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Posted by: Osicat.4139

Osicat.4139

Been experementing with runes and sigils + gera latley. trying to find a good ablance between Tankiness, condition mangment and dmg output. So far I most happy with a verison of the Hidden Cat but with pistol and septer & sword/torch.

Anyone else running smal team tanky dmg build? Whats your mix of stats?

Atm I run 500~condi dmg, 2k power, 2k toughness 19500 hp, 65~-70% crit dmg 50% + crit chance. (al buffed)

Power PU tank:

/Osicat

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Posted by: Schattenlied.4873

Schattenlied.4873

Looks like a really solid roaming build, I hope you´ll introduce it in detail soon.

At the moment I´m testing a quite tanky interrupt-focused build for wvw roaming, if I ever get ascended armor and weapons it´ll look like this . Nice AoE interrupts and impressive mobility seems to be a good setup for roaming, although damage could be higher (d/d thief and shatter mesmer in my guild group compensate both the lack of damage and the lack of boonremoval for me ;P ).

I have never tried out mantra-heal though (would be really nice with Mender´s Purity), do you think this could work as well in a build with less stealth than yours? At the moment I´m not eager to use 2 mantras due to recharge time, but I´ll test it.

Another question: Why do you increase your condition dmg, 500 seems to be not much (I know you get ~200 from Chaotic Transference in a tanky build and 125 from guard buffs). Is it worth “wasting” gear slots for this small boost?

Xaveri

Xaverí [RUN] [OMFG] [TDS]
Sylvari-Mesmer
Kodash

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Posted by: Swish.2463

Swish.2463

Seems sound, currently i use a reflect based build for pve/wvw that carries about..

3kish attack
2.7k Armor
50%ish Crit chance
21k health
800 Condition
50%ish Crit Dmg.

Currently attempting to manage a new build but no luck yet.

Btw I never run with food or the like so those are all base stats.

~Elyssion~
“Gw2, It’s still on the Table!” – Anet