Profession Suggestions

Profession Suggestions

in Mesmer

Posted by: Flippetized.2657

Flippetized.2657

Hi, I would like to make this a suggestion thread to improve Mesmers as a class.

Some of my suggestions:
- Phantasms using legendary weapons (gs, staff, sword, pistol) if the player has that legendary.
- Being able to summon clones (not phantasms) via dodge or utility without a target or without a nearby target while in combat.
- More mobility skills (without the need for a target), just because Mesmers are one of the slowest classes.
- Pistol main hand!!

(edited by Flippetized.2657)

Profession Suggestions

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Posted by: harpoonefish.3208

harpoonefish.3208

Phantasms use their own weapon, so it doesnt make much sense for then to had a legendary whether you do or not.
Now im not sure on the specifics but im assuming nontarget clones wouldnt work due to pathing, they have one function and thats follow the target and attack, so if there is no target the one function suddenly becomes more complicated for no real reason.
And we have mobility without need for a target, focus #4 and staff #5 can both proc swiftness, but they are a bit weak (throw in staff #2 on an ambient or something and blink though youll be speeding on by) but new skills will eventually be developed and maybe we will get a swiftness utility, although personally i dont think we need it.

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Posted by: Pyroatheist.9031

Pyroatheist.9031

Yeah, I think harpoonefish pretty much covered it all. Mainhand pistol would be awesome though.

Profession Suggestions

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Posted by: Alissah.9281

Alissah.9281

Imo, phantasms shouldnt use legendary weapons, but rather just have the aura/footprints.
Legendariss change our skills, and phantasma are our skills. Sure, they use their own weapon, but we can sill imbue pretty auras/footsteps in them, right?

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Profession Suggestions

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Posted by: Xyonon.3987

Xyonon.3987

Legendaries on Phantasms for animation, sound, footprints – yes.

I also wish feedback would be castable like a normal aoe… Wanna place it often on my allies and not at the target …

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