Scepter and shatter skills scale very well with power, making the newly announced sinister amulet a likely viable choice for a condition build.
Basically wander around bursting people down with condis. The survivability will probably be horrid, but the damage will probably be insane. I’m quite sure that this build is the reason why perplexity runes are best left in PvEland.
You can replace domination with dueling (take DE and lost time), but if you do that, change the mantra to well of precog or decoy or something of that nature.
Note: this build link uses rampager, but it will be switched to sinister.
Necromancer Main
Taking a break from GW2 to play various
Nintendo games..