Please Reduce Portal Cooldown Again

Please Reduce Portal Cooldown Again

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Posted by: Vendris.4201

Vendris.4201

Portal now has a cap on number of “uses” per cast (effectively limiting the number of people who can pass through it).

In light of this balance fix, please reduce the portal cooldown to what it used to be.

Please Reduce Portal Cooldown Again

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Posted by: Supersun.4603

Supersun.4603

They changed it because of sPvP where a mesmer could essentially cover 2 points since the entre portal was the same as the cooldown.

Please Reduce Portal Cooldown Again

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Posted by: runeblade.7514

runeblade.7514

It simple then, split the skills where in PvE/WvW, portal is 60 seconds and sPvP’s portal uses 90 seconds.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Carighan.6758

Carighan.6758

They changed it because of sPvP where a mesmer could essentially cover 2 points since the entre portal was the same as the cooldown.

Then the correct answer is to remove sPvP.
It’s just causing issues with skill viability and class balance, should be separated into a standalone game.

Give me an actually fun ability to use! Oh no wait, can’t have that, sPvP! :S

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

Please Reduce Portal Cooldown Again

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Posted by: Osicat.4139

Osicat.4139

I might pull some heat but in my oppinion this make smal teams more effective in wvwvw. a 10-15 man team will have easier to move fast around on the map with 2-3 mesmers than a 40 man team. As they also will tone down aoe dmg it overall will make special ops kinda teams using swiftness portal and stealth a fun and valid option for wvwvw even more than atm.

/Osicat

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Posted by: Ryuujin.8236

Ryuujin.8236

They changed it because of sPvP where a mesmer could essentially cover 2 points since the entre portal was the same as the cooldown.

Then the correct answer is to remove sPvP.
It’s just causing issues with skill viability and class balance, should be separated into a standalone game.

Give me an actually fun ability to use! Oh no wait, can’t have that, sPvP! :S

This… some of the best MMO’s I’ve played forsook PvP entirely and isntead focused on making the PvE component as fun as possible; not nessecarily balanced, but fun… you know… that word, fun?

The Ashwalker – Ranger
Garnished Toast

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Posted by: Iruwen.3164

Iruwen.3164

Make it a five player teleport only (the first five players using it can teleport as long as the portal exists, the mesmer has a guaranteed slot) but reduce the cooldown. So it can be used more tactically instead of just zergporting.

Iruwen Evillan, Human Mesmer on Drakkar Lake

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Posted by: cafard.8953

cafard.8953

As i said in another thread, would love to see it become 30s CD, self-only. No more portal bombing/exploit threads, and we get to enjoy our skill.

Olaf Oakmane [KA]
Save the Bell Choir activity!

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Posted by: Carighan.6758

Carighan.6758

Hrm, no. Self-only would also be bad. Then it might as well just be a slightly modified blink, and we already have a blink.

Glamours are group utility. Feedback, Null Field, Portal, Veil, these all work alone, yes. But they rock when used in groups.

Only with two of them (specifically Portal and Veil) the CDs are so long that they really should be buffed and be made elite. We got an elite with the same CD, after all!
It’s no fun to have a utility move which you only press once in a blue moon (even if it’s understandable for the rezzes :P ). Really isn’t.
Hence 5 port limit (independent of who uses them up), 30s CD. The sPvPers are going to have a fit and lie choking on the ground, and honestly… whatever. It’s a separate game anyhow, let them keep the current 90s version, but give me something fun to use for WvW and – especially, because both nerfs made it worse there with no compensation, it was already weak! – PvE.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Ryuujin.8236

Ryuujin.8236

What we need is a PvP/PvE split on this skill.

The cooldown is too kittening long in PvE; there’s nothing worse than botching some scene, like the laser defences in CoE and everyone has to wait over a minute for the cooldown – in PvE sitting about waiting for the mesmer is not good gameplay

But conversely in WvW and PvP having it too short is too powerful.

The Ashwalker – Ranger
Garnished Toast

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Posted by: Iruwen.3164

Iruwen.3164

Wait, did they change it so 20 players can use it back and forth or so that it actually has 20 uses, so a single player porting 20 times uses it up too? If you put it down in a zerg and 20 people port before you do – bad luck for you? That would be plain stupid.

Iruwen Evillan, Human Mesmer on Drakkar Lake

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Posted by: Ayrilana.1396

Ayrilana.1396

So now you’ll just have to use two mesmers and have one piggyback off the other’s portal to let everyone else through.

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Posted by: Carighan.6758

Carighan.6758

Point is, for WvW – and for PvE- something more extreme like a 20-30s CD, 5 uses limit would work really well.
OTOH, for sPvP, no limit is fine (there’s few players there anyhow), it should probably last fairly long but have a 90s-120s CD.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Lumpy.8760

Lumpy.8760

there was a time when portal had infinite range, a 48 traited cooldown, any number of people could go through it, and it was nonconsenting.

what a glorious time that was

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Posted by: LaronX.8079

LaronX.8079

To be honest. I am just waiting for A-net to come out and say: " Well guys we totaly failed this PvE and PvP have the same balnce thing sry"

Becaus thats how it is at the moment. Mobs in PvE have up to 10 times the Hp a squishe in sPvP has macking it totaly brainless to try that mob wiht that dmg/ CDs.

It is great that A-net trys to mack sPvP a e-sports. But they should remember back how they made PvP in Gw1 one of the best PvP’s there is. Balancing stuff acording to that mode and ONLY that mode.

Blub.

Please Reduce Portal Cooldown Again

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Posted by: Knote.2904

Knote.2904

Should keep the cooldown in Spvp, reduce it for PvE/WvW, and cap it to 5 PLAYERS per portal (not uses, players).

Please Reduce Portal Cooldown Again

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Posted by: Horheristo.3607

Horheristo.3607

Why do I have a mesmer again?

Please Reduce Portal Cooldown Again

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Posted by: Iruwen.3164

Iruwen.3164

Should keep the cooldown in Spvp, reduce it for PvE/WvW, and cap it to 5 PLAYERS per portal (not uses, players).

This.

Iruwen Evillan, Human Mesmer on Drakkar Lake