Roaming as a mesmer .... mob annoyance

Roaming as a mesmer .... mob annoyance

in Mesmer

Posted by: Kicast.1459

Kicast.1459

Q:

Dear colleagues,

After the nerf on confusion, I have tried to change my gameplay in WvW.
No more zergs but some roaming with a shatter spec in little groups (2 to 5 members).
What I have been noticing since last patch is that now my staff is agroing everything around a fight.
It is even worth against thiefs as dodging makes clone which attacks closest creature if the thief is stealthed. Wasn’t it something supposed to be fixed ?
I can end-up fighting with up to 4 creatures on me in top of my target.

So my question is: does the mechanic work as intended. Do I have to live with that or may I expect a fix coming ?

Roaming as a mesmer .... mob annoyance

in Mesmer

Posted by: Ryn.6459

Ryn.6459

Wish we know. Last patch is a mess and, what is worst, we still don’t know if it is intended or not.

Learning English, any correction is very welcome.

Roaming as a mesmer .... mob annoyance

in Mesmer

Posted by: Jarettellis.7813

Jarettellis.7813

Well look at this for a brightside at those extra tags. You can keep those enemies alive (hopefully near low health) and if the enemy gets you down you spam all you can on those enemies to rally. However this works also for the enemy, once you see them low enough, you either make sure you can secure the stomp (chaos storm) or stomp the extra mobs as fast as you can. Don’t allow what you can capitalize to keep in the fight, to be capitalized by the enemy.

That’s my two cents.

Vikings with Attitude (Zerk)