Question about dmg sigils & shatters

Question about dmg sigils & shatters

in Mesmer

Posted by: msalakka.4653

msalakka.4653

I’ve never been entirely clear on this. Do Sigil of Force and Sigil of the Night affect Mind Wrack, or only actual weaponskills? In the event they do affect shatters, do they proc on each clone?

I am trying to determine which, for the purposes of spike damage in a scenario where the fight is not drawn out, the best sigil choices would be from among Force, Night, Air, and Fire.

Gutter Rat [cry] | Gandara | Roaming nuisance
~ There is no balance team. ~

(edited by msalakka.4653)

Question about dmg sigils & shatters

in Mesmer

Posted by: Esplen.3940

Esplen.3940

They work because Shatters are your damage, not your illusions.

Question about dmg sigils & shatters

in Mesmer

Posted by: Refia Montes.3205

Refia Montes.3205

Air and Fire nets you the most spike damage iirc. Force is better for sustained damage, but Air becomes better for Mesmer.

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