PvE Dungeons Illusion Build

PvE Dungeons Illusion Build

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Posted by: Aron.8429

Aron.8429

Hey everyone!

I always had a classic berserker build playing only PvE (dungeons and FotM), but now I’d like to change in order to focus my build on phantasms.

I was thinking to keep my berserked items and change my traits in order to maximize phantam’s damages.

http://gw2skills.net/editor/?fgUQNAR8alwzaoHQTpGaNJxZGRn6oUgdvTqgqLfA3A-jAyAYLBZiAMVIQJvioxWcLiGraBTVSEV7NKiWNA-e

I’d just like you to tell me if this build would be viable and would you change.
Moreover I’m not quite sure about scholar runes. Just share your ideas

Liara Duskborn, Illusion Mesmer of Gunnar’s Hold

(edited by Aron.8429)

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Posted by: Pyroatheist.9031

Pyroatheist.9031

Hi there Aron. For a more in-depth look at what I’m about to tell you, read through this thread: https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-PvE-Dungeons-Phantasm-build-s/first#post2884450

In general, a phantasm build is the classic berserker build for PvE. Your build looks pretty decent. You’ll want to have at least 1 more sword and a focus with you at all times. Remember to be very flexible with the traiting in your inspiration line, your weapon choices, and your utility choices. Change them up to best suit the encounter you’re in. Also, don’t take compounding celerity for team PvE. You would be better served with mender’s purity, if nothing else.

Your traits look pretty decent. You may want to consider taking 5 out of dueling and putting them into illusions for illusionist’s celerity.

Scholar runes are not as good on mesmers are they are on other classes. Since % damage boosts such as the one on scholar do not affect phantasm damage, the vast majority of your dps won’t be affected by the runes. Straight ruby orbs would be a better choice, or a normal damage oriented rune set such as divinity or air.

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Posted by: Aron.8429

Aron.8429

So ruby orbs on armor set would be a better choice, got it.

I tried to sacrifice all the points I had on Illusions in order to maximize Inspiration and improve Domination and Dueling a bitò I think this might be a better option. What do you think?

Liara Duskborn, Illusion Mesmer of Gunnar’s Hold

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Posted by: Aron.8429

Aron.8429

Liara Duskborn, Illusion Mesmer of Gunnar’s Hold

PvE Dungeons Illusion Build

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Posted by: colesy.8490

colesy.8490

Take 10 points out in domination and stick them in dueling for blade training, and run glamour mastery, warden’s feedback and maybe persisting images in inspiration.

Warden’s feedback is pretty much the only reason to go in to inspiration when talking about dungeon builds.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Pyroatheist.9031

Pyroatheist.9031

Take 10 points out in domination and stick them in dueling for blade training, and run glamour mastery, warden’s feedback and maybe persisting images in inspiration.

Warden’s feedback is pretty much the only reason to go in to inspiration when talking about dungeon builds.

Persisting images actually is a really big difference now. It boosts based on the base hp of the phantasms, and so since the PvE hp was increased by 270%, it also boosts 270% more. Since normal phantasms have 7700 base PvE hp now, persisting images provides a boost of 1500 hp. On the iDefender, if you use it, with 19000 base hp, that 20% hp boost is about 4k.

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Posted by: Nretep.2564

Nretep.2564

Well, the basic phant bunker build is
10/15/0/25/0 + 20

You pretty much follow this concept. Alot mesmers of this kind are getting the GS trait as well, but … I think you should try to get along with the focus. Its pull, swiftness and phantasm works wonders. As colesy said, its reflect is pretty much necessary. Getting rid of the pistol would also give you the option to get the sword trait.

You also chose Inspiration XI for cleansening on shatter, but a phant build “doesn’t” shatter. You can freely choose another trait there, since the inspiration line has the most generic helping traits.

@Pyro
I usually run Inspiration IV (clean on heal), X (Mantra heal) and VIII (focus), so I don’t have the slots for persisting images. And even on most other situations, I barely ever use it.

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Posted by: Aron.8429

Aron.8429

Apart from traits, I’m really wondering what sigils I could use. I’ve seen classic sigils of force as AoE sigils of fire. These last ones are good imo, what would you choose?

Liara Duskborn, Illusion Mesmer of Gunnar’s Hold

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Posted by: colesy.8490

colesy.8490

Battle in off-hands and either perception or bloodlust mainhand.

Fire is just bad because you’re relying on a lucky proc, it doesn’t proc on phantasm crits (I think) and you’ll get more damage out of 250+ power/precision and the might from battle sigils since it’ll buff yourself and your phantasms.

Well, the basic phant bunker build is
10/15/0/25/0 + 20

What? Phantasm … bunker? PvE?

The only reason you’d ever want to bunker in PvE is because you either like pretending to hold a certain role or you’re ignorant on combat and/or your class mechanics.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Ezzyz.6045

Ezzyz.6045

@Pyro
I usually run Inspiration IV (clean on heal), X (Mantra heal) and VIII (focus), so I don’t have the slots for persisting images. And even on most other situations, I barely ever use it.

??:|

That’s the most constructive thing I could come up with.

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Posted by: Nretep.2564

Nretep.2564

Battle in off-hands and either perception or bloodlust mainhand.

Fire is just bad because you’re relying on a lucky proc, it doesn’t proc on phantasm crits (I think) and you’ll get more damage out of 250+ power/precision and the might from battle sigils since it’ll buff yourself and your phantasms.

Phantasms do inherit your power/ prec and not “on crit” or “+ x% dmg”, indeed.

There’re alot viable sigils for mesmers. Just remember which do not work with phants.

Well, the basic phant bunker build is
10/15/0/25/0 + 20

What? Phantasm … bunker? PvE?

The only reason you’d ever want to bunker in PvE is because you either like pretending to hold a certain role or you’re ignorant on combat and/or your class mechanics.

Well, imo “phant bunker” means that you summon your phants and “hide” behind them. Not turning your back to the enemy.

But if you prefer to name it differently, call it “70% phant damage”.

@Pyro
I usually run Inspiration IV (clean on heal), X (Mantra heal) and VIII (focus), so I don’t have the slots for persisting images. And even on most other situations, I barely ever use it.

??:|

That’s the most constructive thing I could come up with.

Pyro explained why he likes the Phant HP trait and I just replied that the Inspiration line has so many good traits, that I barely ever use that one. Especially since RestMantras pretty much necessary for my build is.

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Posted by: colesy.8490

colesy.8490

Well, imo “phant bunker” means that you summon your phants and “hide” behind them. Not turning your back to the enemy.

But if you prefer to name it differently, call it “70% phant damage”.

No semi-competent mesmer is going to hide behind their phantasms in PvE.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Xyonon.3987

Xyonon.3987

Well, imo “phant bunker” means that you summon your phants and “hide” behind them. Not turning your back to the enemy.

But if you prefer to name it differently, call it “70% phant damage”.

No semi-competent mesmer is going to hide behind their phantasms in PvE.

Well, I use the iDefender at FotM against that poison golem :P Or “Mr. op shotgun” at Caudecus’ Works pretty well, but clones will allways be better sacrifices. But in the end – better a phantasm than you. IF you can’t dodge anymore, all blocks are gone and you got <50% HP left. If :P

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
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Just pm me for my advice! Always eager to help!”

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Posted by: Bumbler.7581

Bumbler.7581

No semi-competent mesmer is going to hide behind their phantasms in PvE.

Actually, any competent mesmer/player will hide behind/in an iWarden (staying within melee range, of course) in a reflect heavy area while it’s attacking.

In Chancery (Jade Quarry, NA) – The Instance Mesmer
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Posted by: colesy.8490

colesy.8490

Attacking next to your warden isn’t really hiding.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

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Posted by: Bumbler.7581

Bumbler.7581

Hrmm, I dunno, I would call it hiding as you are letting him protect you? Maybe I don’t do enough PvP (just enough for Map completion ^_-) to understand what is meant by hiding.

In Chancery (Jade Quarry, NA) – The Instance Mesmer
#readingLFGisOP #savethewarden
#wallsfixdungeons

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Posted by: Nretep.2564

Nretep.2564

^
colesy thinks that “bunker” means you use that one skill of your weapon which calls a phantasm, then disable autoattack and continuously run behind your phant. So that and ranged attack needs to kill your summon before reaching you. And you set your summon skill practially to autoattack without pressing any non-movement abilities.

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Posted by: Aron.8429

Aron.8429

I’m stille a bit confused about sigils.

Do you know if sigil of force and accuracy apply to phantasms?

Liara Duskborn, Illusion Mesmer of Gunnar’s Hold

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Posted by: Bumbler.7581

Bumbler.7581

Both sigils of force and accuracy do not apply to phantasms.

In Chancery (Jade Quarry, NA) – The Instance Mesmer
#readingLFGisOP #savethewarden
#wallsfixdungeons

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Posted by: Aron.8429

Aron.8429

kitten it. At this point I have no idea about sigils.

Liara Duskborn, Illusion Mesmer of Gunnar’s Hold