sigils for the gs is fine.
On the S/S or S/F i’d go with Accuracy for more crit chance, Night for dungeons that are night, Force for dungeons that are in the day.
Alright ,got the Bloodlust now, keeping critical hit one though as I’m also fighting a lot of crittable mobs
Are there any runes of my armor that are more recommendable than superior runes of the Mesmer? I’m making Assassin ascended btw so a tiiiiiiny bit more precision, power, ferocity
What is it you’re looking to do in the game? For PvE, Runes of the Pack, Strength, or Ogre are solid choices. I’m not certain which is considered best right now (strength took a small nerf but used to be the meta), so you might do a little forum digging.
You might also consider 4 in Inspiration for Warden’s Feedback. PvE is all about damage – your choice of assassin’s gear is actually considered good for PvE mesmers, as your reflects are more likely to crit. Assuming you take Warden’s feedback, you have many sources of it.
I’ve never actually bothered with feedback or reflect yet as I’ve never really found some solid info on which skills reflect and how much damage it does…
(I also prefer having phantasms to shattering)
I’m mainly doing dungeons, fractals, world bosses, and sometimes wvw (mainly EOTM, but only doing wvw now because of the tournament)
Frifox did some very important number crunching and he found that – in an optimal group – Assassin’s gear with runes of the ranger has the best reflect damage while only losing out a little bit on the regular dps. But this is already in the “minmax” category and if you go there, you might as well stop theorycrafting and just load up a meta pve build and done.
Working on your build and figuring it out is something that very few people bother with.
Indeed you should look at reflects in instances or places where there is something to reflect (Anet has been working kitten making more and more projectile attacks unreflectable sadly.)
(edited by kolompi.1287)
Thanks for the help kolompi, will think about maybe a few other updates, once I unlocked some more traits and maybe see if I can change some stuff with runes
But I’m also pretty sure that I won’t be using some overused standard build as in my opinion, this game has a nice system where you can just play around to find stuff fitting your style ^.^