Tarnished Coast [Crit]
PvE Condi Build Post Patch
Tarnished Coast [Crit]
It looks like an interesting PVE build. Food and the runes aren’t available in PVP. I don’t think the runes are permitted in WvW either.
Why wouldn’t the runes be allowed in WvW? I use them all the time.
But either way, that’s why the topic specifies this build is for PvE
Tarnished Coast [Crit]
When doing theorycrafting calculations, it seems that the best build (meaning better than even berserker) is actually a hybrid (sword-pistol/focus). Almost all the condi damage comes from the bleeding but this is massive bleeding (about 36 stacks):
Why wouldn’t the runes be allowed in WvW? I use them all the time.
Watch out!
The Rune Police are always watching…
Always follow what is true.” — Sentry-skritt Bordekka
Its a real shame that we don’t get as much confusion proc as promised, but I can live with it when they significantly raise condi cap.
With your build Silver, am I right to assume mental anguish is for shatter against weak mobs; mistrust is for focus pull; Inept is for boss blind? Somehow I got a feeling that those GM trait aren’t as beneficial as their respective adept and master traits xD
@NiceNikeShoe: well those are not the best traits, but there was nothing else which I found tempting. I indeed hoped to improve somewhat the burst of shatters as finishers or when I know the phantasms will get AOE’d and die. The interrupts are for trash mostly since boss will be defiant most of the time. And ineptitude is because we get blinding from evade and we have mass of that (one more reason to keep sword main-hand), so it’s a free extra confusion + blind on the enemy, can always be useful.
I haven’t found any PvE build so far which does not have troubles with the GM traits. These are the least life-changing GM ever (for PvE) :p