Post patch PU-shatter-torment build?

Post patch PU-shatter-torment build?

in Mesmer

Posted by: eldenbri.1059

eldenbri.1059

http://bit.ly/1kduCIA

I know Osi was working on testing out a torment build and there’s already another thread on post-patch torment, but this felt like a little twist.

The idea is to take the Maim the Disillusioned trait and then have 3 ways to apply torment in the same build (scepter block, shatter, and heal). The goal is to use the tankiness plus stealth to survive while the conditions do the work.

The huge weakness here is mobility. You’ll never chase someone down (maybe if you’re great with staff blink) and you’ll never outrun anyone getting away. Mirror could be dropped for blink to get a little mobility.

The other issue is that the bouncing attacks will probably point out where you are in stealth to anyone paying attention. I see the primary goal of stealth being to give you some time to recharge the mantra. It’s not too bad if people come toward you during this time because you’re going to use the mantra heal to put torment on them (and burning if you’re coming out of the prestige).

I basically never play shatter or use the torch, so there’s possibly a good deal more that I’m missing here.

Post patch PU-shatter-torment build?

in Mesmer

Posted by: eldenbri.1059

eldenbri.1059

One little mistake I noticed already. Should use Chaotic Dampening (X) in the chaos line for faster staff skill recharge.

Post patch PU-shatter-torment build?

in Mesmer

Posted by: skcamow.3527

skcamow.3527

I posted one as well a couple weeks ago, only to get stronger post-patch (not using new trait): Chaotic Perdition

No mobility issues there

But overall I think the general consensus is that you really need DE to make using the new trait truly shine. I’m sure folks will experiment without it though, and will be interesting to see how it all plays out.

Kortham Raysplitter (Yak’s Bend)

Post patch PU-shatter-torment build?

in Mesmer

Posted by: eldenbri.1059

eldenbri.1059

Couple other notes as I look it over the build one last time
- Runes of tormenting apparently have a 20 second cooldown, so you could use Ether Feast as the heal instead (especially if you already have the disenchanter)
- You can choose Debilitating Dissipation in Chaos. If your clones are getting killed before they shatter, it could be good – don’t know how often this happens.
- Since the build is so low on crit chance and crit damage, might as well take longer confusion duration as a covering condition instead of increased crit chance on Mind Wrack

So then the build looks like this:
http://bit.ly/OPSNk6

If I didn’t have such a huge investment in phantasm-power-crit, I would definitely give it a try. I’m sure the lack of mobility would be maddening in wvw, but I bet you could wreak some havoc

Post patch PU-shatter-torment build?

in Mesmer

Posted by: Simonoly.4352

Simonoly.4352

Will Main the Disillusioned have an ICD and will it only work with one shatter skill? If not, I would probably work deceptive evasion into your build. You’re in full dire so you probably won’t need PU anyway.

Gandara

Post patch PU-shatter-torment build?

in Mesmer

Posted by: Wraith.4103

Wraith.4103

Sometimes I use torment even not on patch cause help kill thieves faster, but my build also works with next patch if they dont nerf anything.
I dont go PU, and I also dont think the regen stuff is the best.

I’m also tankish with TONS of clean conditions, and heals.

https://forum-en.gw2archive.eu/forum/professions/mesmer/Faust-s-Build-WvW-1v1-Support-Solo-camp/first#post3882824

It also works for full dire if you change celestial for dire, and get a torch or whatever you choose. But I dont use other off hand if not pistol as said in my post.

Adrian Faust – Human Mesmer
—-—Art Of Invasion [ART]——-
Gate of Madness