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Posted by: Biklen.5490

Biklen.5490

In this video we are tackling an issue that has the GW2 Mesmer community on the edge! We believe this build after weeks and weeks of game-play will fulfill the loose of the support Mesmer we once knew! This build is very good because it has AMAZING healing and really stays alive vs all the condi pressure it once died too! As long as you evade and don’t expect to face tank everything you will be able to really take on a lot of players! Also the healing will make it so you no longer just sit there stay alive solo. You will be able to stay alive while healing your team for huge amounts! Check out the video and make sure you give it a try! It will change your mind on the Mesmer for this season!

~BalougaPod

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Posted by: Fay.2357

Fay.2357

Your build link is just a bit lacking, might want to update it.

Edit: full link here: http://en.gw2skills.net/editor/?vhAQNAW8encfClohtqBmqBEgilejqeUb1Z9cEKhQwMAugMC-TZhHABDcBAGf/BAOCAB8AAE4gAAA

(edited by Fay.2357)

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Posted by: Biklen.5490

Biklen.5490

Your build link is just a bit lacking, might want to update it.

thank you we updated it…Must have bugged out thanx!

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Posted by: Infusion.7149

Infusion.7149

Watch Mantra of Pain get hit with a cooldown or something , instead of Restorative Mantras.

Restorative Illusions probably should have been hit with a minor cooldown before (or a lower base heal with 0 illusions), but Mantra of Pain is probably going to get it.

Desolation (EU) → Yak’s Bend (US)
In your backline: Elementalist+Mesmer+Necromancer

(edited by Infusion.7149)

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Posted by: fost.9167

fost.9167

Nice!

wvw alternatives

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Posted by: Biklen.5490

Biklen.5490

Nice!

wvw alternatives

thanx!

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Posted by: tonkatsu.9067

tonkatsu.9067

Looks solid bro, get rekt etc

Tyrrionne – Jade Quarry Thief/Mesmer/Engi

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Posted by: Zakiro.2304

Zakiro.2304

I’ll definitely have to check this out.

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Posted by: messiah.1908

messiah.1908

i really dont think the healing gives much
most of the time you gonna have 0 clone as you shatter constantly to cleanse or for stability so the healing difference between 1000 healing power to 0 is 300healing from shatter and 200 healing from mantra

thus i think toughness will yield more dmg negate about 3%

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Posted by: Ballouga.9158

Ballouga.9158

i really dont think the healing gives much
most of the time you gonna have 0 clone as you shatter constantly to cleanse or for stability so the healing difference between 1000 healing power to 0 is 300healing from shatter and 200 healing from mantra

thus i think toughness will yield more dmg negate about 3%

With menders u do 1000 heal per shatter. That’s 4000 min heal if u spam all shatters with no clones. and the mantra in combination with that shatter will give u a 3800 heal. begin cast of mantra and shatter for stability and quickness. and that not including if u have a clone up.

Paladins is a good alternative tho if you don’t like the menders.

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Posted by: Ballouga.9158

Ballouga.9158

I’ll definitely have to check this out.

great let us know how it goes

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Posted by: messiah.1908

messiah.1908

i really dont think the healing gives much
most of the time you gonna have 0 clone as you shatter constantly to cleanse or for stability so the healing difference between 1000 healing power to 0 is 300healing from shatter and 200 healing from mantra

thus i think toughness will yield more dmg negate about 3%

With menders u do 1000 heal per shatter. That’s 4000 min heal if u spam all shatters with no clones. and the mantra in combination with that shatter will give u a 3800 heal. begin cast of mantra and shatter for stability and quickness. and that not including if u have a clone up.

Paladins is a good alternative tho if you don’t like the menders.

i ask about comparison as without healing power 4 shatter is 3300 so 700 difference and mantra is 200 difference so total 900 difference while you loss some toughness
i would also try the power/condi set as the longer the fight goes condi are better than power

your thoughts?

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Posted by: Biklen.5490

Biklen.5490

i really dont think the healing gives much
most of the time you gonna have 0 clone as you shatter constantly to cleanse or for stability so the healing difference between 1000 healing power to 0 is 300healing from shatter and 200 healing from mantra

thus i think toughness will yield more dmg negate about 3%

With menders u do 1000 heal per shatter. That’s 4000 min heal if u spam all shatters with no clones. and the mantra in combination with that shatter will give u a 3800 heal. begin cast of mantra and shatter for stability and quickness. and that not including if u have a clone up.

Paladins is a good alternative tho if you don’t like the menders.

i ask about comparison as without healing power 4 shatter is 3300 so 700 difference and mantra is 200 difference so total 900 difference while you loss some toughness
i would also try the power/condi set as the longer the fight goes condi are better than power

your thoughts?

Menders/Paladins is the best 2 amulets that we worked on. The condi ones did not work properly the Mesmer died too fast.

The thing about PVP right now its heavy in condi damage and physical damage can be mitigated easily…Healing will help you push out the survivability while the condition clears are on CD. The numbers below will really show the diff from heals to no heals.

Mantra = +200
F1 = +200
Regen = +100
Main heal = + 1575
———————————————
Total = 2,075Hp

Just in one cycle of heals you talk about 2,075Hp heals. But that is one cycle…If you multiply that 3x or 4x it will make a very huge difference

Ariel and I tested these numbers over 200x matches in the last 3 weeks…We cannot surpass the success we have head with Menders. Paladins will work but wont help out your teammates as much!

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Posted by: Xyonon.3987

Xyonon.3987

So my Heal-O-Mancer goes pvp I like <3

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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Posted by: Ballouga.9158

Ballouga.9158

So my Heal-O-Mancer goes pvp I like <3

lol <3

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Posted by: messiah.1908

messiah.1908

i really dont think the healing gives much
most of the time you gonna have 0 clone as you shatter constantly to cleanse or for stability so the healing difference between 1000 healing power to 0 is 300healing from shatter and 200 healing from mantra

thus i think toughness will yield more dmg negate about 3%

With menders u do 1000 heal per shatter. That’s 4000 min heal if u spam all shatters with no clones. and the mantra in combination with that shatter will give u a 3800 heal. begin cast of mantra and shatter for stability and quickness. and that not including if u have a clone up.

Paladins is a good alternative tho if you don’t like the menders.

i ask about comparison as without healing power 4 shatter is 3300 so 700 difference and mantra is 200 difference so total 900 difference while you loss some toughness
i would also try the power/condi set as the longer the fight goes condi are better than power

your thoughts?

Menders/Paladins is the best 2 amulets that we worked on. The condi ones did not work properly the Mesmer died too fast.

The thing about PVP right now its heavy in condi damage and physical damage can be mitigated easily…Healing will help you push out the survivability while the condition clears are on CD. The numbers below will really show the diff from heals to no heals.

Mantra = +200
F1 = +200
Regen = +100
Main heal = + 1575
———————————————
Total = 2,075Hp

Just in one cycle of heals you talk about 2,075Hp heals. But that is one cycle…If you multiply that 3x or 4x it will make a very huge difference

Ariel and I tested these numbers over 200x matches in the last 3 weeks…We cannot surpass the success we have head with Menders. Paladins will work but wont help out your teammates as much!

i will give it a try
but 200 match over 3 weeks its mean 10 games per day which mean 3 hours per day
OMG

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Posted by: messiah.1908

messiah.1908

i am wondering is your only support is mantra healing spamming ?
i would drop feedback and take signet and drop elite well and take time warp
as with time warp you can hold point better in outnumbered situation
signet proc more boons on you and you can share them
feedback not so much usable as utility (only versus guard mainly but they just step out of it easily

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Posted by: rchu.8945

rchu.8945

I’m not on jumping on the bandwagon just yet… Need to see how this hold up after season 2 starts.

Sanctum of Rall
Pain Train Choo [Choo]
Mind Smack – Mesmer

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Posted by: Jourdelune.7456

Jourdelune.7456

Will try and report. Seems solid. I did made the glamor variant of our meta bunker mesmer in january. I did found that loosing the regen from the GM boon share traits was critical for sustain on the long run.

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

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Posted by: skcamow.3527

skcamow.3527

This idea has been heavily tested since the patch with the new amulets with some results posted in various threads over the past couple weeks.

Mender’s will get you killed in any coordinated team fight, you’ll rarely if every 1v2 against decent players. One good burst and you’re gone.

I’ve found paladin to be much more successful. The reason for this is that although well of eternity and now restorative mantras scale decently with healing power, the base heals from both (with no healing power) is still very good, not even close to being worth enough to give up the toughness from paladin. Also, restorative illusions does not scale well with healing power, so the extra healing power from mender’s is not really useful there.

Finally – more of a team gripe here – having to take mantra of pain means you waste a precious utility slot that really needs to be there for portal (for any serious team spec), especially considering class stacking will be disallowed at least in pro league. For soloq of course you can get by without portal.

My 2 cents FWIW

Kortham Raysplitter (Yak’s Bend)

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Posted by: Biklen.5490

Biklen.5490

i am wondering is your only support is mantra healing spamming ?
i would drop feedback and take signet and drop elite well and take time warp
as with time warp you can hold point better in outnumbered situation
signet proc more boons on you and you can share them
feedback not so much usable as utility (only versus guard mainly but they just step out of it easily

You should go to your Mesmer and see how the new feedback works…You no longer have to be inside of it for it to work buddy…This is why we played this build over and over to test all aspects of it before we posted it.

Feedback stops all projectiles….That means Druid PET, Guardian, Thief, Engi etc.

Support:

Mantra = Heals + small damage boost
FeedBack / Nullfield = Resistance / Super-speed / Damage stopper / Condi remover
Wells = Alacrity + 5100+ heal + Light Aura + Condi Remover + CC

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Posted by: messiah.1908

messiah.1908

This idea has been heavily tested since the patch with the new amulets with some results posted in various threads over the past couple weeks.

Mender’s will get you killed in any coordinated team fight, you’ll rarely if every 1v2 against decent players. One good burst and you’re gone.

I’ve found paladin to be much more successful. The reason for this is that although well of eternity and now restorative mantras scale decently with healing power, the base heals from both (with no healing power) is still very good, not even close to being worth enough to give up the toughness from paladin. Also, restorative illusions does not scale well with healing power, so the extra healing power from mender’s is not really useful there.

Finally – more of a team gripe here – having to take mantra of pain means you waste a precious utility slot that really needs to be there for portal (for any serious team spec), especially considering class stacking will be disallowed at least in pro league. For soloq of course you can get by without portal.

My 2 cents FWIW

+1
i gave it semi full day of trial. i am too squishy in team fight as rev and thief take me down easy
1v2 on point same problem as above
toughness is much needed and also portal
i can hold a point 1v1 decent but also scrapper or necro with more dmg.
also the boons just get rip by necro too easily so in 4v4 i am being focused to death.
i hardly was able to heal my allies rather playing defense.

bunker support mes is gone with team comp for sure
this meta make you play high dmg pressure. if not you are just going down. you wont see bunkering unless its good group communication

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Posted by: Biklen.5490

Biklen.5490

This idea has been heavily tested since the patch with the new amulets with some results posted in various threads over the past couple weeks.

Mender’s will get you killed in any coordinated team fight, you’ll rarely if every 1v2 against decent players. One good burst and you’re gone.

I’ve found paladin to be much more successful. The reason for this is that although well of eternity and now restorative mantras scale decently with healing power, the base heals from both (with no healing power) is still very good, not even close to being worth enough to give up the toughness from paladin. Also, restorative illusions does not scale well with healing power, so the extra healing power from mender’s is not really useful there.

Finally – more of a team gripe here – having to take mantra of pain means you waste a precious utility slot that really needs to be there for portal (for any serious team spec), especially considering class stacking will be disallowed at least in pro league. For soloq of course you can get by without portal.

My 2 cents FWIW

The old GW2 is gone. There is a new game in town. There is new amulets and new ways to play Mesmer.

The Mantra is not a waste in any shape way or form…It gives endless team and self healing with no cooldown. F1-F5 is always going to be used and with the Mantra. It gives u +2800 more heals on each f1 skill used.

This is a team healer build. The old bunker meta sit on point and do no damage or heals are gone. They are making us choose and I believe Menders works very well in Team PVP.

My Druid also used Menders with 0 toughness I sit on point with very little damage takin and in each match i push over 500-800 healing.

I understand Mesmer and Druid are 2 diff classes, but the Mesmer in this build has more ways to evade damage than my druid does.

(edited by Biklen.5490)

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Posted by: Biklen.5490

Biklen.5490

People that say Toughness is needed and Mender’s is useless please watch the following. I understand this is a diff class but this is almost the same idea behind the build. The GW2 mentality is so warped now because everybody is so focused on just sitting AFK on a point…There is a reason for Mender’s …. That reason is too heal and take high blows with high hitpoints… This is why we have 21000HP…We are suppose to get hit hard and than heal it back up…

Also one more thing…Currently we have high amounts of condi…All the toughness in the world will not help you vs it…Healing on the other hand will…Keep that in mind.

We have too choose now guys….and healing is now an option

(edited by Biklen.5490)

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Posted by: rchu.8945

rchu.8945

We have too choose now guys….and healing is now an option

Choose? You mean Mesmers have multiple competitive viable builds… lol.

Sanctum of Rall
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Posted by: Biklen.5490

Biklen.5490

We have too choose now guys….and healing is now an option

Choose? You mean Mesmers have multiple competitive viable builds… lol.

We always have a choice…Just not always the best option

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Posted by: Windwalker.7421

Windwalker.7421

“The Mantra is not a waste in any shape way or form…It gives endless team and self healing with no cooldown.”

Just to take issue with that statement, as it’s simply incorrect. There is a 1s CD between MoPain attacks, and of course the 2.75 second channeling time, which in realistic terms adds up to about a 5 second CD.

I also have not been able to find a reason to use Menders over Paladin, and even the video clearly shows that any more than 1 attacker would be very hard to survive. (Which basically means it ain’t bunker by any measure of the term.)

Sadly Condition Shatter Mesmer don’t work for this concept simply because it requires Illusions line to be remotely dangerous, which would mean giving up one of the other 3 lines, each of which means breaking the build for different reasons.

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Posted by: Jourdelune.7456

Jourdelune.7456

About Sigil, I am a big fan of generosity sigil. (seems great with paladin)

Can you elaborate your sigil choice and min-max, so I can removed the right one to replace with my favorite anti-condi sigil?

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

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Posted by: Fay.2357

Fay.2357

Yeah, I have a very hard time believing this build will work well. Consider the following thought experiment:

During the bunker meta, Mesmer required a tanky amulet, precog, and high alacrity uptime for defensive skills to stay alive reliably in a team fight against other bunkers.

Now, most people are running builds that put out more pressure. Additionally, precog got removed and alacrity got a huge nerf. So the ultimate change is more incoming damage with less mitigation.

You’re claiming that you can just out heal the damage by spamming your mantra or something, and this makes zero sense. If it were possible to bunker by mantra spamming, people would have done it before. I tried it actually, it didn’t work too well because it’s very difficult to reliably sit there charging mantras in the middle of a team fight.

Anyway, if you provide some evidence of this build working against competent players I’d be more inclined to consider it as something worthwhile. Otherwise…pretty sure this is awful.

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Posted by: AlphatheWhite.9351

AlphatheWhite.9351

Yeah, I have a very hard time believing this build will work well. Consider the following thought experiment:

During the bunker meta, Mesmer required a tanky amulet, precog, and high alacrity uptime for defensive skills to stay alive reliably in a team fight against other bunkers.

Now, most people are running builds that put out more pressure. Additionally, precog got removed and alacrity got a huge nerf. So the ultimate change is more incoming damage with less mitigation.

You’re claiming that you can just out heal the damage by spamming your mantra or something, and this makes zero sense. If it were possible to bunker by mantra spamming, people would have done it before. I tried it actually, it didn’t work too well because it’s very difficult to reliably sit there charging mantras in the middle of a team fight.

Anyway, if you provide some evidence of this build working against competent players I’d be more inclined to consider it as something worthwhile. Otherwise…pretty sure this is awful.

To wit, if it ever became meta, I’d try switching to Dondagora’s condirupt build and see how well they do healing with Mantra of Pain interrupted every time they cast it XD

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Posted by: Fay.2357

Fay.2357

Just a fun proof-of-concept for what I’m talking about. If you have 2000 healing power, each mantra cast will heal for 4200. You have a 2.75s channel time with 1s cooldowns between your procs for a total cycle period of 4.75 seconds. You can add in an extra .25s of random time due to anything occurring to reasonably get kitten cycle. This gives 840 hp/s.

If you have 100% uptime on regen (you won’t), it’ll provide 380 hp/s.

A 2 illusion shatter will heal for 1700.

Mind wrack has a 12s cd, I’ll give you 11s with the tiny amount of alacrity you produce. If you do a 2 clone wrack off cooldown (you won’t) it’ll provide 155 hp/s.

Well of eternity provides 10,100 healing on a 30s cooldown, giving 340 hp/s.

If you add all these up, you get to 1715 health per second as the maximum realistic healing output you can provide.

Guess what does way way way more damage than 1715 dps? A thief autoattacking. Good luck tanking I guess…

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Posted by: Clownmug.8357

Clownmug.8357

Is there really a need to do any math?

The build focuses on spamming a slow, easily interrupted skill. It can only generate illusions through weapon skills. It can’t use any of these skills (except phase retreat) while channeling the mantra. Inevitably, most of the shatter heals are at the 0-1 illusion level, and are being wasted to gain stability and quickness to cover the weaknesses of the mantra.

After watching the video I’m not even sure the if the trapper guardian / condi mesmer player was trying to win. There were times she was at full health while the guy was nearly dead. Makes it seem like they held back to try and make the build look viable.

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Posted by: Fay.2357

Fay.2357

Is there really a need to do any math?

I mean…no, probably not. But lets be realistic here: math always makes a thread better!

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Posted by: Levetty.1279

Levetty.1279

Can confirm, I had more fun doing Maths homework when I was at school then I do trying to play against thieves and necros since the last patch.

(edited by Levetty.1279)

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Posted by: Biklen.5490

Biklen.5490

“The Mantra is not a waste in any shape way or form…It gives endless team and self healing with no cooldown.”

Just to take issue with that statement, as it’s simply incorrect. There is a 1s CD between MoPain attacks, and of course the 2.75 second channeling time, which in realistic terms adds up to about a 5 second CD.

I also have not been able to find a reason to use Menders over Paladin, and even the video clearly shows that any more than 1 attacker would be very hard to survive. (Which basically means it ain’t bunker by any measure of the term.)

Sadly Condition Shatter Mesmer don’t work for this concept simply because it requires Illusions line to be remotely dangerous, which would mean giving up one of the other 3 lines, each of which means breaking the build for different reasons.

You are clearly just really bad at pvp.. I really do understand now half the people that post on these forums have no idea what half the skills on any class do…Yo sir are one of them. Clearly having a conversation with you is the same as talking to a wall. Continue enjoying the Amber ranks.

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Posted by: Biklen.5490

Biklen.5490

Can confirm, I had more fun doing Maths homework when I was at school then I do trying to play against thieves and necros since the last patch.

Necro is tough thief can’t kill you on this build.

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Posted by: Windwalker.7421

Windwalker.7421

You are clearly just really bad at pvp.. I really do understand now half the people that post on these forums have no idea what half the skills on any class do…Yo sir are one of them. Clearly having a conversation with you is the same as talking to a wall. Continue enjoying the Amber ranks.

lol! A bit defensive are we? If you can’t take criticism well, then you should refrain from publicly posting bad builds…and bad videos for that matter. Putting aside how easy it would be to resort to personal insults based on the video, I will keep it civil and factual.

What exactly do you take issue with in what I said?

1) Fact: MoP isn’t “spammable” and very well does have a CD. Fay presents the exact same ~5 seconds that is effectively the CD. (Really much worse, because for 2.75 seconds of that “CD” you’re interruptible.)

2) Fact: Several people in this thread are pointing out to you how bad MoP is for healing in general, and how Healing Power scales poorly on a Mesmer. That’s plain mathematics and not really debatable in a serious discussion. You’ve found nothing new here, people have often tried MoP based healing builds, pre HoT, post HoT, and they never caught on. And for good reason.

3) Fact: Conditions don’t work with this build concept, because it requires picking up either (at least) Dueling, or preferably Illusions to attain adequate damage output. That immediately breaks the concept of this build being remotely “tanky”. ( Saying it’s Bunker is a plain misnomer. )

Virtually every single thing I said is factual and spot on. What part you take issue with from the above statements, would be lovely to hear.

Of course you can just continue to chest-thump and throw insults instead, it makes you look like that much better of a player! (And person! But the video does a pretty good job of pegging your IQ already, so I’m not holding my breath on getting an intelligent discussion at this point.)

(edited by Windwalker.7421)

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Posted by: Biklen.5490

Biklen.5490

1) Fact: MoP isn’t “spammable”

Like i said having a conversation with you is impossible. Stay Amber stay shatter free kills for us…

Your a baddy…You cant hit Mantra and f1 at the same time…That requires skill….That is the effect of a player with only 6% brain power…

Get on my 11% lvl bro…And i will pump my chest all day…Those wings give me 1 more leg to stand on than somebody whos only output too gw2 is copy and paste meta builds…

Same thing happen with the ranger builds I put out…People like you said the same thing…Guess what homie?…Those wings where earned on builds people said dont work…Same build that people dint try.,..Same builds that META builds dint have on their website…

GW2= Build Wars…This game is played on multi lvls and varieties….Hence why Menders is in the game…

Also we dint put this build out for you to say it doesnt work…It does work…This is why it is posted…The people that said doesnt work are the same people that dint try it…

We pvp all day…We see the people that use it…Those people have 2 words to say to us…“Thank you”

(edited by Biklen.5490)

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Posted by: Fay.2357

Fay.2357

Oh man. I’m not sure whether to laugh or cry at this post. Some random people whom I have literally never heard of before come and post a questionable build on the forums. Their ‘proof of concept’ for it working is dueling each other when they’re clearly not the greatest at dueling. Then, they proceed to fail miserably at answering any legitimate criticism of the build. Instead, they choose to try and use ad hominems, bluster, and raw ego to try and get the other people to back down.

Honestly, it would be adorable if it weren’t so offensive. The way I see it is that you’ve collapsed your choices down to three options:

  1. Make a video showcasing the build’s effectiveness against people that aren’t bad.
  2. Disappear and hope we all forget how much of a fool you made of yourself.
  3. Continue digging your hole as deep as you can go, it’s bound to bottom out sometime, right?

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Posted by: Infusion.7149

Infusion.7149

@ WindWalker

^ Paladin is probably better than Mender’s ; bleeding isn’t the greatest choice when you have no condi damage spec (staff auto has bleed so it doesn’t give an extra 10% damage from warlock). I’d probably run a toughness rune (Herald maybe) as well.

I don’t think the build is fully requiring conditions to work, since sword / staff 3 are power based. Mantra of Pain (sort of) fills in for the auto damage.

A 3K-4K heal on 5 cooldown is still a decent chunk of sustain against condi given that the heal skill and shatters will remove conditions as well.

It’s not really a bunker , more of a team support build IMO, since an elementalist using overload air (protection+stability) with fresh air trait has more mitigation on tap

Desolation (EU) → Yak’s Bend (US)
In your backline: Elementalist+Mesmer+Necromancer

(edited by Infusion.7149)

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Posted by: messiah.1908

messiah.1908

isnt necro your worst nightmare? and they came to meta which wreck boons spammer builds
so rip your stability = fear chain

i really want it to see it with group play not 1v1 while handling pressure

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Posted by: Windwalker.7421

Windwalker.7421

i really want it to see it with group play not 1v1 while handling pressure

That.

And what Fay said, but for some reason I touched a nerve and I have yet to figure out why he went all ghetto on me, when I said mostly the same things others said too.

lol

Anyway, I think I’m done here. His last reply speaks more loudly than any words I have…

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Posted by: Matty.1953

Matty.1953

Yeah… I’m not sure about the overall concept of this build. The healing is by no means exceptional and very easy to counterplay. You’ve got no damage. You don’t even bring portal (one of the mesmer’s few saving graces) and it appears that you have no stun breakers nor mobility (apart from iLeap and about face/phase retreat)

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Posted by: Biklen.5490

Biklen.5490

Listen, the forums is filled with warriors. We really don’t care what you or the rest of the forums has to say. We knew when we where posting this build we where gonna get a lot of hate. We knew when we where testing the build it was different than what the traditional Mesmer has been. Thais the idea…

We have tested this build for a long time to know its strength and weakness. You on the other hand remain a forums warrior and bash anything meta battle does not promoted.

That is the difference between you and I. You are a brain dead follower and I am not.

We released this build as a different way to play Mesmer. This build is not ment to take over the meta but it is here to give a fellow Mesmer another way to support his team other than regular shatter.

For all the people that have tried this INCLUDING myself approve of this build. I am a kitten Mesmer with only 70 games under my belt but i was able to jump on it for my first time and stay alive….Yes it was a 1vs1 and we wanted to let her make the video but unfortunately her pc cant record at my quality. If any good Mesmer sees how bad i screwed up my combos he/she would know they would have probably never went below 50%

You try to sit there and call us BAD because our 1vs1s looked bad. Yea i already said that in the video. I’m a crap Mesmer and for me to be able to jump on it and eat everything a DH put on me is great….If i where to practice that build for a week i could take it a lot further. Like Ariel has and will continue too.

It doesnt matter if everybody in the world bashes the build. This build will help out Mesmer that want to get away form shatter. This is the reason this was posted here.

You can continue to spam how bad Mantra is…Go ahead…Ive already stated how to use it without it being bad…You dont seem to understand math or English so you will continue to cry…

Like i said stay Amber…I proved myself last season and will continue to be a better player than somebody who lives on meta battle.

This is my last response to you…

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Posted by: Ansau.7326

Ansau.7326

Funny you say this build is for those who want to go away from shatters, and yet you need to spam them to make the MoP casting more safe and make the build work…

Sorry, but this build doesn’t work outside beginners in unranked, no matter what you think or what you’ve tested. You’re free meal for thieves, reapers and scrappers. It doesn’t matter how much can you heal, 3-4 hits and you’re dead.

Ansau – Sylvari Mesmer – Exiled Warriors [wE] – Gandara

i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz

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Posted by: Trigr.6481

Trigr.6481

This thread is entertaining to say the least.

- Op’s posts a Mesmer build.

- Responses are mixed, some like it, the majority of the thread addresses concerns.

- Op claims the old bunker builds did no damage or healing, Op must not have heard of the amulet called “celestial”. It’s a good read, look it up sometime.

- More criticism towards Op’s build.

- Op calls said person “bad at pvp”.

- Op also claims he “pvp’s all day”. Last time I checked, time invested doesn’t equate to being good at your craft. Nor does it equate to you being knowledgeable about said topic.

- Even more criticism about Op’s build.

- Op’s claims he now doesn’t care about the concerns towards his build since the majority of them are opinions that are different than his. However types multiple paragraphs defending it.

-Op insults someone for their spelling and math abilities, but yet has multiple spelling errors on almost every post in this thread.

- Op’s calls himself crap at mesmer, but yet defends a terrible league system in which he clearly uses as a benchmark for player skill. I’m almost inclined to believe you have some sort of multiple personality disorder based off this contradiction.

Conclusion – Obviously any community would appreciate your effort when it comes to sharing a build. However that’s where it ends with this I’m afraid. We understand it’s a mesmer build, but any word resembling “good” or “viable” are just words until you can prove it against decent opponents. Have a good one.

Countless

Attachments:

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Posted by: Biklen.5490

Biklen.5490

This thread is entertaining to say the least.

- Op’s posts a Mesmer build.

- Responses are mixed, some like it, the majority of the thread addresses concerns.

- Op claims the old bunker builds did no damage or healing, Op must not have heard of the amulet called “celestial”. It’s a good read, look it up sometime.

- More criticism towards Op’s build.

- Op calls said person “bad at pvp”.

- Op also claims he “pvp’s all day”. Last time I checked, time invested doesn’t equate to being good at your craft. Nor does it equate to you being knowledgeable about said topic.

- Even more criticism about Op’s build.

- Op’s claims he now doesn’t care about the concerns towards his build since the majority of them are opinions that are different than his. However types multiple paragraphs defending it.

-Op insults someone for their spelling and math abilities, but yet has multiple spelling errors on almost every post in this thread.

- Op’s calls himself crap at mesmer, but yet defends a terrible league system in which he clearly uses as a benchmark for player skill. I’m almost inclined to believe you have some sort of multiple personality disorder based off this contradiction.

Conclusion – Obviously any community would appreciate your effort when it comes to sharing a build. However that’s where it ends with this I’m afraid. We understand it’s a mesmer build, but any word resembling “good” or “viable” are just words until you can prove it against decent opponents. Have a good one.

Countless

lmao…You guys have no idea…How many times have i streamed fighting multiple Abjured members?.

The reason I dont care about the opinion of players that havent tryed this build out is because I stream 7-8 hours a day….And my other half runs this build. We que against known players every single match and we win most of them

If u where to know any of this information you wouldnt even bothering replying with such a stupid response.

Also saying i make errors on spelling is a low attempt at trying to win a convo. This is not english class.

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Posted by: Fay.2357

Fay.2357

@Trigr: You missed

- OP abandons all pretense of reasonable and sensible discussion to take a wild ride on the ghetto side with added ad hominem for spice.

Love your picture btw.

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Posted by: Fay.2357

Fay.2357

Anyway…

@OP: If you’re constantly facing and beating abjured premades, you two clearly are a pro-level duo. I look forward to watching your debut in the upcoming ESL tournament, since someone that streams 7 hours a day and is as good as you obviously are would jump at an opportunity to put your skills to use winning a nice fat cash pot.

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Posted by: Biklen.5490

Biklen.5490

Funny you say this build is for those who want to go away from shatters, and yet you need to spam them to make the MoP casting more safe and make the build work…

Sorry, but this build doesn’t work outside beginners in unranked, no matter what you think or what you’ve tested. You’re free meal for thieves, reapers and scrappers. It doesn’t matter how much can you heal, 3-4 hits and you’re dead.

This means nothing to me coming from a player who is theory battling in his head and not in the game.

If you have tryed the build that is one thing..;But being a warrior in your mind is another thing.

Everybody always wants to compare pro players on every build…But last season i used a zerker ranger to get to legendary…

It killed all the pro builds that the pros put out…

How is that possible?…Hmm…Maybe Guild Wars 2 has other working builds other than META?….NOOOOO WAY.